thorvg/src/lib/sw_engine
Michal Szczecinski 94a3e92fdd sw common: Added neon translucent rect API implementation.
Changes:
Added neonRasterTranslucentRect implementation. Rendering was tested on
32 lottie fiels. Without neon ~ 18.1 FPS was measured. With neon ~ 20.1
FPS was measured.
2021-08-24 18:44:08 +09:00
..
meson.build sw_engine raster: code refactoring. 2021-08-05 10:58:48 +09:00
tvgSwCommon.h sw_engine: memory optimization. 2021-08-12 20:13:58 +09:00
tvgSwFill.cpp common: code refactoring 2021-07-19 20:12:14 +09:00
tvgSwImage.cpp sw_engine: memory optimization. 2021-08-12 20:13:58 +09:00
tvgSwMath.cpp common: style fixes (#644) 2021-07-22 13:35:26 +02:00
tvgSwMemPool.cpp sw_engine: allow sharing shapes & connected strokes all in one. 2021-08-12 18:39:46 +09:00
tvgSwRaster.cpp sw common: Added neon translucent rect API implementation. 2021-08-24 18:44:08 +09:00
tvgSwRasterAvx.h sw_engine raster: code refactoring. 2021-08-05 10:58:48 +09:00
tvgSwRasterC.h sw common: Added neon translucent rect API implementation. 2021-08-24 18:44:08 +09:00
tvgSwRasterNeon.h sw common: Added neon translucent rect API implementation. 2021-08-24 18:44:08 +09:00
tvgSwRenderer.cpp common picture: correct non-working size() behavior. 2021-07-29 11:44:18 +09:00
tvgSwRenderer.h sw_engine renderer: fix memory leak. 2021-07-08 20:29:31 +09:00
tvgSwRle.cpp sw_engine: flush memory pool after drawing. 2021-07-28 17:22:35 +09:00
tvgSwShape.cpp sw_engine: memory optimization. 2021-08-12 20:13:58 +09:00
tvgSwStroke.cpp sw_engine: memory optimization. 2021-08-12 20:13:58 +09:00