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Allow direct updates to the paint object without prior validation. The verification process is deemed inefficient; users are expected to ensure the paint is updated using a canvas that contains it. This might break the backward compatibility.
244 lines
No EOL
7.9 KiB
C++
244 lines
No EOL
7.9 KiB
C++
/*
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* Copyright (c) 2021 - 2024 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <thorvg.h>
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#include "config.h"
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#include "catch.hpp"
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using namespace tvg;
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TEST_CASE("Pushing Paints", "[tvgSwCanvasBase]")
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{
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REQUIRE(Initializer::init(0) == Result::Success);
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auto canvas = SwCanvas::gen();
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REQUIRE(canvas);
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uint32_t buffer[100*100];
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REQUIRE(canvas->target(buffer, 100, 100, 100, SwCanvas::Colorspace::ARGB8888) == Result::Success);
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//Try all types of paints.
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REQUIRE(canvas->push(Shape::gen()) == Result::Success);
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REQUIRE(canvas->push(Picture::gen()) == Result::Success);
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REQUIRE(canvas->push(Scene::gen()) == Result::Success);
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//Cases by contexts.
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REQUIRE(canvas->update() == Result::Success);
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REQUIRE(canvas->push(Shape::gen()) == Result::Success);
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REQUIRE(canvas->push(Shape::gen()) == Result::Success);
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REQUIRE(canvas->clear() == Result::Success);
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Paint* paints[2];
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auto p1 = Shape::gen();
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paints[0] = p1.get();
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REQUIRE(canvas->push(std::move(p1)) == Result::Success);
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//Negative case 1
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REQUIRE(canvas->push(nullptr) == Result::MemoryCorruption);
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//Negative case 2
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std::unique_ptr<Shape> shape6 = nullptr;
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REQUIRE(canvas->push(std::move(shape6)) == Result::MemoryCorruption);
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auto p2 = Shape::gen();
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paints[1] = p2.get();
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REQUIRE(canvas->push(std::move(p2)) == Result::Success);
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REQUIRE(canvas->draw() == Result::Success);
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//Negative case 3
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REQUIRE(canvas->push(Shape::gen()) == Result::InsufficientCondition);
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//Check list of paints
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auto list = canvas->paints();
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REQUIRE(list.size() == 2);
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int idx = 0;
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for (auto paint : list) {
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REQUIRE(paints[idx] == paint);
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++idx;
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}
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REQUIRE(Initializer::term() == Result::Success);
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}
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TEST_CASE("Clear", "[tvgSwCanvasBase]")
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{
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REQUIRE(Initializer::init(0) == Result::Success);
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auto canvas = SwCanvas::gen();
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REQUIRE(canvas);
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auto canvas2 = SwCanvas::gen();
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REQUIRE(canvas2);
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//Try 0: Negative
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REQUIRE(canvas->clear() == Result::InsufficientCondition);
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REQUIRE(canvas->clear(false) == Result::InsufficientCondition);
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REQUIRE(canvas->clear() == Result::InsufficientCondition);
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REQUIRE(canvas2->clear(false) == Result::InsufficientCondition);
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REQUIRE(canvas2->clear() == Result::InsufficientCondition);
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REQUIRE(canvas2->clear(false) == Result::InsufficientCondition);
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uint32_t buffer[100*100];
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REQUIRE(canvas->target(buffer, 100, 100, 100, SwCanvas::Colorspace::ARGB8888) == Result::Success);
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uint32_t buffer2[100*100];
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REQUIRE(canvas2->target(buffer2, 100, 100, 100, SwCanvas::Colorspace::ARGB8888) == Result::Success);
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//Try 1: Push -> Clear
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for (int i = 0; i < 5; ++i) {
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REQUIRE(canvas->push(Shape::gen()) == Result::Success);
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auto shape2 = Shape::gen();
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REQUIRE(shape2);
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REQUIRE(canvas2->push(std::move(shape2)) == Result::Success);
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}
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REQUIRE(canvas->clear() == Result::Success);
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REQUIRE(canvas->clear(false) == Result::Success);
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REQUIRE(canvas2->clear(false) == Result::Success);
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REQUIRE(canvas2->clear() == Result::Success);
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//Try 2: Push -> Update -> Clear
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for (int i = 0; i < 5; ++i) {
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REQUIRE(canvas->push(Shape::gen()) == Result::Success);
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auto shape2 = Shape::gen();
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REQUIRE(shape2);
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REQUIRE(canvas2->push(std::move(shape2)) == Result::Success);
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}
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REQUIRE(canvas->update() == Result::Success);
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REQUIRE(canvas->clear() == Result::Success);
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REQUIRE(canvas->clear(false) == Result::Success);
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REQUIRE(canvas2->update() == Result::Success);
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REQUIRE(canvas2->clear(false) == Result::Success);
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REQUIRE(canvas2->clear() == Result::Success);
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REQUIRE(Initializer::term() == Result::Success);
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}
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TEST_CASE("Update", "[tvgSwCanvasBase]")
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{
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REQUIRE(Initializer::init(0) == Result::Success);
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auto canvas = SwCanvas::gen();
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REQUIRE(canvas);
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uint32_t buffer[100*100];
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REQUIRE(canvas->target(buffer, 100, 100, 100, SwCanvas::Colorspace::ARGB8888) == Result::Success);
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REQUIRE(canvas->update() == Result::InsufficientCondition);
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REQUIRE(canvas->push(Shape::gen()) == Result::Success);
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//No pushed shape
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auto shape = Shape::gen();
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REQUIRE(canvas->update(shape.get()) == Result::Success);
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//Normal case
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auto ptr = shape.get();
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REQUIRE(canvas->push(std::move(shape)) == Result::Success);
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REQUIRE(canvas->update(ptr) == Result::Success);
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REQUIRE(canvas->update() == Result::Success);
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REQUIRE(canvas->draw() == Result::Success);
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REQUIRE(canvas->update() == Result::InsufficientCondition);
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REQUIRE(canvas->clear() == Result::InsufficientCondition);
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REQUIRE(canvas->sync() == Result::Success);
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REQUIRE(canvas->clear() == Result::Success);
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//Invalid shape
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REQUIRE(canvas->update(ptr) == Result::InsufficientCondition);
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REQUIRE(Initializer::term() == Result::Success);
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}
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TEST_CASE("Synchronized Drawing", "[tvgSwCanvasBase]")
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{
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REQUIRE(Initializer::init(0) == Result::Success);
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auto canvas = SwCanvas::gen();
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REQUIRE(canvas);
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REQUIRE(canvas->sync() == Result::InsufficientCondition);
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REQUIRE(canvas->draw() == Result::InsufficientCondition);
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uint32_t buffer[100*100];
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REQUIRE(canvas->target(buffer, 100, 100, 100, SwCanvas::Colorspace::ARGB8888) == Result::Success);
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REQUIRE(canvas->draw() == Result::InsufficientCondition);
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REQUIRE(canvas->sync() == Result::InsufficientCondition);
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//Invalid Shape
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auto shape = Shape::gen();
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REQUIRE(shape);
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REQUIRE(canvas->push(std::move(shape)) == Result::Success);
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REQUIRE(canvas->draw() == Result::Success);
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REQUIRE(canvas->sync() == Result::Success);
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REQUIRE(canvas->clear() == Result::Success);
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auto shape2 = Shape::gen();
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REQUIRE(shape2);
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REQUIRE(shape2->appendRect(0, 0, 100, 100) == Result::Success);
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REQUIRE(shape2->fill(255, 255, 255, 255) == Result::Success);
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REQUIRE(canvas->push(std::move(shape2)) == Result::Success);
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REQUIRE(canvas->draw() == Result::Success);
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REQUIRE(canvas->sync() == Result::Success);
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REQUIRE(Initializer::term() == Result::Success);
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}
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TEST_CASE("Asynchronized Drawing", "[tvgSwCanvasBase]")
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{
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//Use multi-threading
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REQUIRE(Initializer::init(2) == Result::Success);
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auto canvas = SwCanvas::gen();
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REQUIRE(canvas);
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uint32_t buffer[100*100];
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REQUIRE(canvas->target(buffer, 100, 100, 100, SwCanvas::Colorspace::ARGB8888) == Result::Success);
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for (int i = 0; i < 3; ++i) {
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auto shape = Shape::gen();
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REQUIRE(shape);
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REQUIRE(shape->appendRect(0, 0, 100, 100) == Result::Success);
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REQUIRE(shape->fill(255, 255, 255, 255) == Result::Success);
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REQUIRE(canvas->push(std::move(shape)) == Result::Success);
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}
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REQUIRE(canvas->draw() == Result::Success);
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REQUIRE(canvas->sync() == Result::Success);
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REQUIRE(Initializer::term() == Result::Success);
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} |