thorvg/test/testAsync.cpp
Hermet Park 322174d778 sw_engine: optimize othogonal rectangle drawing.
if the rectangle is not transformed, we don't need to use rle method.
we can directly raster pixels onto the bounding box.

Change-Id: I4e8b57149c0bcd78124d09388bf5115093a43bee
2020-07-01 15:53:47 +09:00

177 lines
5 KiB
C++

#include "testCommon.h"
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
#define COUNT 50
static double t1, t2, t3, t4;
static unsigned cnt = 0;
bool tvgUpdateCmds(tvg::Canvas* canvas)
{
auto t = ecore_time_get();
//Explicitly clear all retained paint nodes.
if (canvas->clear() != tvg::Result::Success) {
//Logically wrong! Probably, you missed to call sync() before.
return false;
}
t1 = t;
t2 = ecore_time_get();
for (int i = 0; i < COUNT; i++) {
auto shape = tvg::Shape::gen();
float x = rand() % (WIDTH/2);
float y = rand() % (HEIGHT/2);
float w = 1 + rand() % (int)(WIDTH * 1.3 / 2);
float h = 1 + rand() % (int)(HEIGHT * 1.3 / 2);
shape->appendRect(x, y, w, h, 0);
//LinearGradient
auto fill = tvg::LinearGradient::gen();
fill->linear(x, y, x + w, y + h);
//Gradient Color Stops
tvg::Fill::ColorStop colorStops[3];
colorStops[0] = {0, uint8_t(rand() % 255), uint8_t(rand() % 255), uint8_t(rand() % 255), 255};
colorStops[1] = {1, uint8_t(rand() % 255), uint8_t(rand() % 255), uint8_t(rand() % 255), 255};
colorStops[2] = {2, uint8_t(rand() % 255), uint8_t(rand() % 255), uint8_t(rand() % 255), 255};
fill->colorStops(colorStops, 3);
shape->fill(move(fill));
if (canvas->push(move(shape)) != tvg::Result::Success) {
//Did you call clear()? Make it sure if canvas is on rendering
break;
}
}
t3 = ecore_time_get();
return true;
}
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
void tvgSwTest(uint32_t* buffer)
{
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT);
}
Eina_Bool animSwCb(void* data)
{
if (!tvgUpdateCmds(swCanvas.get())) return ECORE_CALLBACK_RENEW;
//Drawing task can be performed asynchronously.
if (swCanvas->draw() != tvg::Result::Success) return false;
//Update Efl Canvas
Eo* img = (Eo*) data;
evas_object_image_pixels_dirty_set(img, EINA_TRUE);
evas_object_image_data_update_add(img, 0, 0, WIDTH, HEIGHT);
return ECORE_CALLBACK_RENEW;
}
void drawSwView(void* data, Eo* obj)
{
//Make it guarantee finishing drawing task.
swCanvas->sync();
t4 = ecore_time_get();
printf("[%5d]: total[%fms] = clear[%fms], update[%fms], render[%fms]\n", ++cnt, t4 - t1, t2 - t1, t3 - t2, t4 - t3);
}
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::GlCanvas> glCanvas;
void initGLview(Evas_Object *obj)
{
static constexpr auto BPP = 4;
//Create a Canvas
glCanvas = tvg::GlCanvas::gen();
glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
}
void drawGLview(Evas_Object *obj)
{
auto gl = elm_glview_gl_api_get(obj);
int w, h;
elm_glview_size_get(obj, &w, &h);
gl->glViewport(0, 0, w, h);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
gl->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
gl->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
gl->glEnable(GL_BLEND);
glCanvas->sync();
}
Eina_Bool animGlCb(void* data)
{
if (!tvgUpdateCmds(glCanvas.get())) return ECORE_CALLBACK_RENEW;
//Drawing task can be performed asynchronously.
glCanvas->draw();
return ECORE_CALLBACK_RENEW;
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Initialize ThorVG Engine
tvg::Initializer::init(tvgEngine);
elm_init(argc, argv);
if (tvgEngine == tvg::CanvasEngine::Sw) {
auto view = createSwView();
evas_object_image_pixels_get_callback_set(view, drawSwView, nullptr);
ecore_animator_add(animSwCb, view);
} else {
auto view = createGlView();
ecore_animator_add(animGlCb, view);
}
elm_run();
elm_shutdown();
//Terminate ThorVG Engine
tvg::Initializer::term(tvgEngine);
}