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![]() replace the frame count unit from the int32_t to float since animations could smoothly interpolate key-frames. This notificably improve the animation smoothness in Lottie Beta API changes: Result Animation::frame(uint32_t no) -> Result Animation::frame(float no) uint32_t Animation::curFrame() const -> float Animation::curFrame() const uint32_t Animation::totalFrame() const -> float Animation::totalFrame() const |
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.. | ||
capiAnimation.cpp | ||
capiFill.cpp | ||
capiInitializer.cpp | ||
capiLinearGradient.cpp | ||
capiMain.cpp | ||
capiPaint.cpp | ||
capiPicture.cpp | ||
capiRadialGradient.cpp | ||
capiSavers.cpp | ||
capiScene.cpp | ||
capiShape.cpp | ||
capiSwCanvas.cpp | ||
meson.build |