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meson.build
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gl_engine: optimize off-screen rendering
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2024-07-05 11:02:32 +09:00 |
tvgGlCommon.h
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gl_engine: revise the gl portability
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2024-06-27 14:42:27 +09:00 |
tvgGlGeometry.cpp
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gl_engine: optimize off-screen rendering
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2024-07-05 11:02:32 +09:00 |
tvgGlGeometry.h
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gl_engine: support simple hairline stroke rendering
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2024-07-05 11:02:44 +09:00 |
tvgGlGpuBuffer.cpp
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updated copyright date (#1866)
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2024-01-02 20:34:12 +09:00 |
tvgGlGpuBuffer.h
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updated copyright date (#1866)
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2024-01-02 20:34:12 +09:00 |
tvgGlList.h
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updated copyright date (#1866)
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2024-01-02 20:34:12 +09:00 |
tvgGlProgram.cpp
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updated copyright date (#1866)
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2024-01-02 20:34:12 +09:00 |
tvgGlProgram.h
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updated copyright date (#1866)
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2024-01-02 20:34:12 +09:00 |
tvgGlRenderer.cpp
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gl_engine: ++thread safety
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2024-07-05 11:04:28 +09:00 |
tvgGlRenderer.h
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gl_engine: ++thread safety
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2024-07-05 11:04:28 +09:00 |
tvgGlRenderPass.cpp
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gl_engine: optimize off-screen rendering
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2024-07-05 11:02:32 +09:00 |
tvgGlRenderPass.h
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gl_engine: optimize off-screen rendering
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2024-07-05 11:02:32 +09:00 |
tvgGlRenderTarget.cpp
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gl_engine: optimize off-screen rendering
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2024-07-05 11:02:32 +09:00 |
tvgGlRenderTarget.h
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gl_engine: optimize off-screen rendering
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2024-07-05 11:02:32 +09:00 |
tvgGlRenderTask.cpp
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gl_engine: optimize off-screen rendering
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2024-07-05 11:02:32 +09:00 |
tvgGlRenderTask.h
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gl_engine: optimize off-screen rendering
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2024-07-05 11:02:32 +09:00 |
tvgGlShader.cpp
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gl_engine: revise the gl portability
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2024-06-27 14:42:27 +09:00 |
tvgGlShader.h
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updated copyright date (#1866)
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2024-01-02 20:34:12 +09:00 |
tvgGlShaderSrc.cpp
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gl_engine: fix clip path and bounds not correct
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2024-06-24 14:47:33 +09:00 |
tvgGlShaderSrc.h
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gl_engine: using normal texture rendering in final color blit
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2024-06-24 12:10:18 +09:00 |
tvgGlTessellator.cpp
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gl_engine: fix clip path and bounds not correct
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2024-06-24 14:47:33 +09:00 |
tvgGlTessellator.h
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gl_engine: support simple hairline stroke rendering
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2024-07-05 11:02:44 +09:00 |