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synced 2025-06-20 06:52:03 +00:00

Removed the paint parameter previously used to forcibly update a single paint. This behavior was unsafe in ThorVG, as a single paint object may be connected to others through the scene graph. Now, the canvas engine is responsible for properly updating all damaged paints as needed, allowing the user to simply call update() in any case. API Modifications: C++ API: * Result Canvas::update(Paint* paint) -> Result Canvas::update() CAPI: - tvg_canvas_update_paint() Issue: https://github.com/thorvg/thorvg/issues/3116
84 lines
No EOL
2.3 KiB
C++
84 lines
No EOL
2.3 KiB
C++
/*
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* Copyright (c) 2020 - 2025 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "tvgCanvas.h"
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Canvas::Canvas():pImpl(new Impl)
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{
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}
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Canvas::~Canvas()
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{
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delete(pImpl);
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}
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const list<Paint*>& Canvas::paints() const noexcept
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{
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return pImpl->scene->paints();
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}
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Result Canvas::push(Paint* target, Paint* at) noexcept
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{
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return pImpl->push(target, at);
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}
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Result Canvas::draw(bool clear) noexcept
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{
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TVGLOG("RENDERER", "Draw S. -------------------------------- Canvas(%p)", this);
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auto ret = pImpl->draw(clear);
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TVGLOG("RENDERER", "Draw E. -------------------------------- Canvas(%p)", this);
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return ret;
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}
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Result Canvas::update() noexcept
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{
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TVGLOG("RENDERER", "Update S. ------------------------------ Canvas(%p)", this);
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if (pImpl->scene->paints().empty() || pImpl->status == Status::Drawing) return Result::InsufficientCondition;
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auto ret = pImpl->update(false);
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TVGLOG("RENDERER", "Update E. ------------------------------ Canvas(%p)", this);
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return ret;
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}
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Result Canvas::remove(Paint* paint) noexcept
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{
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return pImpl->remove(paint);
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}
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Result Canvas::viewport(int32_t x, int32_t y, int32_t w, int32_t h) noexcept
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{
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return pImpl->viewport(x, y, w, h);
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}
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Result Canvas::sync() noexcept
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{
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return pImpl->sync();
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} |