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![]() Move the Clear call to the end of drawing those scenarios doesn't need to retain paints resources. We should show the examples as the best usage. @Issues: 75 |
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.. | ||
meson.build | ||
tvgSwCommon.h | ||
tvgSwFill.cpp | ||
tvgSwMath.cpp | ||
tvgSwRaster.cpp | ||
tvgSwRenderer.cpp | ||
tvgSwRenderer.h | ||
tvgSwResMgr.cpp | ||
tvgSwRle.cpp | ||
tvgSwShape.cpp | ||
tvgSwStroke.cpp |