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Use custom vector data algorithm for optimizing binary size. Plus remove tuple usage since it leads unnecessary instance copying. binary size comparison: [libthorvg.so] 1811400 >> 1785448 [text] 122914 >> 121255 [data] 7824 >> 7792 [dec] 130810 >> 129119
30 lines
1.3 KiB
C
30 lines
1.3 KiB
C
/*
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* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _TVG_SVG_PATH_H_
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#define _TVG_SVG_PATH_H_
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#include "tvgSvgLoaderCommon.h"
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bool svgPathToTvgPath(const char* svgPath, SvgVector<PathCommand>& cmds, SvgVector<Point>& pts);
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#endif //_TVG_SVG_PATH_H_
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