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The functions setting stroke's features always returned a true. Returnig a boolen was a remnant from a previous implementation. Since now they never return false, they can be void functions. The APIs description has been corrected.
414 lines
10 KiB
C++
414 lines
10 KiB
C++
/*
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* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "tvgMath.h"
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#include "tvgShape.h"
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/************************************************************************/
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/* Internal Class Implementation */
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/************************************************************************/
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/************************************************************************/
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/* External Class Implementation */
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/************************************************************************/
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Shape :: Shape() : pImpl(new Impl(this))
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{
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Paint::pImpl->id = TVG_CLASS_ID_SHAPE;
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}
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Shape :: ~Shape()
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{
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delete(pImpl);
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}
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unique_ptr<Shape> Shape::gen() noexcept
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{
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return unique_ptr<Shape>(new Shape);
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}
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uint32_t Shape::identifier() noexcept
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{
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return TVG_CLASS_ID_SHAPE;
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}
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Result Shape::reset() noexcept
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{
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pImpl->rs.path.cmds.clear();
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pImpl->rs.path.pts.clear();
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pImpl->flag |= RenderUpdateFlag::Path;
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return Result::Success;
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}
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uint32_t Shape::pathCommands(const PathCommand** cmds) const noexcept
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{
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if (cmds) *cmds = pImpl->rs.path.cmds.data;
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return pImpl->rs.path.cmds.count;
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}
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uint32_t Shape::pathCoords(const Point** pts) const noexcept
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{
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if (pts) *pts = pImpl->rs.path.pts.data;
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return pImpl->rs.path.pts.count;
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}
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Result Shape::appendPath(const PathCommand *cmds, uint32_t cmdCnt, const Point* pts, uint32_t ptsCnt) noexcept
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{
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if (cmdCnt == 0 || ptsCnt == 0 || !cmds || !pts) return Result::InvalidArguments;
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pImpl->grow(cmdCnt, ptsCnt);
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pImpl->append(cmds, cmdCnt, pts, ptsCnt);
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return Result::Success;
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}
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Result Shape::moveTo(float x, float y) noexcept
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{
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pImpl->moveTo(x, y);
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return Result::Success;
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}
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Result Shape::lineTo(float x, float y) noexcept
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{
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pImpl->lineTo(x, y);
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return Result::Success;
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}
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Result Shape::cubicTo(float cx1, float cy1, float cx2, float cy2, float x, float y) noexcept
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{
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pImpl->cubicTo(cx1, cy1, cx2, cy2, x, y);
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return Result::Success;
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}
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Result Shape::close() noexcept
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{
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pImpl->close();
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return Result::Success;
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}
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Result Shape::appendCircle(float cx, float cy, float rx, float ry) noexcept
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{
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auto rxKappa = rx * PATH_KAPPA;
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auto ryKappa = ry * PATH_KAPPA;
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pImpl->grow(6, 13);
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pImpl->moveTo(cx + rx, cy);
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pImpl->cubicTo(cx + rx, cy + ryKappa, cx + rxKappa, cy + ry, cx, cy + ry);
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pImpl->cubicTo(cx - rxKappa, cy + ry, cx - rx, cy + ryKappa, cx - rx, cy);
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pImpl->cubicTo(cx - rx, cy - ryKappa, cx - rxKappa, cy - ry, cx, cy - ry);
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pImpl->cubicTo(cx + rxKappa, cy - ry, cx + rx, cy - ryKappa, cx + rx, cy);
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pImpl->close();
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return Result::Success;
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}
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Result Shape::appendArc(float cx, float cy, float radius, float startAngle, float sweep, bool pie) noexcept
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{
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//just circle
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if (sweep >= 360.0f || sweep <= -360.0f) return appendCircle(cx, cy, radius, radius);
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const float arcPrecision = 1e-5f;
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startAngle = mathDeg2Rad(startAngle);
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sweep = mathDeg2Rad(sweep);
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auto nCurves = static_cast<int>(fabsf(sweep / MATH_PI2));
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if (fabsf(sweep / MATH_PI2) - nCurves > arcPrecision) ++nCurves;
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auto sweepSign = (sweep < 0 ? -1 : 1);
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auto fract = fmodf(sweep, MATH_PI2);
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fract = (fabsf(fract) < arcPrecision) ? MATH_PI2 * sweepSign : fract;
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//Start from here
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Point start = {radius * cosf(startAngle), radius * sinf(startAngle)};
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if (pie) {
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pImpl->moveTo(cx, cy);
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pImpl->lineTo(start.x + cx, start.y + cy);
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} else {
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pImpl->moveTo(start.x + cx, start.y + cy);
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}
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for (int i = 0; i < nCurves; ++i) {
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auto endAngle = startAngle + ((i != nCurves - 1) ? MATH_PI2 * sweepSign : fract);
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Point end = {radius * cosf(endAngle), radius * sinf(endAngle)};
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//variables needed to calculate bezier control points
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//get bezier control points using article:
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//(http://itc.ktu.lt/index.php/ITC/article/view/11812/6479)
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auto ax = start.x;
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auto ay = start.y;
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auto bx = end.x;
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auto by = end.y;
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auto q1 = ax * ax + ay * ay;
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auto q2 = ax * bx + ay * by + q1;
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auto k2 = (4.0f/3.0f) * ((sqrtf(2 * q1 * q2) - q2) / (ax * by - ay * bx));
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start = end; //Next start point is the current end point
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end.x += cx;
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end.y += cy;
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Point ctrl1 = {ax - k2 * ay + cx, ay + k2 * ax + cy};
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Point ctrl2 = {bx + k2 * by + cx, by - k2 * bx + cy};
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pImpl->cubicTo(ctrl1.x, ctrl1.y, ctrl2.x, ctrl2.y, end.x, end.y);
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startAngle = endAngle;
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}
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if (pie) pImpl->close();
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return Result::Success;
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}
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Result Shape::appendRect(float x, float y, float w, float h, float rx, float ry) noexcept
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{
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auto halfW = w * 0.5f;
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auto halfH = h * 0.5f;
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//clamping cornerRadius by minimum size
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if (rx > halfW) rx = halfW;
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if (ry > halfH) ry = halfH;
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//rectangle
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if (rx == 0 && ry == 0) {
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pImpl->grow(5, 4);
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pImpl->moveTo(x, y);
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pImpl->lineTo(x + w, y);
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pImpl->lineTo(x + w, y + h);
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pImpl->lineTo(x, y + h);
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pImpl->close();
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//rounded rectangle or circle
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} else {
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auto hrx = rx * PATH_KAPPA;
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auto hry = ry * PATH_KAPPA;
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pImpl->grow(10, 17);
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pImpl->moveTo(x + rx, y);
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pImpl->lineTo(x + w - rx, y);
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pImpl->cubicTo(x + w - rx + hrx, y, x + w, y + ry - hry, x + w, y + ry);
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pImpl->lineTo(x + w, y + h - ry);
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pImpl->cubicTo(x + w, y + h - ry + hry, x + w - rx + hrx, y + h, x + w - rx, y + h);
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pImpl->lineTo(x + rx, y + h);
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pImpl->cubicTo(x + rx - hrx, y + h, x, y + h - ry + hry, x, y + h - ry);
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pImpl->lineTo(x, y + ry);
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pImpl->cubicTo(x, y + ry - hry, x + rx - hrx, y, x + rx, y);
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pImpl->close();
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}
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return Result::Success;
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}
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Result Shape::fill(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept
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{
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if (pImpl->rs.fill) {
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delete(pImpl->rs.fill);
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pImpl->rs.fill = nullptr;
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pImpl->flag |= RenderUpdateFlag::Gradient;
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}
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if (r == pImpl->rs.color[0] && g == pImpl->rs.color[1] && b == pImpl->rs.color[2] && a == pImpl->rs.color[3]) return Result::Success;
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pImpl->rs.color[0] = r;
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pImpl->rs.color[1] = g;
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pImpl->rs.color[2] = b;
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pImpl->rs.color[3] = a;
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pImpl->flag |= RenderUpdateFlag::Color;
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return Result::Success;
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}
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Result Shape::fill(unique_ptr<Fill> f) noexcept
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{
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auto p = f.release();
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if (!p) return Result::MemoryCorruption;
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if (pImpl->rs.fill && pImpl->rs.fill != p) delete(pImpl->rs.fill);
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pImpl->rs.fill = p;
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pImpl->flag |= RenderUpdateFlag::Gradient;
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return Result::Success;
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}
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Result Shape::fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept
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{
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pImpl->rs.fillColor(r, g, b, a);
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return Result::Success;
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}
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const Fill* Shape::fill() const noexcept
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{
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return pImpl->rs.fill;
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}
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Result Shape::order(bool strokeFirst) noexcept
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{
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pImpl->strokeFirst(strokeFirst);
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return Result::Success;
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}
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Result Shape::strokeWidth(float width) noexcept
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{
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pImpl->strokeWidth(width);
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return Result::Success;
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}
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float Shape::strokeWidth() const noexcept
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{
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return pImpl->rs.strokeWidth();
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}
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Result Shape::strokeFill(uint8_t r, uint8_t g, uint8_t b, uint8_t a) noexcept
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{
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pImpl->strokeFill(r, g, b, a);
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return Result::Success;
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}
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Result Shape::strokeFill(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept
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{
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if (!pImpl->rs.strokeFill(r, g, b, a)) return Result::InsufficientCondition;
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return Result::Success;
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}
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Result Shape::strokeFill(unique_ptr<Fill> f) noexcept
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{
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return pImpl->strokeFill(std::move(f));
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}
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const Fill* Shape::strokeFill() const noexcept
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{
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return pImpl->rs.strokeFill();
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}
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Result Shape::strokeDash(const float* dashPattern, uint32_t cnt, float offset) noexcept
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{
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return pImpl->strokeDash(dashPattern, cnt, offset);
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}
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uint32_t Shape::strokeDash(const float** dashPattern, float* offset) const noexcept
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{
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return pImpl->rs.strokeDash(dashPattern, offset);
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}
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Result Shape::strokeCap(StrokeCap cap) noexcept
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{
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pImpl->strokeCap(cap);
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return Result::Success;
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}
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Result Shape::strokeJoin(StrokeJoin join) noexcept
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{
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pImpl->strokeJoin(join);
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return Result::Success;
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}
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Result Shape::strokeMiterlimit(float miterlimit) noexcept
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{
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// https://www.w3.org/TR/SVG2/painting.html#LineJoin
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// - A negative value for stroke-miterlimit must be treated as an illegal value.
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if (miterlimit < 0.0f) return Result::NonSupport;
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// TODO Find out a reasonable max value.
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pImpl->strokeMiterlimit(miterlimit);
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return Result::Success;
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}
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StrokeCap Shape::strokeCap() const noexcept
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{
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return pImpl->rs.strokeCap();
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}
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StrokeJoin Shape::strokeJoin() const noexcept
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{
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return pImpl->rs.strokeJoin();
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}
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float Shape::strokeMiterlimit() const noexcept
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{
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return pImpl->rs.strokeMiterlimit();
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}
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Result Shape::strokeTrim(float begin, float end, bool simultaneous) noexcept
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{
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pImpl->strokeTrim(begin, end, simultaneous);
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return Result::Success;
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}
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bool Shape::strokeTrim(float* begin, float* end) const noexcept
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{
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return pImpl->strokeTrim(begin, end);
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}
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Result Shape::fill(FillRule r) noexcept
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{
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pImpl->rs.rule = r;
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return Result::Success;
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}
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FillRule Shape::fillRule() const noexcept
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{
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return pImpl->rs.rule;
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}
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