thorvg/src/savers/gif/tvgGifEncoder.h
Hermet Park b77f3ca024 common: introduced designated memory allocators
Support the bindings to be more integrable with a system's coherent memory management.

Pleaes note that thorvg now only allow the desinated memory allocators here:
malloc -> tvg::malloc
calloc -> tvg::calloc
realloc -> tvg::realloc
free -> tvg::free

issue: https://github.com/thorvg/thorvg/issues/2652
2025-02-18 17:20:31 +09:00

70 lines
2.6 KiB
C

/*
* Copyright (c) 2023 - 2025 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef TVG_GIF_ENCODER_H
#define TVG_GIF_ENCODER_H
#include "tvgCommon.h"
typedef struct
{
uint8_t r[256];
uint8_t g[256];
uint8_t b[256];
// k-d tree over RGB space, organized in heap fashion
// i.e. left child of node i is node i*2, right child is node i*2+1
// nodes 256-511 are implicitly the leaves, containing a color
uint8_t treeSplitElt[256];
uint8_t treeSplit[256];
} GifPalette;
typedef struct
{
FILE* f;
uint8_t* oldImage;
uint8_t* tmpImage;
GifPalette pal;
bool firstFrame;
} GifWriter;
// Creates a gif file.
// The input GIFWriter is assumed to be uninitialized.
// The delay value is the time between frames in hundredths of a second - note that not all viewers pay much attention to this value.
bool gifBegin(GifWriter* writer, const char* filename, uint32_t width, uint32_t height, uint32_t delay);
// Writes out a new frame to a GIF in progress.
// The GIFWriter should have been created by GIFBegin.
// AFAIK, it is legal to use different bit depths for different frames of an image -
// this may be handy to save bits in animations that don't change much.
bool gifWriteFrame(GifWriter* writer, const uint8_t* image, uint32_t width, uint32_t height, uint32_t delay, bool transparent);
// Writes the EOF code, closes the file handle, and frees temp memory used by a GIF.
// Many if not most viewers will still display a GIF properly if the EOF code is missing,
// but it's still a good idea to write it out.
bool gifEnd(GifWriter* writer);
#endif //TVG_GIF_ENCODER_H