thorvg/tools/svg2tvg/svg2tvg.cpp
Hermet Park de693c3e3e infra: relocate the tools folder.
Collect only library source code in src
2024-06-13 17:52:14 +09:00

226 lines
No EOL
6.4 KiB
C++

/*
* Copyright (c) 2021 - 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <iostream>
#include <vector>
#include <thread>
#include <thorvg.h>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#ifndef PATH_MAX
#define PATH_MAX MAX_PATH
#endif
#else
#include <dirent.h>
#include <unistd.h>
#include <limits.h>
#include <sys/stat.h>
#endif
using namespace std;
using namespace tvg;
struct App
{
private:
char full[PATH_MAX]; //full path
void helpMsg()
{
cout << "Usage: \n svg2tvg [SVG file] or [SVG folder]\n\nExamples: \n $ svg2tvg input.svg\n $ svg2tvg svgfolder\n\n";
}
bool validate(string& svgName)
{
string extn = ".svg";
if (svgName.size() <= extn.size() || svgName.substr(svgName.size() - extn.size()) != extn) {
cout << "Error: \"" << svgName << "\" is invalid." << endl;
return false;
}
return true;
}
bool convert(string& in, string& out)
{
//Threads Count
auto threads = std::thread::hardware_concurrency();
if (threads > 0) --threads; //Allow the designated main thread capacity
if (Initializer::init(threads, CanvasEngine::Sw) != Result::Success) return false;
auto picture = Picture::gen();
if (picture->load(in) != Result::Success) return false;
auto saver = Saver::gen();
if (saver->save(std::move(picture), out) != Result::Success) return false;
if (saver->sync() != Result::Success) return false;
if (Initializer::term(CanvasEngine::Sw) != Result::Success) return false;
return true;
}
void convert(string& svgName)
{
//Get tvg file
auto tvgName = svgName;
tvgName.replace(tvgName.length() - 3, 3, "tvg");
if (convert(svgName, tvgName)) {
cout << "Generated TVG file : " << tvgName << endl;
}
else {
cout << "Failed Converting TVG file : " << svgName << endl;
}
}
const char* realPath(const char* path)
{
#ifdef _WIN32
return _fullpath(full, path, PATH_MAX);
#else
return realpath(path, full);
#endif
}
bool isDirectory(const char* path)
{
#ifdef _WIN32
DWORD attr = GetFileAttributes(path);
if (attr == INVALID_FILE_ATTRIBUTES) return false;
return attr & FILE_ATTRIBUTE_DIRECTORY;
#else
struct stat buf;
if (stat(path, &buf) != 0) return false;
return S_ISDIR(buf.st_mode);
#endif
}
bool handleDirectory(const string& path)
{
#ifdef _WIN32
//open directory
WIN32_FIND_DATA fd;
HANDLE h = FindFirstFileEx((path + "\\*").c_str(), FindExInfoBasic, &fd, FindExSearchNameMatch, NULL, 0);
if (h == INVALID_HANDLE_VALUE) {
cout << "Couldn't open directory \"" << path.c_str() << "\"." << endl;
return false;
}
//List directories
do {
if (*fd.cFileName == '.' || *fd.cFileName == '$') continue;
//sub directory
if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
string subpath = string(path);
subpath += '\\';
subpath += fd.cFileName;
if (!handleDirectory(subpath)) continue;
//file
} else {
string svgName(fd.cFileName);
if (!validate(svgName)) continue;
svgName = string(path);
svgName += '\\';
svgName += fd.cFileName;
convert(svgName);
}
} while (FindNextFile(h, &fd));
FindClose(h);
#else
//open directory
auto dir = opendir(path.c_str());
if (!dir) {
cout << "Couldn't open directory \"" << path.c_str() << "\"." << endl;
return false;
}
//List directories
while (auto entry = readdir(dir)) {
if (*entry->d_name == '.' || *entry->d_name == '$') continue;
//sub directory
if (entry->d_type == DT_DIR) {
string subpath = string(path);
subpath += '/';
subpath += entry->d_name;
if (!handleDirectory(subpath)) continue;
//file
} else {
string svgName(entry->d_name);
if (!validate(svgName)) continue;
svgName = string(path);
svgName += '/';
svgName += entry->d_name;
convert(svgName);
}
}
#endif
return true;
}
public:
int setup(int argc, char** argv)
{
//Collect input files
vector<const char*> inputs;
for (int i = 1; i < argc; ++i) {
inputs.push_back(argv[i]);
}
//No Input SVG
if (inputs.empty()) {
helpMsg();
return 0;
}
for (auto input : inputs) {
auto path = realPath(input);
if (!path) {
cout << "Invalid file or path name: \"" << input << "\"" << endl;
continue;
}
if (isDirectory(path)) {
//load from directory
cout << "Directory: \"" << path << "\"" << endl;
if (!handleDirectory(path)) break;
}
else {
string svgName(input);
if (!validate(svgName)) continue;
convert(svgName);
}
}
return 0;
}
};
int main(int argc, char **argv)
{
App app;
return app.setup(argc, argv);
}