thorvg/src/examples/PixelImage.cpp
JunsuChoi e00f948705
raw_loader Loader: Introduce Raw image loader
Add RawLoader class that loads and display raw images,
and adds a Rasterizer for image data.
Image data can be loaded via picture.
Loaded image supports Composition, Transformation and Alpha blending.

New API
Result load(uint32_t* data, uint32_t width, uint32_t height, bool isCopy) noexcept;
2020-11-23 18:12:36 +09:00

157 lines
4.5 KiB
C++

#include "Common.h"
#include <fstream>
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
uint32_t *data = nullptr;
void tvgDrawCmds(tvg::Canvas* canvas)
{
if (!canvas) return;
//Background
auto shape = tvg::Shape::gen();
shape->appendRect(0, 0, WIDTH, HEIGHT, 0, 0);
shape->fill(255, 255, 255, 255);
if (canvas->push(move(shape)) != tvg::Result::Success) return;
string path(EXAMPLE_DIR"/rawimage_200x300.raw");
ifstream file(path);
if (!file.is_open()) return ;
data = (uint32_t*)malloc(sizeof(uint32_t) * (200*300));
file.read(reinterpret_cast<char *>(data), sizeof (data) * 200 * 300);
file.close();
auto picture = tvg::Picture::gen();
if (picture->load(data, 200, 300, true) != tvg::Result::Success) return;
picture->translate(400, 250);
canvas->push(move(picture));
auto picture2 = tvg::Picture::gen();
if (picture2->load(data, 200, 300, true) != tvg::Result::Success) return;
picture2->translate(400, 200);
picture2->rotate(47);
picture2->scale(1.5);
picture2->opacity(128);
auto circle = tvg::Shape::gen();
circle->appendCircle(350, 350, 200,200);
circle->fill(255, 255, 255, 255);
picture2->composite(move(circle), tvg::CompositeMethod::ClipPath);
canvas->push(move(picture2));
}
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
void tvgSwTest(uint32_t* buffer)
{
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(swCanvas.get());
}
void drawSwView(void* data, Eo* obj)
{
if (swCanvas->draw() == tvg::Result::Success) {
swCanvas->sync();
}
}
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::GlCanvas> glCanvas;
void initGLview(Evas_Object *obj)
{
static constexpr auto BPP = 4;
//Create a Canvas
glCanvas = tvg::GlCanvas::gen();
glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(glCanvas.get());
}
void drawGLview(Evas_Object *obj)
{
auto gl = elm_glview_gl_api_get(obj);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
if (glCanvas->draw() == tvg::Result::Success) {
glCanvas->sync();
}
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Threads Count
auto threads = std::thread::hardware_concurrency();
//Initialize ThorVG Engine
if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
elm_init(argc, argv);
if (tvgEngine == tvg::CanvasEngine::Sw) {
createSwView();
} else {
createGlView();
}
elm_run();
elm_shutdown();
//Terminate ThorVG Engine
tvg::Initializer::term(tvg::CanvasEngine::Sw);
if (data) free(data);
} else {
cout << "engine is not supported" << endl;
}
return 0;
}