thorvg/examples/MultiCanvas.cpp
2024-06-13 14:44:55 +09:00

259 lines
7.8 KiB
C++

/*
* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <iostream>
#include <thread>
#include <vector>
#include <Elementary.h>
#include <thorvg.h>
using namespace std;
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
#define WIDTH 1024
#define HEIGHT 1024
#define NUM_PER_LINE 7
#define SIZE (WIDTH/NUM_PER_LINE)
static size_t counter = 0;
static std::vector<unique_ptr<tvg::Canvas>> canvases;
void win_del(void *data, Evas_Object *o, void* ev)
{
elm_exit();
}
void tvgDrawCmds(tvg::Canvas* canvas, const char* path, const char* name)
{
auto picture = tvg::Picture::gen();
char buf[PATH_MAX];
snprintf(buf, sizeof(buf), "%s/%s", path, name);
if (picture->load(buf) != tvg::Result::Success) return;
//image scaling preserving its aspect ratio
float scale;
float shiftX = 0.0f, shiftY = 0.0f;
float w, h;
picture->size(&w, &h);
if (w > h) {
scale = SIZE / w;
shiftY = (SIZE - h * scale) * 0.5f;
} else {
scale = SIZE / h;
shiftX = (SIZE - w * scale) * 0.5f;
}
picture->scale(scale);
picture->translate(shiftX, shiftY);
if (canvas->push(std::move(picture)) != tvg::Result::Success) return;
cout << "SVG: " << buf << endl;
counter++;
}
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
void sw_del(void* data, Evas* evas, Eo* obj, void* ev)
{
auto buffer = (uint32_t*) data;
free(buffer);
}
void drawSwView(void* data, Eo* obj)
{
auto i = reinterpret_cast<size_t>(data);
auto& canvas = canvases[i];
if (canvas->draw() == tvg::Result::Success) {
canvas->sync();
}
}
void tvgSwTest(const char* name, const char* path, void* data)
{
//ignore if not svgs.
const char *ext = name + strlen(name) - 3;
if (strcmp(ext, "svg")) return;
Eo* win = (Eo*) data;
uint32_t* buffer = (uint32_t*) calloc(sizeof(uint32_t), SIZE * SIZE);
Eo* view = evas_object_image_filled_add(evas_object_evas_get(win));
evas_object_image_size_set(view, SIZE, SIZE);
evas_object_image_data_set(view, buffer);
evas_object_image_pixels_dirty_set(view, EINA_TRUE);
evas_object_image_data_update_add(view, 0, 0, SIZE, SIZE);
evas_object_image_alpha_set(view, EINA_TRUE);
evas_object_image_pixels_get_callback_set(view, drawSwView, reinterpret_cast<void*>(counter));
evas_object_event_callback_add(view, EVAS_CALLBACK_DEL, sw_del, buffer);
evas_object_resize(view, SIZE, SIZE);
evas_object_move(view, (counter % NUM_PER_LINE) * SIZE, SIZE * (counter / NUM_PER_LINE));
evas_object_show(view);
//Create a Canvas
auto canvas = tvg::SwCanvas::gen();
canvas->target(buffer, SIZE, SIZE, SIZE, tvg::SwCanvas::ARGB8888);
tvgDrawCmds(canvas.get(), path, name);
canvases.push_back(std::move(canvas));
}
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
struct ObjData
{
char* path;
char* name;
int idx;
};
void gl_del(void* data, Evas* evas, Eo* obj, void* ev)
{
auto objData = (ObjData*) data;
delete(objData);
}
void initGlView(Evas_Object *obj)
{
auto objData = reinterpret_cast<ObjData*>(evas_object_data_get(obj, "objdata"));
objData->idx = counter;
//Create a Canvas
auto canvas = tvg::GlCanvas::gen();
//Get the drawing target id
int32_t targetId;
auto gl = elm_glview_gl_api_get(obj);
gl->glGetIntegerv(GL_FRAMEBUFFER_BINDING, &targetId);
canvas->target(targetId, WIDTH, HEIGHT);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(canvas.get(), objData->path, objData->name);
canvases.push_back(std::move(canvas));
}
void drawGlView(Evas_Object *obj)
{
auto gl = elm_glview_gl_api_get(obj);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
auto objData = reinterpret_cast<ObjData*>(evas_object_data_get(obj, "objdata"));
auto& canvas = canvases[objData->idx];
if (canvas->draw() == tvg::Result::Success) {
canvas->sync();
}
}
void tvgGlTest(const char* name, const char* path, void* data)
{
auto objData = new ObjData;
objData->name = strdup(name);
objData->path = strdup(path);
Eo* win = (Eo*) data;
Eo* view = elm_glview_add(win);
elm_glview_mode_set(view, ELM_GLVIEW_ALPHA);
elm_glview_resize_policy_set(view, ELM_GLVIEW_RESIZE_POLICY_RECREATE);
elm_glview_render_policy_set(view, ELM_GLVIEW_RENDER_POLICY_ON_DEMAND);
elm_glview_init_func_set(view, initGlView);
elm_glview_render_func_set(view, drawGlView);
evas_object_data_set(view, "objdata", reinterpret_cast<void*>(objData));
evas_object_event_callback_add(view, EVAS_CALLBACK_DEL, gl_del, objData);
evas_object_resize(view, SIZE, SIZE);
evas_object_move(view, (counter % NUM_PER_LINE) * SIZE, SIZE * (counter / NUM_PER_LINE));
evas_object_show(view);
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
auto tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Threads Count
auto threads = std::thread::hardware_concurrency();
if (threads > 0) --threads; //Allow the designated main thread capacity
//Initialize ThorVG Engine
if (tvg::Initializer::init(threads) == tvg::Result::Success) {
elm_init(argc, argv);
Eo* win = elm_win_util_standard_add(NULL, "ThorVG Test");
evas_object_smart_callback_add(win, "delete,request", win_del, 0);
if (tvgEngine == tvg::CanvasEngine::Sw) {
eina_file_dir_list(EXAMPLE_DIR"/svg", EINA_TRUE, tvgSwTest, win);
} else {
eina_file_dir_list(EXAMPLE_DIR"/svg", EINA_TRUE, tvgGlTest, win);
}
evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
evas_object_show(win);
elm_run();
elm_shutdown();
//Terminate ThorVG Engine
tvg::Initializer::term();
} else {
cout << "engine is not supported" << endl;
}
return 0;
}