thorvg/test/testSwCanvasBase.cpp
2023-01-14 13:48:11 +09:00

243 lines
7.9 KiB
C++

/*
* Copyright (c) 2021 - 2023 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <thorvg.h>
#include "catch.hpp"
using namespace tvg;
TEST_CASE("Memory Reservation", "[tvgSwCanvasBase]")
{
REQUIRE(Initializer::init(CanvasEngine::Sw, 0) == Result::Success);
auto canvas = SwCanvas::gen();
REQUIRE(canvas);
//Check Growth / Reduction
REQUIRE(canvas->reserve(10) == Result::Success);
REQUIRE(canvas->reserve(1000) == Result::Success);
REQUIRE(canvas->reserve(100) == Result::Success);
REQUIRE(canvas->reserve(0) == Result::Success);
REQUIRE(Initializer::term(CanvasEngine::Sw) == Result::Success);
}
TEST_CASE("Pushing Paints", "[tvgSwCanvasBase]")
{
REQUIRE(Initializer::init(CanvasEngine::Sw, 0) == Result::Success);
auto canvas = SwCanvas::gen();
REQUIRE(canvas);
uint32_t buffer[100*100];
REQUIRE(canvas->target(buffer, 100, 100, 100, SwCanvas::Colorspace::ARGB8888) == Result::Success);
//Try all types of paints.
REQUIRE(canvas->push(Shape::gen()) == Result::Success);
REQUIRE(canvas->push(Picture::gen()) == Result::Success);
REQUIRE(canvas->push(Scene::gen()) == Result::Success);
//Cases by contexts.
REQUIRE(canvas->update() == Result::Success);
REQUIRE(canvas->push(Shape::gen()) == Result::Success);
REQUIRE(canvas->push(Shape::gen()) == Result::Success);
REQUIRE(canvas->clear() == Result::Success);
REQUIRE(canvas->push(Shape::gen()) == Result::Success);
//Negative case 1
REQUIRE(canvas->push(nullptr) == Result::MemoryCorruption);
//Negative case 2
std::unique_ptr<Shape> shape6 = nullptr;
REQUIRE(canvas->push(move(shape6)) == Result::MemoryCorruption);
//Negative case 3
REQUIRE(canvas->push(Shape::gen()) == Result::Success);
REQUIRE(canvas->draw() == Result::Success);
REQUIRE(canvas->push(Shape::gen()) == Result::InsufficientCondition);
REQUIRE(Initializer::term(CanvasEngine::Sw) == Result::Success);
}
TEST_CASE("Clear", "[tvgSwCanvasBase]")
{
REQUIRE(Initializer::init(CanvasEngine::Sw, 0) == Result::Success);
auto canvas = SwCanvas::gen();
REQUIRE(canvas);
auto canvas2 = SwCanvas::gen();
REQUIRE(canvas2);
//Try 0: Clear
REQUIRE(canvas->clear() == Result::Success);
REQUIRE(canvas->clear(false) == Result::Success);
REQUIRE(canvas->clear() == Result::Success);
REQUIRE(canvas2->clear(false) == Result::Success);
REQUIRE(canvas2->clear() == Result::Success);
REQUIRE(canvas2->clear(false) == Result::Success);
Shape* ptrs[5];
//Try 1: Push -> Clear
for (int i = 0; i < 5; ++i) {
REQUIRE(canvas->push(Shape::gen()) == Result::Success);
auto shape2 = Shape::gen();
REQUIRE(shape2);
ptrs[i] = shape2.get();
REQUIRE(canvas2->push(move(shape2)) == Result::Success);
}
REQUIRE(canvas->clear() == Result::Success);
REQUIRE(canvas->clear(false) == Result::Success);
REQUIRE(canvas2->clear(false) == Result::Success);
REQUIRE(canvas2->clear() == Result::Success);
for (int i = 0; i < 5; ++i) delete(ptrs[i]);
//Try 2: Push -> Update -> Clear
for (int i = 0; i < 5; ++i) {
REQUIRE(canvas->push(Shape::gen()) == Result::Success);
auto shape2 = Shape::gen();
REQUIRE(shape2);
ptrs[i] = shape2.get();
REQUIRE(canvas2->push(move(shape2)) == Result::Success);
}
REQUIRE(canvas->update() == Result::Success);
REQUIRE(canvas->clear() == Result::Success);
REQUIRE(canvas->clear(false) == Result::Success);
REQUIRE(canvas2->update() == Result::Success);
REQUIRE(canvas2->clear(false) == Result::Success);
REQUIRE(canvas2->clear() == Result::Success);
for (int i = 0; i < 5; ++i) delete(ptrs[i]);
REQUIRE(Initializer::term(CanvasEngine::Sw) == Result::Success);
}
TEST_CASE("Update", "[tvgSwCanvasBase]")
{
REQUIRE(Initializer::init(CanvasEngine::Sw, 0) == Result::Success);
auto canvas = SwCanvas::gen();
REQUIRE(canvas);
uint32_t buffer[100*100];
REQUIRE(canvas->target(buffer, 100, 100, 100, SwCanvas::Colorspace::ARGB8888) == Result::Success);
REQUIRE(canvas->update() == Result::InsufficientCondition);
REQUIRE(canvas->push(Shape::gen()) == Result::Success);
//No pushed shape
auto shape = Shape::gen();
REQUIRE(canvas->update(shape.get()) == Result::InvalidArguments);
//Normal case
auto ptr = shape.get();
REQUIRE(canvas->push(move(shape)) == Result::Success);
REQUIRE(canvas->update(ptr) == Result::Success);
REQUIRE(canvas->update() == Result::Success);
REQUIRE(canvas->draw() == Result::Success);
REQUIRE(canvas->update() == Result::InsufficientCondition);
REQUIRE(canvas->clear() == Result::Success);
//Invalid shape
REQUIRE(canvas->update(ptr) == Result::InsufficientCondition);
REQUIRE(Initializer::term(CanvasEngine::Sw) == Result::Success);
}
TEST_CASE("Synchronized Drawing", "[tvgSwCanvasBase]")
{
REQUIRE(Initializer::init(CanvasEngine::Sw, 0) == Result::Success);
auto canvas = SwCanvas::gen();
REQUIRE(canvas);
REQUIRE(canvas->sync() == Result::InsufficientCondition);
REQUIRE(canvas->draw() == Result::InsufficientCondition);
uint32_t buffer[100*100];
REQUIRE(canvas->target(buffer, 100, 100, 100, SwCanvas::Colorspace::ARGB8888) == Result::Success);
REQUIRE(canvas->draw() == Result::InsufficientCondition);
REQUIRE(canvas->sync() == Result::InsufficientCondition);
//Invalid Shape
auto shape = Shape::gen();
REQUIRE(shape);
REQUIRE(canvas->push(move(shape)) == Result::Success);
REQUIRE(canvas->draw() == Result::Success);
REQUIRE(canvas->sync() == Result::Success);
REQUIRE(canvas->clear() == Result::Success);
auto shape2 = Shape::gen();
REQUIRE(shape2);
REQUIRE(shape2->appendRect(0, 0, 100, 100, 0, 0) == Result::Success);
REQUIRE(shape2->fill(255, 255, 255, 255) == Result::Success);
REQUIRE(canvas->push(move(shape2)) == Result::Success);
REQUIRE(canvas->draw() == Result::Success);
REQUIRE(canvas->sync() == Result::Success);
REQUIRE(Initializer::term(CanvasEngine::Sw) == Result::Success);
}
TEST_CASE("Asynchronized Drawing", "[tvgSwCanvasBase]")
{
//Use multi-threading
REQUIRE(Initializer::init(CanvasEngine::Sw, 2) == Result::Success);
auto canvas = SwCanvas::gen();
REQUIRE(canvas);
uint32_t buffer[100*100];
REQUIRE(canvas->target(buffer, 100, 100, 100, SwCanvas::Colorspace::ARGB8888) == Result::Success);
for (int i = 0; i < 3; ++i) {
auto shape = Shape::gen();
REQUIRE(shape);
REQUIRE(shape->appendRect(0, 0, 100, 100, 0, 0) == Result::Success);
REQUIRE(shape->fill(255, 255, 255, 255) == Result::Success);
REQUIRE(canvas->push(move(shape)) == Result::Success);
}
REQUIRE(canvas->draw() == Result::Success);
REQUIRE(canvas->sync() == Result::Success);
REQUIRE(Initializer::term(CanvasEngine::Sw) == Result::Success);
}