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Add RawLoader class that loads and display raw images, and adds a Rasterizer for image data. Image data can be loaded via picture. Loaded image supports Composition, Transformation and Alpha blending. New API Result load(uint32_t* data, uint32_t width, uint32_t height, bool isCopy) noexcept;
150 lines
4.7 KiB
C++
150 lines
4.7 KiB
C++
/*
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* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _TVG_PICTURE_IMPL_H_
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#define _TVG_PICTURE_IMPL_H_
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#include <string>
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#include "tvgPaint.h"
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#include "tvgLoaderMgr.h"
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/************************************************************************/
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/* Internal Class Implementation */
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/************************************************************************/
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struct Picture::Impl
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{
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unique_ptr<Loader> loader = nullptr;
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Paint* paint = nullptr;
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uint32_t *pixels = nullptr;
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Picture *picture = nullptr;
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void *edata = nullptr; //engine data
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Impl(Picture* p) : picture(p)
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{
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}
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bool dispose(RenderMethod& renderer)
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{
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if (paint) {
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paint->pImpl->dispose(renderer);
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delete(paint);
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return true;
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}
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else if (pixels) {
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return renderer.dispose(edata);
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}
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return false;
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}
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uint32_t reload()
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{
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if (loader) {
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if (!paint) {
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auto scene = loader->scene();
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if (scene) {
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paint = scene.release();
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loader->close();
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if (paint) return RenderUpdateFlag::None;
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}
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}
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if (!pixels) {
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pixels = (uint32_t*)loader->pixels();
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if (pixels) return RenderUpdateFlag::Image;
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}
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}
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return RenderUpdateFlag::None;
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}
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void* update(RenderMethod &renderer, const RenderTransform* transform, uint32_t opacity, vector<Composite>& compList, RenderUpdateFlag pFlag)
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{
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uint32_t flag = reload();
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if (pixels) edata = renderer.prepare(*picture, edata, pixels, transform, opacity, compList, static_cast<RenderUpdateFlag>(pFlag | flag));
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else if (paint) edata = paint->pImpl->update(renderer, transform, opacity, compList, static_cast<RenderUpdateFlag>(pFlag | flag));
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return edata;
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}
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bool render(RenderMethod &renderer)
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{
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if (pixels) return renderer.render(*picture, edata);
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else if (paint) return paint->pImpl->render(renderer);
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return false;
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}
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bool viewbox(float* x, float* y, float* w, float* h)
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{
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if (!loader) return false;
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if (x) *x = loader->vx;
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if (y) *y = loader->vy;
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if (w) *w = loader->vw;
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if (h) *h = loader->vh;
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return true;
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}
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bool bounds(float* x, float* y, float* w, float* h)
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{
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if (!paint) return false;
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return paint->pImpl->bounds(x, y, w, h);
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}
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Result load(const string& path)
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{
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if (loader) loader->close();
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loader = LoaderMgr::loader(path);
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if (!loader) return Result::NonSupport;
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if (!loader->read()) return Result::Unknown;
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return Result::Success;
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}
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Result load(const char* data, uint32_t size)
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{
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if (loader) loader->close();
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loader = LoaderMgr::loader(data, size);
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if (!loader) return Result::NonSupport;
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if (!loader->read()) return Result::Unknown;
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return Result::Success;
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}
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Result load(uint32_t* data, uint32_t w, uint32_t h, bool copy)
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{
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if (loader) loader->close();
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loader = LoaderMgr::loader(data, w, h, copy);
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if (!loader) return Result::NonSupport;
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return Result::Success;
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}
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Paint* duplicate()
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{
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reload();
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if (!paint) return nullptr;
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auto ret = Picture::gen();
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if (!ret) return nullptr;
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auto dup = ret.get()->pImpl;
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dup->paint = paint->duplicate();
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return ret.release();
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}
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};
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#endif //_TVG_PICTURE_IMPL_H_
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