thorvg/src/renderer/tvgShape.cpp
Mira Grudzinska 91187cd963
common: clarification of returned types
The functions setting stroke's features always
returned a true. Returnig a boolen was a remnant
from a previous implementation. Since now they
never return false, they can be void functions.
The APIs description has been corrected.
2024-06-05 12:36:37 +09:00

414 lines
10 KiB
C++

/*
* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "tvgMath.h"
#include "tvgShape.h"
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
/************************************************************************/
/* External Class Implementation */
/************************************************************************/
Shape :: Shape() : pImpl(new Impl(this))
{
Paint::pImpl->id = TVG_CLASS_ID_SHAPE;
}
Shape :: ~Shape()
{
delete(pImpl);
}
unique_ptr<Shape> Shape::gen() noexcept
{
return unique_ptr<Shape>(new Shape);
}
uint32_t Shape::identifier() noexcept
{
return TVG_CLASS_ID_SHAPE;
}
Result Shape::reset() noexcept
{
pImpl->rs.path.cmds.clear();
pImpl->rs.path.pts.clear();
pImpl->flag |= RenderUpdateFlag::Path;
return Result::Success;
}
uint32_t Shape::pathCommands(const PathCommand** cmds) const noexcept
{
if (cmds) *cmds = pImpl->rs.path.cmds.data;
return pImpl->rs.path.cmds.count;
}
uint32_t Shape::pathCoords(const Point** pts) const noexcept
{
if (pts) *pts = pImpl->rs.path.pts.data;
return pImpl->rs.path.pts.count;
}
Result Shape::appendPath(const PathCommand *cmds, uint32_t cmdCnt, const Point* pts, uint32_t ptsCnt) noexcept
{
if (cmdCnt == 0 || ptsCnt == 0 || !cmds || !pts) return Result::InvalidArguments;
pImpl->grow(cmdCnt, ptsCnt);
pImpl->append(cmds, cmdCnt, pts, ptsCnt);
return Result::Success;
}
Result Shape::moveTo(float x, float y) noexcept
{
pImpl->moveTo(x, y);
return Result::Success;
}
Result Shape::lineTo(float x, float y) noexcept
{
pImpl->lineTo(x, y);
return Result::Success;
}
Result Shape::cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y) noexcept
{
pImpl->cubicTo(cx1, cy1, cx2, cy2, x, y);
return Result::Success;
}
Result Shape::close() noexcept
{
pImpl->close();
return Result::Success;
}
Result Shape::appendCircle(float cx, float cy, float rx, float ry) noexcept
{
auto rxKappa = rx * PATH_KAPPA;
auto ryKappa = ry * PATH_KAPPA;
pImpl->grow(6, 13);
pImpl->moveTo(cx + rx, cy);
pImpl->cubicTo(cx + rx, cy + ryKappa, cx + rxKappa, cy + ry, cx, cy + ry);
pImpl->cubicTo(cx - rxKappa, cy + ry, cx - rx, cy + ryKappa, cx - rx, cy);
pImpl->cubicTo(cx - rx, cy - ryKappa, cx - rxKappa, cy - ry, cx, cy - ry);
pImpl->cubicTo(cx + rxKappa, cy - ry, cx + rx, cy - ryKappa, cx + rx, cy);
pImpl->close();
return Result::Success;
}
Result Shape::appendArc(float cx, float cy, float radius, float startAngle, float sweep, bool pie) noexcept
{
//just circle
if (sweep >= 360.0f || sweep <= -360.0f) return appendCircle(cx, cy, radius, radius);
const float arcPrecision = 1e-5f;
startAngle = mathDeg2Rad(startAngle);
sweep = mathDeg2Rad(sweep);
auto nCurves = static_cast<int>(fabsf(sweep / MATH_PI2));
if (fabsf(sweep / MATH_PI2) - nCurves > arcPrecision) ++nCurves;
auto sweepSign = (sweep < 0 ? -1 : 1);
auto fract = fmodf(sweep, MATH_PI2);
fract = (fabsf(fract) < arcPrecision) ? MATH_PI2 * sweepSign : fract;
//Start from here
Point start = {radius * cosf(startAngle), radius * sinf(startAngle)};
if (pie) {
pImpl->moveTo(cx, cy);
pImpl->lineTo(start.x + cx, start.y + cy);
} else {
pImpl->moveTo(start.x + cx, start.y + cy);
}
for (int i = 0; i < nCurves; ++i) {
auto endAngle = startAngle + ((i != nCurves - 1) ? MATH_PI2 * sweepSign : fract);
Point end = {radius * cosf(endAngle), radius * sinf(endAngle)};
//variables needed to calculate bezier control points
//get bezier control points using article:
//(http://itc.ktu.lt/index.php/ITC/article/view/11812/6479)
auto ax = start.x;
auto ay = start.y;
auto bx = end.x;
auto by = end.y;
auto q1 = ax * ax + ay * ay;
auto q2 = ax * bx + ay * by + q1;
auto k2 = (4.0f/3.0f) * ((sqrtf(2 * q1 * q2) - q2) / (ax * by - ay * bx));
start = end; //Next start point is the current end point
end.x += cx;
end.y += cy;
Point ctrl1 = {ax - k2 * ay + cx, ay + k2 * ax + cy};
Point ctrl2 = {bx + k2 * by + cx, by - k2 * bx + cy};
pImpl->cubicTo(ctrl1.x, ctrl1.y, ctrl2.x, ctrl2.y, end.x, end.y);
startAngle = endAngle;
}
if (pie) pImpl->close();
return Result::Success;
}
Result Shape::appendRect(float x, float y, float w, float h, float rx, float ry) noexcept
{
auto halfW = w * 0.5f;
auto halfH = h * 0.5f;
//clamping cornerRadius by minimum size
if (rx > halfW) rx = halfW;
if (ry > halfH) ry = halfH;
//rectangle
if (rx == 0 && ry == 0) {
pImpl->grow(5, 4);
pImpl->moveTo(x, y);
pImpl->lineTo(x + w, y);
pImpl->lineTo(x + w, y + h);
pImpl->lineTo(x, y + h);
pImpl->close();
//rounded rectangle or circle
} else {
auto hrx = rx * PATH_KAPPA;
auto hry = ry * PATH_KAPPA;
pImpl->grow(10, 17);
pImpl->moveTo(x + rx, y);
pImpl->lineTo(x + w - rx, y);
pImpl->cubicTo(x + w - rx + hrx, y, x + w, y + ry - hry, x + w, y + ry);
pImpl->lineTo(x + w, y + h - ry);
pImpl->cubicTo(x + w, y + h - ry + hry, x + w - rx + hrx, y + h, x + w - rx, y + h);
pImpl->lineTo(x + rx, y + h);
pImpl->cubicTo(x + rx - hrx, y + h, x, y + h - ry + hry, x, y + h - ry);
pImpl->lineTo(x, y + ry);
pImpl->cubicTo(x, y + ry - hry, x + rx - hrx, y, x + rx, y);
pImpl->close();
}
return Result::Success;
}
Result Shape::fill(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept
{
if (pImpl->rs.fill) {
delete(pImpl->rs.fill);
pImpl->rs.fill = nullptr;
pImpl->flag |= RenderUpdateFlag::Gradient;
}
if (r == pImpl->rs.color[0] && g == pImpl->rs.color[1] && b == pImpl->rs.color[2] && a == pImpl->rs.color[3]) return Result::Success;
pImpl->rs.color[0] = r;
pImpl->rs.color[1] = g;
pImpl->rs.color[2] = b;
pImpl->rs.color[3] = a;
pImpl->flag |= RenderUpdateFlag::Color;
return Result::Success;
}
Result Shape::fill(unique_ptr<Fill> f) noexcept
{
auto p = f.release();
if (!p) return Result::MemoryCorruption;
if (pImpl->rs.fill && pImpl->rs.fill != p) delete(pImpl->rs.fill);
pImpl->rs.fill = p;
pImpl->flag |= RenderUpdateFlag::Gradient;
return Result::Success;
}
Result Shape::fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept
{
pImpl->rs.fillColor(r, g, b, a);
return Result::Success;
}
const Fill* Shape::fill() const noexcept
{
return pImpl->rs.fill;
}
Result Shape::order(bool strokeFirst) noexcept
{
pImpl->strokeFirst(strokeFirst);
return Result::Success;
}
Result Shape::strokeWidth(float width) noexcept
{
pImpl->strokeWidth(width);
return Result::Success;
}
float Shape::strokeWidth() const noexcept
{
return pImpl->rs.strokeWidth();
}
Result Shape::strokeFill(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept
{
pImpl->strokeFill(r, g, b, a);
return Result::Success;
}
Result Shape::strokeFill(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept
{
if (!pImpl->rs.strokeFill(r, g, b, a)) return Result::InsufficientCondition;
return Result::Success;
}
Result Shape::strokeFill(unique_ptr<Fill> f) noexcept
{
return pImpl->strokeFill(std::move(f));
}
const Fill* Shape::strokeFill() const noexcept
{
return pImpl->rs.strokeFill();
}
Result Shape::strokeDash(const float* dashPattern, uint32_t cnt, float offset) noexcept
{
return pImpl->strokeDash(dashPattern, cnt, offset);
}
uint32_t Shape::strokeDash(const float** dashPattern, float* offset) const noexcept
{
return pImpl->rs.strokeDash(dashPattern, offset);
}
Result Shape::strokeCap(StrokeCap cap) noexcept
{
pImpl->strokeCap(cap);
return Result::Success;
}
Result Shape::strokeJoin(StrokeJoin join) noexcept
{
pImpl->strokeJoin(join);
return Result::Success;
}
Result Shape::strokeMiterlimit(float miterlimit) noexcept
{
// https://www.w3.org/TR/SVG2/painting.html#LineJoin
// - A negative value for stroke-miterlimit must be treated as an illegal value.
if (miterlimit < 0.0f) return Result::NonSupport;
// TODO Find out a reasonable max value.
pImpl->strokeMiterlimit(miterlimit);
return Result::Success;
}
StrokeCap Shape::strokeCap() const noexcept
{
return pImpl->rs.strokeCap();
}
StrokeJoin Shape::strokeJoin() const noexcept
{
return pImpl->rs.strokeJoin();
}
float Shape::strokeMiterlimit() const noexcept
{
return pImpl->rs.strokeMiterlimit();
}
Result Shape::strokeTrim(float begin, float end, bool simultaneous) noexcept
{
pImpl->strokeTrim(begin, end, simultaneous);
return Result::Success;
}
bool Shape::strokeTrim(float* begin, float* end) const noexcept
{
return pImpl->strokeTrim(begin, end);
}
Result Shape::fill(FillRule r) noexcept
{
pImpl->rs.rule = r;
return Result::Success;
}
FillRule Shape::fillRule() const noexcept
{
return pImpl->rs.rule;
}