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Change-Id: Ie1a9d1b6632433413098282c1cfaf4cf8e1cf9b9 Signed-off-by: Prudhvi Raj Vasireddi <prudhvi.raj@samsung.com>
116 lines
2.6 KiB
C++
116 lines
2.6 KiB
C++
/*
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* Copyright (c) 2020 Samsung Electronics Co., Ltd All Rights Reserved
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef _TVG_GL_RENDERER_CPP_
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#define _TVG_GL_RENDERER_CPP_
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#include "tvgCommon.h"
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#include "tvgGlRenderer.h"
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/************************************************************************/
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/* Internal Class Implementation */
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/************************************************************************/
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static RenderInitializer renderInit;
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/************************************************************************/
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/* External Class Implementation */
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/************************************************************************/
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bool GlRenderer::clear()
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{
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//TODO: (Request) to clear target
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return true;
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}
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bool GlRenderer::render(const Shape& shape, void *data)
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{
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GlShape* sdata = static_cast<GlShape*>(data);
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if (!sdata) return false;
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//TODO:
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return true;
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}
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bool GlRenderer::dispose(const Shape& shape, void *data)
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{
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GlShape* sdata = static_cast<GlShape*>(data);
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if (!sdata) return false;
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//TODO:
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free(sdata);
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return true;
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}
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void* GlRenderer::prepare(const Shape& shape, void* data, const RenderTransform* transform, RenderUpdateFlag flags)
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{
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//prepare shape data
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GlShape* sdata = static_cast<GlShape*>(data);
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if (!sdata) {
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sdata = static_cast<GlShape*>(calloc(1, sizeof(GlShape)));
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assert(sdata);
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}
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if (flags & RenderUpdateFlag::Path) {
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//TODO: Updated Vertices
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}
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if (flags & RenderUpdateFlag::Transform) {
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//TODO: Updated Transform
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}
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//TODO:
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return sdata;
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}
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int GlRenderer::init()
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{
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return RenderInitializer::init(renderInit, new GlRenderer);
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}
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int GlRenderer::term()
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{
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return RenderInitializer::term(renderInit);
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}
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size_t GlRenderer::unref()
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{
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return RenderInitializer::unref(renderInit);
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}
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size_t GlRenderer::ref()
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{
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return RenderInitializer::ref(renderInit);
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}
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GlRenderer* GlRenderer::inst()
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{
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return dynamic_cast<GlRenderer*>(RenderInitializer::inst(renderInit));
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}
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#endif /* _TVG_GL_RENDERER_CPP_ */
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