thorvg/src/lib/tvgCanvasImpl.h
Hermet Park 5c988d01a5 sw_engine: implement linear gradient feature
also added testLinearGradient

Change-Id: I9cce74b9fc40c4ebd978939ee50955e44e7f44f2
2020-06-13 12:09:39 +09:00

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3.8 KiB
C

/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef _TVG_CANVAS_IMPL_H_
#define _TVG_CANVAS_IMPL_H_
#include "tvgCommon.h"
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
struct Canvas::Impl
{
vector<Paint*> paints;
RenderMethod* renderer;
Impl(RenderMethod* pRenderer):renderer(pRenderer)
{
renderer->ref();
}
~Impl()
{
clear();
renderer->unref();
}
Result push(unique_ptr<Paint> paint)
{
auto p = paint.release();
assert(p);
paints.push_back(p);
return update(p);
}
Result clear()
{
assert(renderer);
for (auto paint : paints) {
if (paint->id() == PAINT_ID_SCENE) {
//We know renderer type, avoid dynamic_cast for performance.
auto scene = static_cast<Scene*>(paint);
if (!SCENE_IMPL->clear(*renderer)) return Result::InsufficientCondition;
} else {
auto shape = static_cast<Shape*>(paint);
if (!SHAPE_IMPL->dispose(*shape, *renderer)) return Result::InsufficientCondition;
}
delete(paint);
}
paints.clear();
return Result::Success;
}
Result update()
{
assert(renderer);
for(auto paint: paints) {
if (paint->id() == PAINT_ID_SCENE) {
//We know renderer type, avoid dynamic_cast for performance.
auto scene = static_cast<Scene*>(paint);
if (!SCENE_IMPL->update(*renderer, nullptr)) return Result::InsufficientCondition;
} else {
auto shape = static_cast<Shape*>(paint);
if (!SHAPE_IMPL->update(*shape, *renderer, nullptr)) return Result::InsufficientCondition;
}
}
return Result::Success;
}
Result update(Paint* paint)
{
assert(renderer);
if (paint->id() == PAINT_ID_SCENE) {
//We know renderer type, avoid dynamic_cast for performance.
auto scene = static_cast<Scene*>(paint);
if (!SCENE_IMPL->update(*renderer)) return Result::InsufficientCondition;
} else {
auto shape = static_cast<Shape*>(paint);
if (!SHAPE_IMPL->update(*shape, *renderer)) return Result::InsufficientCondition;
}
return Result::Success;
}
Result draw()
{
assert(renderer);
//Clear render target before drawing
if (!renderer->clear()) return Result::InsufficientCondition;
for(auto paint: paints) {
if (paint->id() == PAINT_ID_SCENE) {
//We know renderer type, avoid dynamic_cast for performance.
auto scene = static_cast<Scene*>(paint);
if(!SCENE_IMPL->render(*renderer)) return Result::InsufficientCondition;
} else {
auto shape = static_cast<Shape*>(paint);
if(!SHAPE_IMPL->render(*shape, *renderer)) return Result::InsufficientCondition;
}
}
return Result::Success;
}
};
#endif /* _TVG_CANVAS_IMPL_H_ */