thorvg/src/examples/TvgSaver.cpp
Hermet Park fe00e54257 tvg_saver: introduce a new module tvg saver
tvg saver is a new module to export tvg files.

In this patch, it also contains the infrastructure of saver module
to expand other types of savers such as png, jpg, etc.

To save the tvg file from a paint, you can use the Saver feature, for example:

auto saver = tvg::Saver::gen();
saver->save(paint, "sample.tvg");
saver->sync();

Later, you can read the "sample.tvg" using Picture.

auto picture = tvg::Picture::gen();
picture->load("sample.tvg");
...

The behavior of the saver will work on sync/async based on the threading setting of the initializer.
Thus if you wish to have a benefit of it, you must call sync() after the save() in the proper delayed time.

Otherwise, you can call sync() immediately.

Note that, the asynchronous tasking is depent on the saver module implementation.
Also, you need to enable tvg saver/loader modules from meson option. (yet this feature is under the beta)

@API Addition:
Result Saver::save(std::unique_ptr<Paint> paint, const std::string& path) noexcept;
Result Saver::sync() noexcept;

@Examples: tvgSaver

@Co-author: Mira Grudzinska <m.grudzinska@samsung.com>
2021-07-21 19:30:15 +09:00

225 lines
7.2 KiB
C++

/*
* Copyright (c) 2021 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <iostream>
#include <fstream>
#include <thread>
#include <string.h>
#include <thorvg.h>
using namespace std;
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
void tvgDrawStar(tvg::Shape* star)
{
star->moveTo(199, 34);
star->lineTo(253, 143);
star->lineTo(374, 160);
star->lineTo(287, 244);
star->lineTo(307, 365);
star->lineTo(199, 309);
star->lineTo(97, 365);
star->lineTo(112, 245);
star->lineTo(26, 161);
star->lineTo(146, 143);
star->close();
}
void exportTvg()
{
//prepare the main scene
auto scene = tvg::Scene::gen();
tvg::Fill::ColorStop colorStops1[3];
colorStops1[0] = {0, 255, 0, 0, 255};
colorStops1[1] = {0.5, 0, 0, 255, 127};
colorStops1[2] = {1, 127, 127, 127, 127};
tvg::Fill::ColorStop colorStops2[2];
colorStops2[0] = {0, 255, 0, 0, 255};
colorStops2[1] = {1, 50, 0, 255, 255};
tvg::Fill::ColorStop colorStops3[2];
colorStops3[0] = {0, 0, 0, 255, 155};
colorStops3[1] = {1, 0, 255, 0, 155};
float dashPattern[2] = {30, 40};
//gradient shape + dashed stroke
auto fillStroke1 = tvg::LinearGradient::gen();
fillStroke1->linear(20, 120, 380, 280);
fillStroke1->colorStops(colorStops1, 3);
auto fillShape1 = tvg::LinearGradient::gen();
fillShape1->linear(20, 120, 380, 280);
fillShape1->colorStops(colorStops1, 3);
auto shape1 = tvg::Shape::gen();
shape1->appendCircle(200, 200, 180, 80);
shape1->fill(move(fillShape1));
shape1->stroke(20);
shape1->stroke(dashPattern, 2);
shape1->stroke(move(fillStroke1));
if (scene->push(move(shape1)) != tvg::Result::Success) return;
//clipped image
ifstream file(EXAMPLE_DIR"/rawimage_200x300.raw");
if (!file.is_open()) return;
uint32_t *data = (uint32_t*) malloc(sizeof(uint32_t) * 200 * 300);
if (!data) return;
file.read(reinterpret_cast<char*>(data), sizeof(uint32_t) * 200 * 300);
file.close();
auto image = tvg::Picture::gen();
if (image->load(data, 200, 300, true) != tvg::Result::Success) return;
image->translate(400, 0);
image->scale(2);
auto imageClip = tvg::Shape::gen();
imageClip->appendCircle(400, 200, 80, 180);
imageClip->fill(0, 0, 0, 155);
imageClip->translate(200, 0);
image->composite(move(imageClip), tvg::CompositeMethod::ClipPath);
if (scene->push(move(image)) != tvg::Result::Success) return;
free(data);
//nested paints
auto scene1 = tvg::Scene::gen();
auto shape2 = tvg::Shape::gen();
shape2->appendRect(50, 0, 50, 100, 10, 40);
shape2->fill(0, 0, 255, 125);
scene1->push(move(shape2));
scene1->rotate(10);
scene1->scale(2);
scene1->translate(400,400);
auto shape3 = tvg::Shape::gen();
shape3->appendRect(0, 0, 50, 100, 10, 40);
auto fillShape3 = tvg::RadialGradient::gen();
fillShape3->radial(25, 50, 25);
fillShape3->colorStops(colorStops2, 2);
shape3->fill(move(fillShape3));
shape3->scale(2);
shape3->opacity(200);
shape3->translate(400, 400);
auto scene2 = tvg::Scene::gen();
scene2->push(move(scene1));
scene2->push(move(shape3));
scene2->translate(100, 100);
if (scene->push(move(scene2)) != tvg::Result::Success) return;
//masked svg file
auto svg = tvg::Picture::gen();
if (svg->load(EXAMPLE_DIR"/tiger.svg") != tvg::Result::Success) return;
svg->opacity(200);
svg->scale(0.3);
svg->translate(50, 450);
auto svgMask = tvg::Shape::gen();
tvgDrawStar(svgMask.get());
svgMask->fill(0, 0, 0, 255);
svgMask->translate(30, 440);
svgMask->opacity(200);
svgMask->scale(0.7);
svg->composite(move(svgMask), tvg::CompositeMethod::AlphaMask);
if (scene->push(move(svg)) != tvg::Result::Success) return;
//solid top circle and gradient bottom circle
auto circ1 = tvg::Shape::gen();
circ1->appendCircle(400, 375, 50, 50);
auto fill1 = tvg::RadialGradient::gen();
fill1->radial(400, 375, 50);
fill1->colorStops(colorStops3, 2);
circ1->fill(move(fill1));
circ1->fill(0, 255, 0, 155);
auto circ2 = tvg::Shape::gen();
circ2->appendCircle(400, 425, 50, 50);
circ2->fill(0, 255, 0, 155);
auto fill2 = tvg::RadialGradient::gen();
fill2->radial(400, 425, 50);
fill2->colorStops(colorStops3, 2);
circ2->fill(move(fill2));
if (scene->push(move(circ1)) != tvg::Result::Success) return;
if (scene->push(move(circ2)) != tvg::Result::Success) return;
//inv mask applied to the main scene
auto mask = tvg::Shape::gen();
mask->appendCircle(400, 400, 15, 15);
mask->fill(0, 0, 0, 255);
scene->composite(move(mask), tvg::CompositeMethod::InvAlphaMask);
//save the tvg file
auto saver = tvg::Saver::gen();
if (saver->save(move(scene), EXAMPLE_DIR"/test.tvg") == tvg::Result::Success) {
saver->sync();
cout << "Successfully exported to test.tvg, Please check the result using PictureTvg!" << endl;
return;
}
cout << "Problem with saving the test.tvg file. Did you enable TVG Saver?" << endl;
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Threads Count
auto threads = std::thread::hardware_concurrency();
//Initialize ThorVG Engine
if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
exportTvg();
//Terminate ThorVG Engine
tvg::Initializer::term(tvgEngine);
} else {
cout << "engine is not supported" << endl;
}
return 0;
}