mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-08 05:33:36 +00:00
186 lines
No EOL
5.8 KiB
C++
186 lines
No EOL
5.8 KiB
C++
#include "testCommon.h"
|
|
|
|
/************************************************************************/
|
|
/* Drawing Commands */
|
|
/************************************************************************/
|
|
|
|
void tvgDrawCmds(tvg::Canvas* canvas)
|
|
{
|
|
/* Star */
|
|
|
|
//Prepare Path Commands
|
|
tvg::PathCommand cmds[11];
|
|
cmds[0] = tvg::PathCommand::MoveTo;
|
|
cmds[1] = tvg::PathCommand::LineTo;
|
|
cmds[2] = tvg::PathCommand::LineTo;
|
|
cmds[3] = tvg::PathCommand::LineTo;
|
|
cmds[4] = tvg::PathCommand::LineTo;
|
|
cmds[5] = tvg::PathCommand::LineTo;
|
|
cmds[6] = tvg::PathCommand::LineTo;
|
|
cmds[7] = tvg::PathCommand::LineTo;
|
|
cmds[8] = tvg::PathCommand::LineTo;
|
|
cmds[9] = tvg::PathCommand::LineTo;
|
|
cmds[10] = tvg::PathCommand::Close;
|
|
|
|
//Prepare Path Points
|
|
tvg::Point pts[10];
|
|
pts[0] = {199, 34}; //MoveTo
|
|
pts[1] = {253, 143}; //LineTo
|
|
pts[2] = {374, 160}; //LineTo
|
|
pts[3] = {287, 244}; //LineTo
|
|
pts[4] = {307, 365}; //LineTo
|
|
pts[5] = {199, 309}; //LineTo
|
|
pts[6] = {97, 365}; //LineTo
|
|
pts[7] = {112, 245}; //LineTo
|
|
pts[8] = {26, 161}; //LineTo
|
|
pts[9] = {146, 143}; //LineTo
|
|
|
|
auto shape1 = tvg::Shape::gen();
|
|
shape1->appendPath(cmds, 11, pts, 10); //copy path data
|
|
shape1->fill(0, 255, 0, 255);
|
|
if (canvas->push(move(shape1)) != tvg::Result::Success) return;
|
|
|
|
/* Circle */
|
|
auto cx = 550.0f;
|
|
auto cy = 550.0f;
|
|
auto radius = 125.0f;
|
|
auto halfRadius = radius * 0.552284f;
|
|
|
|
//Prepare Path Commands
|
|
tvg::PathCommand cmds2[6];
|
|
cmds2[0] = tvg::PathCommand::MoveTo;
|
|
cmds2[1] = tvg::PathCommand::CubicTo;
|
|
cmds2[2] = tvg::PathCommand::CubicTo;
|
|
cmds2[3] = tvg::PathCommand::CubicTo;
|
|
cmds2[4] = tvg::PathCommand::CubicTo;
|
|
cmds2[5] = tvg::PathCommand::Close;
|
|
|
|
//Prepare Path Points
|
|
tvg::Point pts2[13];
|
|
pts2[0] = {cx, cy - radius}; //MoveTo
|
|
//CubicTo 1
|
|
pts2[1] = {cx + halfRadius, cy - radius}; //Ctrl1
|
|
pts2[2] = {cx + radius, cy - halfRadius}; //Ctrl2
|
|
pts2[3] = {cx + radius, cy}; //To
|
|
//CubicTo 2
|
|
pts2[4] = {cx + radius, cy + halfRadius}; //Ctrl1
|
|
pts2[5] = {cx + halfRadius, cy + radius}; //Ctrl2
|
|
pts2[6] = {cx, cy+ radius}; //To
|
|
//CubicTo 3
|
|
pts2[7] = {cx - halfRadius, cy + radius}; //Ctrl1
|
|
pts2[8] = {cx - radius, cy + halfRadius}; //Ctrl2
|
|
pts2[9] = {cx - radius, cy}; //To
|
|
//CubicTo 4
|
|
pts2[10] = {cx - radius, cy - halfRadius}; //Ctrl1
|
|
pts2[11] = {cx - halfRadius, cy - radius}; //Ctrl2
|
|
pts2[12] = {cx, cy - radius}; //To
|
|
|
|
auto shape2 = tvg::Shape::gen();
|
|
shape2->appendPath(cmds2, 6, pts2, 13); //copy path data
|
|
shape2->fill(255, 255, 0, 255);
|
|
if (canvas->push(move(shape2)) != tvg::Result::Success) return;
|
|
|
|
}
|
|
|
|
/************************************************************************/
|
|
/* Sw Engine Test Code */
|
|
/************************************************************************/
|
|
|
|
static unique_ptr<tvg::SwCanvas> swCanvas;
|
|
|
|
void tvgSwTest(uint32_t* buffer)
|
|
{
|
|
//Create a Canvas
|
|
swCanvas = tvg::SwCanvas::gen();
|
|
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT);
|
|
|
|
/* Push the shape into the Canvas drawing list
|
|
When this shape is into the canvas list, the shape could update & prepare
|
|
internal data asynchronously for coming rendering.
|
|
Canvas keeps this shape node unless user call canvas->clear() */
|
|
tvgDrawCmds(swCanvas.get());
|
|
}
|
|
|
|
void drawSwView(void* data, Eo* obj)
|
|
{
|
|
if (swCanvas->draw() == tvg::Result::Success) {
|
|
swCanvas->sync();
|
|
}
|
|
}
|
|
|
|
|
|
/************************************************************************/
|
|
/* GL Engine Test Code */
|
|
/************************************************************************/
|
|
|
|
static unique_ptr<tvg::GlCanvas> glCanvas;
|
|
|
|
void initGLview(Evas_Object *obj)
|
|
{
|
|
static constexpr auto BPP = 4;
|
|
|
|
//Create a Canvas
|
|
glCanvas = tvg::GlCanvas::gen();
|
|
glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
|
|
|
|
/* Push the shape into the Canvas drawing list
|
|
When this shape is into the canvas list, the shape could update & prepare
|
|
internal data asynchronously for coming rendering.
|
|
Canvas keeps this shape node unless user call canvas->clear() */
|
|
tvgDrawCmds(glCanvas.get());
|
|
}
|
|
|
|
void drawGLview(Evas_Object *obj)
|
|
{
|
|
auto gl = elm_glview_gl_api_get(obj);
|
|
int w, h;
|
|
elm_glview_size_get(obj, &w, &h);
|
|
gl->glViewport(0, 0, w, h);
|
|
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
|
gl->glClear(GL_COLOR_BUFFER_BIT);
|
|
gl->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
gl->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
|
|
gl->glEnable(GL_BLEND);
|
|
|
|
if (glCanvas->draw() == tvg::Result::Success) {
|
|
glCanvas->sync();
|
|
}
|
|
}
|
|
|
|
|
|
/************************************************************************/
|
|
/* Main Code */
|
|
/************************************************************************/
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
|
|
|
|
if (argc > 1) {
|
|
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
|
|
}
|
|
|
|
//Initialize ThorVG Engine
|
|
if (tvgEngine == tvg::CanvasEngine::Sw) {
|
|
cout << "tvg engine: software" << endl;
|
|
} else {
|
|
cout << "tvg engine: opengl" << endl;
|
|
}
|
|
|
|
//Initialize ThorVG Engine
|
|
tvg::Initializer::init(tvgEngine);
|
|
|
|
elm_init(argc, argv);
|
|
|
|
if (tvgEngine == tvg::CanvasEngine::Sw) {
|
|
createSwView();
|
|
} else {
|
|
createGlView();
|
|
}
|
|
|
|
elm_run();
|
|
elm_shutdown();
|
|
|
|
//Terminate ThorVG Engine
|
|
tvg::Initializer::term(tvgEngine);
|
|
} |