mirror of
https://github.com/thorvg/thorvg.git
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138 lines
4.5 KiB
C
138 lines
4.5 KiB
C
/*
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* Copyright (c) 2021 - 2023 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifdef THORVG_NEON_VECTOR_SUPPORT
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#include <arm_neon.h>
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static inline uint8x8_t ALPHA_BLEND(uint8x8_t c, uint8x8_t a)
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{
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uint16x8_t t = vmull_u8(c, a);
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return vshrn_n_u16(t, 8);
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}
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static void neonRasterPixel32(uint32_t *dst, uint32_t val, uint32_t offset, int32_t len)
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{
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uint32_t iterations = len / 4;
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uint32_t neonFilled = iterations * 4;
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dst += offset;
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uint32x4_t vectorVal = {val, val, val, val};
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for (uint32_t i = 0; i < iterations; ++i) {
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vst1q_u32(dst, vectorVal);
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dst += 4;
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}
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int32_t leftovers = len - neonFilled;
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while (leftovers--) *dst++ = val;
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}
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static bool neonRasterTranslucentRle(SwSurface* surface, const SwRleData* rle, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
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{
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if (surface->channelSize != sizeof(uint32_t)) {
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TVGERR("SW_ENGINE", "Unsupported Channel Size = %d", surface->channelSize);
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return false;
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}
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auto color = surface->blender.join(r, g, b, a);
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auto span = rle->spans;
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uint32_t src;
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uint8x8_t *vDst = nullptr;
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uint16_t align;
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for (uint32_t i = 0; i < rle->size; ++i) {
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if (span->coverage < 255) src = ALPHA_BLEND(color, span->coverage);
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else src = color;
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auto dst = &surface->buf32[span->y * surface->stride + span->x];
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auto ialpha = IALPHA(src);
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if ((((uint32_t) dst) & 0x7) != 0) {
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//fill not aligned byte
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*dst = src + ALPHA_BLEND(*dst, ialpha);
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vDst = (uint8x8_t*)(dst + 1);
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align = 1;
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} else {
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vDst = (uint8x8_t*) dst;
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align = 0;
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}
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uint8x8_t vSrc = (uint8x8_t) vdup_n_u32(src);
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uint8x8_t vIalpha = vdup_n_u8((uint8_t) ialpha);
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for (uint32_t x = 0; x < (span->len - align) / 2; ++x)
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vDst[x] = vadd_u8(vSrc, ALPHA_BLEND(vDst[x], vIalpha));
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auto leftovers = (span->len - align) % 2;
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if (leftovers > 0) dst[span->len - 1] = src + ALPHA_BLEND(dst[span->len - 1], ialpha);
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++span;
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}
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return true;
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}
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static bool neonRasterTranslucentRect(SwSurface* surface, const SwBBox& region, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
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{
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if (surface->channelSize != sizeof(uint32_t)) {
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TVGERR("SW_ENGINE", "Unsupported Channel Size = %d", surface->channelSize);
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return false;
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}
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auto color = surface->blender.join(r, g, b, a);
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auto buffer = surface->buf32 + (region.min.y * surface->stride) + region.min.x;
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auto h = static_cast<uint32_t>(region.max.y - region.min.y);
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auto w = static_cast<uint32_t>(region.max.x - region.min.x);
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auto ialpha = 255 - a;
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auto vColor = vdup_n_u32(color);
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auto vIalpha = vdup_n_u8((uint8_t) ialpha);
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uint8x8_t* vDst = nullptr;
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uint32_t align;
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for (uint32_t y = 0; y < h; ++y) {
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auto dst = &buffer[y * surface->stride];
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if ((((uint32_t) dst) & 0x7) != 0) {
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//fill not aligned byte
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*dst = color + ALPHA_BLEND(*dst, ialpha);
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vDst = (uint8x8_t*) (dst + 1);
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align = 1;
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} else {
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vDst = (uint8x8_t*) dst;
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align = 0;
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}
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for (uint32_t x = 0; x < (w - align) / 2; ++x)
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vDst[x] = vadd_u8((uint8x8_t)vColor, ALPHA_BLEND(vDst[x], vIalpha));
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auto leftovers = (w - align) % 2;
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if (leftovers > 0) dst[w - 1] = color + ALPHA_BLEND(dst[w - 1], ialpha);
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}
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return true;
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}
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#endif
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