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![]() common sw_engine: Implement ClipPath feature Paint object can composite by using composite API. ClipPath composite is clipping by path unit of paint. The following cases are supported. Shape->composite(Shape); Scene->composite(Shape); Picture->composite(Shape); Add enum enum CompMethod { None = 0, ClipPath }; Add APIs Result composite(std::unique_ptr<Paint> comp, CompMethod method) const noexcept; * Example: Added testClipPath |
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.. | ||
meson.build | ||
tvgGlCommon.h | ||
tvgGlGeometry.cpp | ||
tvgGlGeometry.h | ||
tvgGlGpuBuffer.cpp | ||
tvgGlGpuBuffer.h | ||
tvgGlProgram.cpp | ||
tvgGlProgram.h | ||
tvgGlPropertyInterface.cpp | ||
tvgGlPropertyInterface.h | ||
tvgGlRenderer.cpp | ||
tvgGlRenderer.h | ||
tvgGlRendererProperties.h | ||
tvgGlRenderTask.cpp | ||
tvgGlRenderTask.h | ||
tvgGlShader.cpp | ||
tvgGlShader.h | ||
tvgGlShaderSrc.cpp | ||
tvgGlShaderSrc.h |