thorvg/src/examples/TvgSaver.cpp
Hermet Park dc583325b3 examples TvgSaver: code refactoring.
extracted functions for a better readiabilty.
2022-12-07 14:56:25 +09:00

303 lines
9.4 KiB
C++

/*
* Copyright (c) 2021 - 2022 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <iostream>
#include <fstream>
#include <thread>
#include <string.h>
#include <thorvg.h>
using namespace std;
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
void tvgDrawStar(tvg::Shape* star)
{
star->moveTo(199, 34);
star->lineTo(253, 143);
star->lineTo(374, 160);
star->lineTo(287, 244);
star->lineTo(307, 365);
star->lineTo(199, 309);
star->lineTo(97, 365);
star->lineTo(112, 245);
star->lineTo(26, 161);
star->lineTo(146, 143);
star->close();
}
unique_ptr<tvg::Paint> tvgTexmap(uint32_t * data, int width, int heigth)
{
auto texmap = tvg::Picture::gen();
if (texmap->load(data, width, heigth, true) != tvg::Result::Success) return nullptr;
texmap->translate(100, 100);
//Composing Meshes
tvg::Polygon triangles[4];
triangles[0].vertex[0] = {{100, 125}, {0, 0}};
triangles[0].vertex[1] = {{300, 100}, {0.5, 0}};
triangles[0].vertex[2] = {{200, 550}, {0, 1}};
triangles[1].vertex[0] = {{300, 100}, {0.5, 0}};
triangles[1].vertex[1] = {{350, 450}, {0.5, 1}};
triangles[1].vertex[2] = {{200, 550}, {0, 1}};
triangles[2].vertex[0] = {{300, 100}, {0.5, 0}};
triangles[2].vertex[1] = {{500, 200}, {1, 0}};
triangles[2].vertex[2] = {{350, 450}, {0.5, 1}};
triangles[3].vertex[0] = {{500, 200}, {1, 0}};
triangles[3].vertex[1] = {{450, 450}, {1, 1}};
triangles[3].vertex[2] = {{350, 450}, {0.5, 1}};
if (texmap->mesh(triangles, 4) != tvg::Result::Success) return nullptr;
return texmap;
}
unique_ptr<tvg::Paint> tvgClippedImage(uint32_t * data, int width, int heigth)
{
auto image = tvg::Picture::gen();
if (image->load(data, width, heigth, true) != tvg::Result::Success) return nullptr;
image->translate(400, 0);
image->scale(2);
auto imageClip = tvg::Shape::gen();
imageClip->appendCircle(400, 200, 80, 180);
imageClip->fill(0, 0, 0, 155);
imageClip->translate(200, 0);
image->composite(move(imageClip), tvg::CompositeMethod::ClipPath);
return image;
}
unique_ptr<tvg::Paint> tvgMaskedSvg()
{
auto svg = tvg::Picture::gen();
if (svg->load(EXAMPLE_DIR"/tiger.svg") != tvg::Result::Success) return nullptr;
svg->opacity(200);
svg->scale(0.3);
svg->translate(50, 450);
auto svgMask = tvg::Shape::gen();
tvgDrawStar(svgMask.get());
svgMask->fill(0, 0, 0, 255);
svgMask->translate(30, 440);
svgMask->opacity(200);
svgMask->scale(0.7);
svg->composite(move(svgMask), tvg::CompositeMethod::AlphaMask);
return svg;
}
unique_ptr<tvg::Paint> tvgNestedPaints(tvg::Fill::ColorStop* colorStops, int colorStopsCnt)
{
auto scene = tvg::Scene::gen();
scene->translate(100, 100);
auto scene2 = tvg::Scene::gen();
scene2->rotate(10);
scene2->scale(2);
scene2->translate(400,400);
auto shape = tvg::Shape::gen();
shape->appendRect(50, 0, 50, 100, 10, 40);
shape->fill(0, 0, 255, 125);
scene2->push(move(shape));
scene->push(move(scene2));
auto shape2 = tvg::Shape::gen();
shape2->appendRect(0, 0, 50, 100, 10, 40);
auto fillShape = tvg::RadialGradient::gen();
fillShape->radial(25, 50, 25);
fillShape->colorStops(colorStops, colorStopsCnt);
shape2->fill(move(fillShape));
shape2->scale(2);
shape2->opacity(200);
shape2->translate(400, 400);
scene->push(move(shape2));
return scene;
}
unique_ptr<tvg::Paint> tvgGradientShape(tvg::Fill::ColorStop* colorStops, int colorStopsCnt)
{
float dashPattern[2] = {30, 40};
//gradient shape + dashed stroke
auto fillStroke = tvg::LinearGradient::gen();
fillStroke->linear(20, 120, 380, 280);
fillStroke->colorStops(colorStops, colorStopsCnt);
auto fillShape = tvg::LinearGradient::gen();
fillShape->linear(20, 120, 380, 280);
fillShape->colorStops(colorStops, colorStopsCnt);
auto shape = tvg::Shape::gen();
shape->appendCircle(200, 200, 180, 80);
shape->fill(move(fillShape));
shape->stroke(20);
shape->stroke(dashPattern, 2);
shape->stroke(move(fillStroke));
return shape;
}
unique_ptr<tvg::Paint> tvgCircle1(tvg::Fill::ColorStop* colorStops, int colorStopsCnt)
{
auto circ = tvg::Shape::gen();
circ->appendCircle(400, 375, 50, 50);
auto fill = tvg::RadialGradient::gen();
fill->radial(400, 375, 50);
fill->colorStops(colorStops, colorStopsCnt);
circ->fill(move(fill));
circ->fill(0, 255, 0, 155);
return circ;
}
unique_ptr<tvg::Paint> tvgCircle2(tvg::Fill::ColorStop* colorStops, int colorStopsCnt)
{
auto circ = tvg::Shape::gen();
circ->appendCircle(400, 425, 50, 50);
circ->fill(0, 255, 0, 155);
auto fill = tvg::RadialGradient::gen();
fill->radial(400, 425, 50);
fill->colorStops(colorStops, colorStopsCnt);
circ->fill(move(fill));
return circ;
}
void exportTvg()
{
//prepare the main scene
auto scene = tvg::Scene::gen();
//prepare image source
const int width = 200;
const int height = 300;
ifstream file(EXAMPLE_DIR"/rawimage_200x300.raw");
if (!file.is_open()) return;
uint32_t *data = (uint32_t*) malloc(sizeof(uint32_t) * width * height);
if (!data) return;
file.read(reinterpret_cast<char*>(data), sizeof(uint32_t) * width * height);
file.close();
//texmap image
auto texmap = tvgTexmap(data, width, height);
if (scene->push(move(texmap)) != tvg::Result::Success) return;
//clipped image
auto image = tvgClippedImage(data, width, height);
if (scene->push(move(image)) != tvg::Result::Success) return;
free(data);
//prepare gradient common data
tvg::Fill::ColorStop colorStops1[3];
colorStops1[0] = {0, 255, 0, 0, 255};
colorStops1[1] = {0.5, 0, 0, 255, 127};
colorStops1[2] = {1, 127, 127, 127, 127};
tvg::Fill::ColorStop colorStops2[2];
colorStops2[0] = {0, 255, 0, 0, 255};
colorStops2[1] = {1, 50, 0, 255, 255};
tvg::Fill::ColorStop colorStops3[2];
colorStops3[0] = {0, 0, 0, 255, 155};
colorStops3[1] = {1, 0, 255, 0, 155};
//gradient shape + dashed stroke
auto shape1 = tvgGradientShape(colorStops1, 3);
if (scene->push(move(shape1)) != tvg::Result::Success) return;
//nested paints
auto scene2 = tvgNestedPaints(colorStops2, 2);
if (scene->push(move(scene2)) != tvg::Result::Success) return;
//masked svg file
auto svg = tvgMaskedSvg();
if (scene->push(move(svg)) != tvg::Result::Success) return;
//solid top circle and gradient bottom circle
auto circ1 = tvgCircle1(colorStops3, 2);
if (scene->push(move(circ1)) != tvg::Result::Success) return;
auto circ2 = tvgCircle2(colorStops3, 2);
if (scene->push(move(circ2)) != tvg::Result::Success) return;
//inv mask applied to the main scene
auto mask = tvg::Shape::gen();
mask->appendCircle(400, 400, 15, 15);
mask->fill(0, 0, 0, 255);
scene->composite(move(mask), tvg::CompositeMethod::InvAlphaMask);
//save the tvg file
auto saver = tvg::Saver::gen();
if (saver->save(move(scene), EXAMPLE_DIR"/test.tvg") == tvg::Result::Success) {
saver->sync();
cout << "Successfully exported to test.tvg, Please check the result using PictureTvg!" << endl;
return;
}
cout << "Problem with saving the test.tvg file. Did you enable TVG Saver?" << endl;
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Threads Count
auto threads = std::thread::hardware_concurrency();
//Initialize ThorVG Engine
if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
exportTvg();
//Terminate ThorVG Engine
tvg::Initializer::term(tvgEngine);
} else {
cout << "engine is not supported" << endl;
}
return 0;
}