thorvg/src/renderer/tvgTaskScheduler.cpp
Hermet Park b0540929e5 common/array: code refactoring
Make the array interface pair begin()/end() for consistency.
2024-04-06 12:08:21 +09:00

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5.7 KiB
C++

/*
* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "tvgArray.h"
#include "tvgInlist.h"
#include "tvgTaskScheduler.h"
#ifdef THORVG_THREAD_SUPPORT
#include <thread>
#include <atomic>
#endif
/************************************************************************/
/* Internal Class Implementation */
/************************************************************************/
namespace tvg {
struct TaskSchedulerImpl;
static TaskSchedulerImpl* inst = nullptr;
#ifdef THORVG_THREAD_SUPPORT
static thread_local bool _async = true;
struct TaskQueue {
Inlist<Task> taskDeque;
mutex mtx;
condition_variable ready;
bool done = false;
bool tryPop(Task** task)
{
unique_lock<mutex> lock{mtx, try_to_lock};
if (!lock || taskDeque.empty()) return false;
*task = taskDeque.front();
return true;
}
bool tryPush(Task* task)
{
{
unique_lock<mutex> lock{mtx, try_to_lock};
if (!lock) return false;
taskDeque.back(task);
}
ready.notify_one();
return true;
}
void complete()
{
{
lock_guard<mutex> lock{mtx};
done = true;
}
ready.notify_all();
}
bool pop(Task** task)
{
unique_lock<mutex> lock{mtx};
while (taskDeque.empty() && !done) {
ready.wait(lock);
}
if (taskDeque.empty()) return false;
*task = taskDeque.front();
return true;
}
void push(Task* task)
{
{
lock_guard<mutex> lock{mtx};
taskDeque.back(task);
}
ready.notify_one();
}
};
struct TaskSchedulerImpl
{
Array<thread*> threads;
Array<TaskQueue*> taskQueues;
atomic<uint32_t> idx{0};
TaskSchedulerImpl(uint32_t threadCnt)
{
threads.reserve(threadCnt);
taskQueues.reserve(threadCnt);
for (uint32_t i = 0; i < threadCnt; ++i) {
taskQueues.push(new TaskQueue);
threads.push(new thread);
}
for (uint32_t i = 0; i < threadCnt; ++i) {
*threads.data[i] = thread([&, i] { run(i); });
}
}
~TaskSchedulerImpl()
{
for (auto tq = taskQueues.begin(); tq < taskQueues.end(); ++tq) {
(*tq)->complete();
}
for (auto thread = threads.begin(); thread < threads.end(); ++thread) {
(*thread)->join();
delete(*thread);
}
for (auto tq = taskQueues.begin(); tq < taskQueues.end(); ++tq) {
delete(*tq);
}
}
void run(unsigned i)
{
Task* task;
//Thread Loop
while (true) {
auto success = false;
for (uint32_t x = 0; x < threads.count * 2; ++x) {
if (taskQueues[(i + x) % threads.count]->tryPop(&task)) {
success = true;
break;
}
}
if (!success && !taskQueues[i]->pop(&task)) break;
(*task)(i + 1);
}
}
void request(Task* task)
{
//Async
if (threads.count > 0 && _async) {
task->prepare();
auto i = idx++;
for (uint32_t n = 0; n < threads.count; ++n) {
if (taskQueues[(i + n) % threads.count]->tryPush(task)) return;
}
taskQueues[i % threads.count]->push(task);
//Sync
} else {
task->run(0);
}
}
uint32_t threadCnt()
{
return threads.count;
}
};
#else //THORVG_THREAD_SUPPORT
static bool _async = true;
struct TaskSchedulerImpl
{
TaskSchedulerImpl(TVG_UNUSED uint32_t threadCnt) {}
void request(Task* task) { task->run(0); }
uint32_t threadCnt() { return 0; }
};
#endif //THORVG_THREAD_SUPPORT
} //namespace
/************************************************************************/
/* External Class Implementation */
/************************************************************************/
void TaskScheduler::init(uint32_t threads)
{
if (inst) return;
inst = new TaskSchedulerImpl(threads);
}
void TaskScheduler::term()
{
delete(inst);
inst = nullptr;
}
void TaskScheduler::request(Task* task)
{
if (inst) inst->request(task);
}
uint32_t TaskScheduler::threads()
{
if (inst) return inst->threadCnt();
return 0;
}
void TaskScheduler::async(bool on)
{
//toggle async tasking for each thread on/off
_async = on;
}