mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-13 19:44:28 +00:00
1614 lines
49 KiB
C++
1614 lines
49 KiB
C++
/*
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* Copyright (c) 2023 - 2024 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "tvgStr.h"
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#include "tvgCompressor.h"
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#include "tvgLottieModel.h"
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#include "tvgLottieParser.h"
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#include "tvgLottieExpressions.h"
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/************************************************************************/
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/* Internal Class Implementation */
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/************************************************************************/
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#define KEY_AS(name) !strcmp(key, name)
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static LottieExpression* _expression(char* code, LottieComposition* comp, LottieLayer* layer, LottieObject* object, LottieProperty* property)
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{
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if (!comp->expressions) comp->expressions = true;
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auto inst = new LottieExpression;
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inst->code = code;
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inst->comp = comp;
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inst->layer = layer;
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inst->object = object;
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inst->property = property;
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return inst;
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}
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static unsigned long _int2str(int num)
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{
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char str[20];
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snprintf(str, 20, "%d", num);
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return djb2Encode(str);
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}
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LottieEffect* LottieParser::getEffect(int type)
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{
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switch (type) {
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case 25: return new LottieDropShadow;
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case 29: return new LottieGaussianBlur;
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default: return nullptr;
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}
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}
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MaskMethod LottieParser::getMaskMethod(bool inversed)
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{
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auto mode = getString();
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if (!mode) return MaskMethod::None;
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switch (mode[0]) {
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case 'a': {
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if (inversed) return MaskMethod::InvAlpha;
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else return MaskMethod::Add;
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}
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case 's': return MaskMethod::Subtract;
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case 'i': return MaskMethod::Intersect;
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case 'f': return MaskMethod::Difference;
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case 'l': return MaskMethod::Lighten;
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case 'd': return MaskMethod::Darken;
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default: return MaskMethod::None;
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}
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}
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RGB24 LottieParser::getColor(const char *str)
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{
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RGB24 color = {0, 0, 0};
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if (!str) return color;
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auto len = strlen(str);
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// some resource has empty color string, return a default color for those cases.
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if (len != 7 || str[0] != '#') return color;
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char tmp[3] = {'\0', '\0', '\0'};
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tmp[0] = str[1];
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tmp[1] = str[2];
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color.rgb[0] = uint8_t(strtol(tmp, nullptr, 16));
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tmp[0] = str[3];
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tmp[1] = str[4];
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color.rgb[1] = uint8_t(strtol(tmp, nullptr, 16));
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tmp[0] = str[5];
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tmp[1] = str[6];
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color.rgb[2] = uint8_t(strtol(tmp, nullptr, 16));
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return color;
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}
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FillRule LottieParser::getFillRule()
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{
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switch (getInt()) {
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case 1: return FillRule::Winding;
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default: return FillRule::EvenOdd;
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}
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}
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MaskMethod LottieParser::getMatteType()
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{
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switch (getInt()) {
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case 1: return MaskMethod::Alpha;
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case 2: return MaskMethod::InvAlpha;
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case 3: return MaskMethod::Luma;
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case 4: return MaskMethod::InvLuma;
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default: return MaskMethod::None;
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}
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}
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StrokeCap LottieParser::getStrokeCap()
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{
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switch (getInt()) {
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case 1: return StrokeCap::Butt;
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case 2: return StrokeCap::Round;
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default: return StrokeCap::Square;
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}
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}
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StrokeJoin LottieParser::getStrokeJoin()
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{
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switch (getInt()) {
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case 1: return StrokeJoin::Miter;
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case 2: return StrokeJoin::Round;
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default: return StrokeJoin::Bevel;
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}
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}
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bool LottieParser::getValue(TextDocument& doc)
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{
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enterObject();
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while (auto key = nextObjectKey()) {
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if (KEY_AS("s")) doc.size = getFloat() * 0.01f;
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else if (KEY_AS("f")) doc.name = getStringCopy();
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else if (KEY_AS("t")) doc.text = getStringCopy();
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else if (KEY_AS("j")) doc.justify = getInt();
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else if (KEY_AS("ca")) doc.caps = getInt();
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else if (KEY_AS("tr")) doc.tracking = getFloat() * 0.1f;
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else if (KEY_AS("lh")) doc.height = getFloat();
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else if (KEY_AS("ls")) doc.shift = getFloat();
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else if (KEY_AS("fc")) getValue(doc.color);
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else if (KEY_AS("ps")) getValue(doc.bbox.pos);
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else if (KEY_AS("sz")) getValue(doc.bbox.size);
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else if (KEY_AS("sc")) getValue(doc.stroke.color);
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else if (KEY_AS("sw")) doc.stroke.width = getFloat();
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else if (KEY_AS("of")) doc.stroke.render = getBool();
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else skip();
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}
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return false;
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}
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bool LottieParser::getValue(PathSet& path)
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{
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Array<Point> outs, ins, pts;
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bool closed = false;
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/* The shape object could be wrapped by a array
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if its part of the keyframe object */
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auto arrayWrapper = (peekType() == kArrayType) ? true : false;
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if (arrayWrapper) enterArray();
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enterObject();
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while (auto key = nextObjectKey()) {
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if (KEY_AS("i")) getValue(ins);
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else if (KEY_AS("o")) getValue(outs);
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else if (KEY_AS("v")) getValue(pts);
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else if (KEY_AS("c")) closed = getBool();
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else skip();
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}
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//exit properly from the array
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if (arrayWrapper) nextArrayValue();
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//valid path data?
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if (ins.empty() || outs.empty() || pts.empty()) return false;
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if (ins.count != outs.count || outs.count != pts.count) return false;
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//convert path
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auto out = outs.begin();
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auto in = ins.begin();
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auto pt = pts.begin();
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//Store manipulated results
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Array<Point> outPts;
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Array<PathCommand> outCmds;
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//Reuse the buffers
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outPts.data = path.pts;
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outPts.reserved = path.ptsCnt;
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outCmds.data = path.cmds;
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outCmds.reserved = path.cmdsCnt;
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size_t extra = closed ? 3 : 0;
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outPts.reserve(pts.count * 3 + 1 + extra);
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outCmds.reserve(pts.count + 2);
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outCmds.push(PathCommand::MoveTo);
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outPts.push(*pt);
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for (++pt, ++out, ++in; pt < pts.end(); ++pt, ++out, ++in) {
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outCmds.push(PathCommand::CubicTo);
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outPts.push(*(pt - 1) + *(out - 1));
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outPts.push(*pt + *in);
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outPts.push(*pt);
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}
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if (closed) {
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outPts.push(pts.last() + outs.last());
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outPts.push(pts.first() + ins.first());
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outPts.push(pts.first());
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outCmds.push(PathCommand::CubicTo);
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outCmds.push(PathCommand::Close);
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}
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path.pts = outPts.data;
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path.cmds = outCmds.data;
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path.ptsCnt = outPts.count;
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path.cmdsCnt = outCmds.count;
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outPts.data = nullptr;
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outCmds.data = nullptr;
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return false;
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}
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bool LottieParser::getValue(ColorStop& color)
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{
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if (peekType() == kArrayType) {
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enterArray();
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if (!nextArrayValue()) return true;
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}
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if (!color.input) color.input = new Array<float>(static_cast<LottieGradient*>(context.parent)->colorStops.count * 6);
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else color.input->clear();
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do color.input->push(getFloat());
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while (nextArrayValue());
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return true;
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}
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bool LottieParser::getValue(Array<Point>& pts)
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{
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enterArray();
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while (nextArrayValue()) {
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enterArray();
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Point pt;
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getValue(pt);
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pts.push(pt);
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}
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return false;
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}
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bool LottieParser::getValue(int8_t& val)
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{
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if (peekType() == kArrayType) {
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enterArray();
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if (nextArrayValue()) val = getInt();
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//discard rest
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while (nextArrayValue()) getInt();
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} else {
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val = (int8_t) getFloat();
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}
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return false;
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}
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bool LottieParser::getValue(uint8_t& val)
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{
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if (peekType() == kArrayType) {
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enterArray();
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if (nextArrayValue()) val = (uint8_t)(getFloat() * 2.55f);
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//discard rest
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while (nextArrayValue()) getFloat();
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} else {
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val = (uint8_t)(getFloat() * 2.55f);
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}
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return false;
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}
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bool LottieParser::getValue(float& val)
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{
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if (peekType() == kArrayType) {
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enterArray();
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if (nextArrayValue()) val = getFloat();
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//discard rest
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while (nextArrayValue()) getFloat();
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} else {
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val = getFloat();
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}
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return false;
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}
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bool LottieParser::getValue(Point& pt)
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{
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if (peekType() == kNullType) return false;
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if (peekType() == kArrayType) {
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enterArray();
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if (!nextArrayValue()) return false;
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}
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pt.x = getFloat();
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pt.y = getFloat();
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while (nextArrayValue()) getFloat(); //drop
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return true;
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}
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bool LottieParser::getValue(RGB24& color)
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{
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if (peekType() == kArrayType) {
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enterArray();
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if (!nextArrayValue()) return false;
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}
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color.rgb[0] = REMAP255(getFloat());
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color.rgb[1] = REMAP255(getFloat());
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color.rgb[2] = REMAP255(getFloat());
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while (nextArrayValue()) getFloat(); //drop
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//TODO: color filter?
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return true;
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}
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void LottieParser::getInterpolatorPoint(Point& pt)
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{
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enterObject();
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while (auto key = nextObjectKey()) {
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if (KEY_AS("x")) getValue(pt.x);
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else if (KEY_AS("y")) getValue(pt.y);
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}
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}
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template<LottieProperty::Type type, typename T>
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void LottieParser::parseSlotProperty(T& prop)
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{
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while (auto key = nextObjectKey()) {
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if (KEY_AS("p")) parseProperty<type>(prop);
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else skip();
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}
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}
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template<typename T>
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bool LottieParser::parseTangent(const char *key, LottieVectorFrame<T>& value)
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{
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if (KEY_AS("ti") && getValue(value.inTangent)) ;
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else if (KEY_AS("to") && getValue(value.outTangent)) ;
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else return false;
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value.hasTangent = true;
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return true;
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}
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template<typename T>
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bool LottieParser::parseTangent(const char *key, LottieScalarFrame<T>& value)
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{
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return false;
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}
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LottieInterpolator* LottieParser::getInterpolator(const char* key, Point& in, Point& out)
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{
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char buf[20];
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if (!key) {
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snprintf(buf, sizeof(buf), "%.2f_%.2f_%.2f_%.2f", in.x, in.y, out.x, out.y);
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key = buf;
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}
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LottieInterpolator* interpolator = nullptr;
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//get a cached interpolator if it has any.
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for (auto i = comp->interpolators.begin(); i < comp->interpolators.end(); ++i) {
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if (!strncmp((*i)->key, key, sizeof(buf))) interpolator = *i;
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}
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//new interpolator
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if (!interpolator) {
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interpolator = static_cast<LottieInterpolator*>(malloc(sizeof(LottieInterpolator)));
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interpolator->set(key, in, out);
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comp->interpolators.push(interpolator);
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}
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return interpolator;
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}
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template<typename T>
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void LottieParser::parseKeyFrame(T& prop)
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{
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Point inTangent, outTangent;
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const char* interpolatorKey = nullptr;
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auto& frame = prop.newFrame();
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auto interpolator = false;
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enterObject();
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while (auto key = nextObjectKey()) {
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if (KEY_AS("i")) {
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interpolator = true;
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getInterpolatorPoint(inTangent);
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} else if (KEY_AS("o")) {
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getInterpolatorPoint(outTangent);
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} else if (KEY_AS("n")) {
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if (peekType() == kStringType) {
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interpolatorKey = getString();
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} else {
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enterArray();
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while (nextArrayValue()) {
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if (!interpolatorKey) interpolatorKey = getString();
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else skip();
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}
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}
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} else if (KEY_AS("t")) {
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frame.no = getFloat();
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} else if (KEY_AS("s")) {
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getValue(frame.value);
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} else if (KEY_AS("e")) {
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//current end frame and the next start frame is duplicated,
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//We propagate the end value to the next frame to avoid having duplicated values.
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auto& frame2 = prop.nextFrame();
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getValue(frame2.value);
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} else if (parseTangent(key, frame)) {
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continue;
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} else if (KEY_AS("h")) {
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frame.hold = getInt();
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} else skip();
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}
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if (interpolator) {
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frame.interpolator = getInterpolator(interpolatorKey, inTangent, outTangent);
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}
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}
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template<typename T>
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void LottieParser::parsePropertyInternal(T& prop)
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{
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//single value property
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if (peekType() == kNumberType) {
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getValue(prop.value);
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//multi value property
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} else {
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enterArray();
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while (nextArrayValue()) {
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if (peekType() == kObjectType) parseKeyFrame(prop); //keyframes value
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else if (getValue(prop.value)) break; //multi value property with no keyframes
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}
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prop.prepare();
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}
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}
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template<LottieProperty::Type type>
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void LottieParser::registerSlot(LottieObject* obj, const char* sid)
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{
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//append object if the slot already exists.
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for (auto slot = comp->slots.begin(); slot < comp->slots.end(); ++slot) {
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if (strcmp((*slot)->sid, sid)) continue;
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(*slot)->pairs.push({obj});
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return;
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}
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comp->slots.push(new LottieSlot(strdup(sid), obj, type));
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}
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template<LottieProperty::Type type, typename T>
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void LottieParser::parseProperty(T& prop, LottieObject* obj)
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{
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enterObject();
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while (auto key = nextObjectKey()) {
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if (KEY_AS("k")) parsePropertyInternal(prop);
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else if (obj && KEY_AS("sid")) registerSlot<type>(obj, getString());
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else if (KEY_AS("x")) prop.exp = _expression(getStringCopy(), comp, context.layer, context.parent, &prop);
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else if (KEY_AS("ix")) prop.ix = getInt();
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else skip();
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}
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prop.type = type;
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}
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bool LottieParser::parseCommon(LottieObject* obj, const char* key)
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{
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if (KEY_AS("nm")) {
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obj->id = djb2Encode(getString());
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return true;
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} else if (KEY_AS("hd")) {
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obj->hidden = getBool();
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return true;
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} else return false;
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}
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bool LottieParser::parseDirection(LottieShape* shape, const char* key)
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{
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if (KEY_AS("d")) {
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if (getInt() == 3) {
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shape->clockwise = false; //default is true
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}
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return true;
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}
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return false;
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}
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LottieRect* LottieParser::parseRect()
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{
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auto rect = new LottieRect;
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context.parent = rect;
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while (auto key = nextObjectKey()) {
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if (parseCommon(rect, key)) continue;
|
|
else if (KEY_AS("s")) parseProperty<LottieProperty::Type::Point>(rect->size);
|
|
else if (KEY_AS("p")) parseProperty<LottieProperty::Type::Position>(rect->position);
|
|
else if (KEY_AS("r")) parseProperty<LottieProperty::Type::Float>(rect->radius);
|
|
else if (parseDirection(rect, key)) continue;
|
|
else skip();
|
|
}
|
|
return rect;
|
|
}
|
|
|
|
|
|
LottieEllipse* LottieParser::parseEllipse()
|
|
{
|
|
auto ellipse = new LottieEllipse;
|
|
|
|
context.parent = ellipse;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(ellipse, key)) continue;
|
|
else if (KEY_AS("p")) parseProperty<LottieProperty::Type::Position>(ellipse->position);
|
|
else if (KEY_AS("s")) parseProperty<LottieProperty::Type::Point>(ellipse->size);
|
|
else if (parseDirection(ellipse, key)) continue;
|
|
else skip();
|
|
}
|
|
return ellipse;
|
|
}
|
|
|
|
|
|
LottieTransform* LottieParser::parseTransform(bool ddd)
|
|
{
|
|
auto transform = new LottieTransform;
|
|
|
|
context.parent = transform;
|
|
|
|
if (ddd) {
|
|
transform->rotationEx = new LottieTransform::RotationEx;
|
|
TVGLOG("LOTTIE", "3D transform(ddd) is not totally compatible.");
|
|
}
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(transform, key)) continue;
|
|
else if (KEY_AS("p"))
|
|
{
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("k")) parsePropertyInternal(transform->position);
|
|
else if (KEY_AS("s") && getBool()) transform->coords = new LottieTransform::SeparateCoord;
|
|
//check separateCoord to figure out whether "x(expression)" / "x(coord)"
|
|
else if (transform->coords && KEY_AS("x")) parseProperty<LottieProperty::Type::Float>(transform->coords->x);
|
|
else if (transform->coords && KEY_AS("y")) parseProperty<LottieProperty::Type::Float>(transform->coords->y);
|
|
else if (KEY_AS("x")) transform->position.exp = _expression(getStringCopy(), comp, context.layer, context.parent, &transform->position);
|
|
else skip();
|
|
}
|
|
transform->position.type = LottieProperty::Type::Position;
|
|
}
|
|
else if (KEY_AS("a")) parseProperty<LottieProperty::Type::Point>(transform->anchor);
|
|
else if (KEY_AS("s")) parseProperty<LottieProperty::Type::Point>(transform->scale);
|
|
else if (KEY_AS("r")) parseProperty<LottieProperty::Type::Float>(transform->rotation);
|
|
else if (KEY_AS("o")) parseProperty<LottieProperty::Type::Opacity>(transform->opacity);
|
|
else if (transform->rotationEx && KEY_AS("rx")) parseProperty<LottieProperty::Type::Float>(transform->rotationEx->x);
|
|
else if (transform->rotationEx && KEY_AS("ry")) parseProperty<LottieProperty::Type::Float>(transform->rotationEx->y);
|
|
else if (transform->rotationEx && KEY_AS("rz")) parseProperty<LottieProperty::Type::Float>(transform->rotation);
|
|
else if (KEY_AS("sk")) parseProperty<LottieProperty::Type::Float>(transform->skewAngle);
|
|
else if (KEY_AS("sa")) parseProperty<LottieProperty::Type::Float>(transform->skewAxis);
|
|
else skip();
|
|
}
|
|
return transform;
|
|
}
|
|
|
|
|
|
LottieSolidFill* LottieParser::parseSolidFill()
|
|
{
|
|
auto fill = new LottieSolidFill;
|
|
|
|
context.parent = fill;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(fill, key)) continue;
|
|
else if (KEY_AS("c")) parseProperty<LottieProperty::Type::Color>(fill->color, fill);
|
|
else if (KEY_AS("o")) parseProperty<LottieProperty::Type::Opacity>(fill->opacity, fill);
|
|
else if (KEY_AS("fillEnabled")) fill->hidden |= !getBool();
|
|
else if (KEY_AS("r")) fill->rule = getFillRule();
|
|
else skip();
|
|
}
|
|
return fill;
|
|
}
|
|
|
|
|
|
void LottieParser::parseStrokeDash(LottieStroke* stroke)
|
|
{
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
enterObject();
|
|
int idx = 0;
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("n")) {
|
|
auto style = getString();
|
|
if (!strcmp("o", style)) idx = 0; //offset
|
|
else if (!strcmp("d", style)) idx = 1; //dash
|
|
else if (!strcmp("g", style)) idx = 2; //gap
|
|
} else if (KEY_AS("v")) {
|
|
parseProperty<LottieProperty::Type::Float>(stroke->dash(idx));
|
|
} else skip();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
LottieSolidStroke* LottieParser::parseSolidStroke()
|
|
{
|
|
auto stroke = new LottieSolidStroke;
|
|
|
|
context.parent = stroke;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(stroke, key)) continue;
|
|
else if (KEY_AS("c")) parseProperty<LottieProperty::Type::Color>(stroke->color, stroke);
|
|
else if (KEY_AS("o")) parseProperty<LottieProperty::Type::Opacity>(stroke->opacity, stroke);
|
|
else if (KEY_AS("w")) parseProperty<LottieProperty::Type::Float>(stroke->width, stroke);
|
|
else if (KEY_AS("lc")) stroke->cap = getStrokeCap();
|
|
else if (KEY_AS("lj")) stroke->join = getStrokeJoin();
|
|
else if (KEY_AS("ml")) stroke->miterLimit = getFloat();
|
|
else if (KEY_AS("fillEnabled")) stroke->hidden |= !getBool();
|
|
else if (KEY_AS("d")) parseStrokeDash(stroke);
|
|
else skip();
|
|
}
|
|
return stroke;
|
|
}
|
|
|
|
|
|
void LottieParser::getPathSet(LottiePathSet& path)
|
|
{
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("k")) {
|
|
if (peekType() == kArrayType) {
|
|
enterArray();
|
|
while (nextArrayValue()) parseKeyFrame(path);
|
|
} else {
|
|
getValue(path.value);
|
|
}
|
|
} else if (KEY_AS("x")) {
|
|
path.exp = _expression(getStringCopy(), comp, context.layer, context.parent, &path);
|
|
} else skip();
|
|
}
|
|
path.type = LottieProperty::Type::PathSet;
|
|
}
|
|
|
|
|
|
LottiePath* LottieParser::parsePath()
|
|
{
|
|
auto path = new LottiePath;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(path, key)) continue;
|
|
else if (KEY_AS("ks")) getPathSet(path->pathset);
|
|
else if (parseDirection(path, key)) continue;
|
|
else skip();
|
|
}
|
|
return path;
|
|
}
|
|
|
|
|
|
LottiePolyStar* LottieParser::parsePolyStar()
|
|
{
|
|
auto star = new LottiePolyStar;
|
|
|
|
context.parent = star;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(star, key)) continue;
|
|
else if (KEY_AS("p")) parseProperty<LottieProperty::Type::Position>(star->position);
|
|
else if (KEY_AS("pt")) parseProperty<LottieProperty::Type::Float>(star->ptsCnt);
|
|
else if (KEY_AS("ir")) parseProperty<LottieProperty::Type::Float>(star->innerRadius);
|
|
else if (KEY_AS("is")) parseProperty<LottieProperty::Type::Float>(star->innerRoundness);
|
|
else if (KEY_AS("or")) parseProperty<LottieProperty::Type::Float>(star->outerRadius);
|
|
else if (KEY_AS("os")) parseProperty<LottieProperty::Type::Float>(star->outerRoundness);
|
|
else if (KEY_AS("r")) parseProperty<LottieProperty::Type::Float>(star->rotation);
|
|
else if (KEY_AS("sy")) star->type = (LottiePolyStar::Type) getInt();
|
|
else if (parseDirection(star, key)) continue;
|
|
else skip();
|
|
}
|
|
return star;
|
|
}
|
|
|
|
|
|
LottieRoundedCorner* LottieParser::parseRoundedCorner()
|
|
{
|
|
auto corner = new LottieRoundedCorner;
|
|
|
|
context.parent = corner;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(corner, key)) continue;
|
|
else if (KEY_AS("r")) parseProperty<LottieProperty::Type::Float>(corner->radius);
|
|
else skip();
|
|
}
|
|
return corner;
|
|
}
|
|
|
|
|
|
void LottieParser::parseColorStop(LottieGradient* gradient)
|
|
{
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("p")) gradient->colorStops.count = getInt();
|
|
else if (KEY_AS("k")) parseProperty<LottieProperty::Type::ColorStop>(gradient->colorStops, gradient);
|
|
else if (KEY_AS("sid")) registerSlot<LottieProperty::Type::ColorStop>(gradient, getString());
|
|
else skip();
|
|
}
|
|
}
|
|
|
|
|
|
void LottieParser::parseGradient(LottieGradient* gradient, const char* key)
|
|
{
|
|
if (KEY_AS("t")) gradient->id = getInt();
|
|
else if (KEY_AS("o")) parseProperty<LottieProperty::Type::Opacity>(gradient->opacity, gradient);
|
|
else if (KEY_AS("g")) parseColorStop(gradient);
|
|
else if (KEY_AS("s")) parseProperty<LottieProperty::Type::Point>(gradient->start, gradient);
|
|
else if (KEY_AS("e")) parseProperty<LottieProperty::Type::Point>(gradient->end, gradient);
|
|
else if (KEY_AS("h")) parseProperty<LottieProperty::Type::Float>(gradient->height, gradient);
|
|
else if (KEY_AS("a")) parseProperty<LottieProperty::Type::Float>(gradient->angle, gradient);
|
|
else skip();
|
|
}
|
|
|
|
|
|
LottieGradientFill* LottieParser::parseGradientFill()
|
|
{
|
|
auto fill = new LottieGradientFill;
|
|
|
|
context.parent = fill;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(fill, key)) continue;
|
|
else if (KEY_AS("r")) fill->rule = getFillRule();
|
|
else parseGradient(fill, key);
|
|
}
|
|
|
|
fill->prepare();
|
|
|
|
return fill;
|
|
}
|
|
|
|
|
|
LottieGradientStroke* LottieParser::parseGradientStroke()
|
|
{
|
|
auto stroke = new LottieGradientStroke;
|
|
|
|
context.parent = stroke;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(stroke, key)) continue;
|
|
else if (KEY_AS("lc")) stroke->cap = getStrokeCap();
|
|
else if (KEY_AS("lj")) stroke->join = getStrokeJoin();
|
|
else if (KEY_AS("ml")) stroke->miterLimit = getFloat();
|
|
else if (KEY_AS("w")) parseProperty<LottieProperty::Type::Float>(stroke->width);
|
|
else if (KEY_AS("d")) parseStrokeDash(stroke);
|
|
else parseGradient(stroke, key);
|
|
}
|
|
stroke->prepare();
|
|
|
|
return stroke;
|
|
}
|
|
|
|
|
|
LottieTrimpath* LottieParser::parseTrimpath()
|
|
{
|
|
auto trim = new LottieTrimpath;
|
|
|
|
context.parent = trim;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(trim, key)) continue;
|
|
else if (KEY_AS("s")) parseProperty<LottieProperty::Type::Float>(trim->start);
|
|
else if (KEY_AS("e")) parseProperty<LottieProperty::Type::Float>(trim->end);
|
|
else if (KEY_AS("o")) parseProperty<LottieProperty::Type::Float>(trim->offset);
|
|
else if (KEY_AS("m")) trim->type = static_cast<LottieTrimpath::Type>(getInt());
|
|
else skip();
|
|
}
|
|
return trim;
|
|
}
|
|
|
|
|
|
LottieRepeater* LottieParser::parseRepeater()
|
|
{
|
|
auto repeater = new LottieRepeater;
|
|
|
|
context.parent = repeater;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(repeater, key)) continue;
|
|
else if (KEY_AS("c")) parseProperty<LottieProperty::Type::Float>(repeater->copies);
|
|
else if (KEY_AS("o")) parseProperty<LottieProperty::Type::Float>(repeater->offset);
|
|
else if (KEY_AS("m")) repeater->inorder = getInt() == 2;
|
|
else if (KEY_AS("tr"))
|
|
{
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("a")) parseProperty<LottieProperty::Type::Point>(repeater->anchor);
|
|
else if (KEY_AS("p")) parseProperty<LottieProperty::Type::Position>(repeater->position);
|
|
else if (KEY_AS("r")) parseProperty<LottieProperty::Type::Float>(repeater->rotation);
|
|
else if (KEY_AS("s")) parseProperty<LottieProperty::Type::Point>(repeater->scale);
|
|
else if (KEY_AS("so")) parseProperty<LottieProperty::Type::Opacity>(repeater->startOpacity);
|
|
else if (KEY_AS("eo")) parseProperty<LottieProperty::Type::Opacity>(repeater->endOpacity);
|
|
else skip();
|
|
}
|
|
}
|
|
else skip();
|
|
}
|
|
return repeater;
|
|
}
|
|
|
|
|
|
LottieOffsetPath* LottieParser::parseOffsetPath()
|
|
{
|
|
auto offsetPath = new LottieOffsetPath;
|
|
|
|
context.parent = offsetPath;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(offsetPath, key)) continue;
|
|
else if (KEY_AS("a")) parseProperty<LottieProperty::Type::Float>(offsetPath->offset);
|
|
else if (KEY_AS("lj")) offsetPath->join = getStrokeJoin();
|
|
else if (KEY_AS("ml")) parseProperty<LottieProperty::Type::Float>(offsetPath->miterLimit);
|
|
else skip();
|
|
}
|
|
return offsetPath;
|
|
}
|
|
|
|
|
|
LottieObject* LottieParser::parseObject()
|
|
{
|
|
auto type = getString();
|
|
if (!type) return nullptr;
|
|
|
|
if (!strcmp(type, "gr")) return parseGroup();
|
|
else if (!strcmp(type, "rc")) return parseRect();
|
|
else if (!strcmp(type, "el")) return parseEllipse();
|
|
else if (!strcmp(type, "tr")) return parseTransform();
|
|
else if (!strcmp(type, "fl")) return parseSolidFill();
|
|
else if (!strcmp(type, "st")) return parseSolidStroke();
|
|
else if (!strcmp(type, "sh")) return parsePath();
|
|
else if (!strcmp(type, "sr")) return parsePolyStar();
|
|
else if (!strcmp(type, "rd")) return parseRoundedCorner();
|
|
else if (!strcmp(type, "gf")) return parseGradientFill();
|
|
else if (!strcmp(type, "gs")) return parseGradientStroke();
|
|
else if (!strcmp(type, "tm")) return parseTrimpath();
|
|
else if (!strcmp(type, "rp")) return parseRepeater();
|
|
else if (!strcmp(type, "mm")) TVGLOG("LOTTIE", "MergePath(mm) is not supported yet");
|
|
else if (!strcmp(type, "pb")) TVGLOG("LOTTIE", "Puker/Bloat(pb) is not supported yet");
|
|
else if (!strcmp(type, "tw")) TVGLOG("LOTTIE", "Twist(tw) is not supported yet");
|
|
else if (!strcmp(type, "op")) return parseOffsetPath();
|
|
else if (!strcmp(type, "zz")) TVGLOG("LOTTIE", "ZigZag(zz) is not supported yet");
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
void LottieParser::parseObject(Array<LottieObject*>& parent)
|
|
{
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("ty")) {
|
|
if (auto child = parseObject()) {
|
|
if (child->hidden) delete(child);
|
|
else parent.push(child);
|
|
}
|
|
} else skip();
|
|
}
|
|
}
|
|
|
|
|
|
void LottieParser::parseImage(LottieImage* image, const char* data, const char* subPath, bool embedded, float width, float height)
|
|
{
|
|
//embedded image resource. should start with "data:"
|
|
//header look like "data:image/png;base64," so need to skip till ','.
|
|
if (embedded && !strncmp(data, "data:", 5)) {
|
|
//figure out the mimetype
|
|
auto mimeType = data + 11;
|
|
auto needle = strstr(mimeType, ";");
|
|
image->data.mimeType = strDuplicate(mimeType, needle - mimeType);
|
|
//b64 data
|
|
auto b64Data = strstr(data, ",") + 1;
|
|
size_t length = strlen(data) - (b64Data - data);
|
|
image->data.size = b64Decode(b64Data, length, &image->data.b64Data);
|
|
//external image resource
|
|
} else {
|
|
auto len = strlen(dirName) + strlen(subPath) + strlen(data) + 2;
|
|
image->data.path = static_cast<char*>(malloc(len));
|
|
snprintf(image->data.path, len, "%s/%s%s", dirName, subPath, data);
|
|
}
|
|
|
|
image->data.width = width;
|
|
image->data.height = height;
|
|
image->prepare();
|
|
}
|
|
|
|
|
|
LottieObject* LottieParser::parseAsset()
|
|
{
|
|
enterObject();
|
|
|
|
LottieObject* obj = nullptr;
|
|
unsigned long id = 0;
|
|
|
|
//Used for Image Asset
|
|
const char* sid = nullptr;
|
|
const char* data = nullptr;
|
|
const char* subPath = nullptr;
|
|
float width = 0.0f;
|
|
float height = 0.0f;
|
|
auto embedded = false;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("id"))
|
|
{
|
|
if (peekType() == kStringType) {
|
|
id = djb2Encode(getString());
|
|
} else {
|
|
id = _int2str(getInt());
|
|
}
|
|
}
|
|
else if (KEY_AS("layers")) obj = parseLayers(comp->root);
|
|
else if (KEY_AS("u")) subPath = getString();
|
|
else if (KEY_AS("p")) data = getString();
|
|
else if (KEY_AS("w")) width = getFloat();
|
|
else if (KEY_AS("h")) height = getFloat();
|
|
else if (KEY_AS("e")) embedded = getInt();
|
|
else if (KEY_AS("sid")) sid = getString();
|
|
else skip();
|
|
}
|
|
if (data) {
|
|
obj = new LottieImage;
|
|
parseImage(static_cast<LottieImage*>(obj), data, subPath, embedded, width, height);
|
|
if (sid) registerSlot<LottieProperty::Type::Image>(obj, sid);
|
|
}
|
|
if (obj) obj->id = id;
|
|
return obj;
|
|
}
|
|
|
|
|
|
LottieFont* LottieParser::parseFont()
|
|
{
|
|
enterObject();
|
|
|
|
auto font = new LottieFont;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("fName")) font->name = getStringCopy();
|
|
else if (KEY_AS("fFamily")) font->family = getStringCopy();
|
|
else if (KEY_AS("fStyle")) font->style = getStringCopy();
|
|
else if (KEY_AS("ascent")) font->ascent = getFloat();
|
|
else if (KEY_AS("origin")) font->origin = (LottieFont::Origin) getInt();
|
|
else skip();
|
|
}
|
|
return font;
|
|
}
|
|
|
|
|
|
void LottieParser::parseAssets()
|
|
{
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
auto asset = parseAsset();
|
|
if (asset) comp->assets.push(asset);
|
|
else TVGERR("LOTTIE", "Invalid Asset!");
|
|
}
|
|
}
|
|
|
|
LottieMarker* LottieParser::parseMarker()
|
|
{
|
|
enterObject();
|
|
|
|
auto marker = new LottieMarker;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("cm")) marker->name = getStringCopy();
|
|
else if (KEY_AS("tm")) marker->time = getFloat();
|
|
else if (KEY_AS("dr")) marker->duration = getFloat();
|
|
else skip();
|
|
}
|
|
|
|
return marker;
|
|
}
|
|
|
|
void LottieParser::parseMarkers()
|
|
{
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
comp->markers.push(parseMarker());
|
|
}
|
|
}
|
|
|
|
void LottieParser::parseChars(Array<LottieGlyph*>& glyphs)
|
|
{
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
enterObject();
|
|
//a new glyph
|
|
auto glyph = new LottieGlyph;
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("ch")) glyph->code = getStringCopy();
|
|
else if (KEY_AS("size")) glyph->size = static_cast<uint16_t>(getFloat());
|
|
else if (KEY_AS("style")) glyph->style = getStringCopy();
|
|
else if (KEY_AS("w")) glyph->width = getFloat();
|
|
else if (KEY_AS("fFamily")) glyph->family = getStringCopy();
|
|
else if (KEY_AS("data"))
|
|
{ //glyph shapes
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("shapes")) parseShapes(glyph->children);
|
|
}
|
|
} else skip();
|
|
}
|
|
glyph->prepare();
|
|
glyphs.push(glyph);
|
|
}
|
|
}
|
|
|
|
void LottieParser::parseFonts()
|
|
{
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("list")) {
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
comp->fonts.push(parseFont());
|
|
}
|
|
} else skip();
|
|
}
|
|
}
|
|
|
|
|
|
LottieObject* LottieParser::parseGroup()
|
|
{
|
|
auto group = new LottieGroup;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (parseCommon(group, key)) continue;
|
|
else if (KEY_AS("it")) {
|
|
enterArray();
|
|
while (nextArrayValue()) parseObject(group->children);
|
|
} else skip();
|
|
}
|
|
if (group->children.empty()) {
|
|
delete(group);
|
|
return nullptr;
|
|
}
|
|
group->prepare();
|
|
|
|
return group;
|
|
}
|
|
|
|
|
|
void LottieParser::parseTimeRemap(LottieLayer* layer)
|
|
{
|
|
parseProperty<LottieProperty::Type::Float>(layer->timeRemap);
|
|
}
|
|
|
|
|
|
void LottieParser::parseShapes(Array<LottieObject*>& parent)
|
|
{
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("it")) {
|
|
enterArray();
|
|
while (nextArrayValue()) parseObject(parent);
|
|
} else if (KEY_AS("ty")) {
|
|
if (auto child = parseObject()) {
|
|
if (child->hidden) delete(child);
|
|
else parent.push(child);
|
|
}
|
|
} else skip();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void LottieParser::parseTextAlignmentOption(LottieText* text)
|
|
{
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("g")) text->alignOption.grouping = (LottieText::AlignOption::Group) getInt();
|
|
else if (KEY_AS("a")) parseProperty<LottieProperty::Type::Point>(text->alignOption.anchor);
|
|
else skip();
|
|
}
|
|
}
|
|
|
|
|
|
void LottieParser::parseTextRange(LottieText* text)
|
|
{
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
enterObject();
|
|
|
|
auto selector = new LottieTextRange;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("s")) { // text range selector
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("t")) selector->expressible = (bool) getInt();
|
|
else if (KEY_AS("xe")) {
|
|
parseProperty<LottieProperty::Type::Float>(selector->maxEase);
|
|
selector->interpolator = static_cast<LottieInterpolator*>(malloc(sizeof(LottieInterpolator)));
|
|
}
|
|
else if (KEY_AS("ne")) parseProperty<LottieProperty::Type::Float>(selector->minEase);
|
|
else if (KEY_AS("a")) parseProperty<LottieProperty::Type::Float>(selector->maxAmount);
|
|
else if (KEY_AS("b")) selector->based = (LottieTextRange::Based) getInt();
|
|
else if (KEY_AS("rn")) selector->random = getInt() ? rand() : 0;
|
|
else if (KEY_AS("sh")) selector->shape = (LottieTextRange::Shape) getInt();
|
|
else if (KEY_AS("o")) parseProperty<LottieProperty::Type::Float>(selector->offset);
|
|
else if (KEY_AS("r")) selector->rangeUnit = (LottieTextRange::Unit) getInt();
|
|
else if (KEY_AS("sm")) parseProperty<LottieProperty::Type::Float>(selector->smoothness);
|
|
else if (KEY_AS("s")) parseProperty<LottieProperty::Type::Float>(selector->start);
|
|
else if (KEY_AS("e")) parseProperty<LottieProperty::Type::Float>(selector->end);
|
|
else skip();
|
|
}
|
|
} else if (KEY_AS("a")) { // text style
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("t")) parseProperty<LottieProperty::Type::Float>(selector->style.letterSpacing);
|
|
else if (KEY_AS("ls")) parseProperty<LottieProperty::Type::Color>(selector->style.lineSpacing);
|
|
else if (KEY_AS("fc")) parseProperty<LottieProperty::Type::Color>(selector->style.fillColor);
|
|
else if (KEY_AS("fo")) parseProperty<LottieProperty::Type::Color>(selector->style.fillOpacity);
|
|
else if (KEY_AS("sw")) parseProperty<LottieProperty::Type::Float>(selector->style.strokeWidth);
|
|
else if (KEY_AS("sc")) parseProperty<LottieProperty::Type::Color>(selector->style.strokeColor);
|
|
else if (KEY_AS("so")) parseProperty<LottieProperty::Type::Opacity>(selector->style.strokeOpacity);
|
|
else if (KEY_AS("o")) parseProperty<LottieProperty::Type::Opacity>(selector->style.opacity);
|
|
else if (KEY_AS("p")) parseProperty<LottieProperty::Type::Position>(selector->style.position);
|
|
else if (KEY_AS("s")) parseProperty<LottieProperty::Type::Position>(selector->style.scale);
|
|
else if (KEY_AS("r")) parseProperty<LottieProperty::Type::Float>(selector->style.rotation);
|
|
else skip();
|
|
}
|
|
} else skip();
|
|
}
|
|
|
|
text->ranges.push(selector);
|
|
}
|
|
}
|
|
|
|
|
|
void LottieParser::parseText(Array<LottieObject*>& parent)
|
|
{
|
|
enterObject();
|
|
|
|
auto text = new LottieText;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("d")) parseProperty<LottieProperty::Type::TextDoc>(text->doc, text);
|
|
else if (KEY_AS("a")) parseTextRange(text);
|
|
else if (KEY_AS("m")) parseTextAlignmentOption(text);
|
|
else if (KEY_AS("p"))
|
|
{
|
|
TVGLOG("LOTTIE", "Text Follow Path (p) is not supported");
|
|
skip();
|
|
}
|
|
else skip();
|
|
}
|
|
parent.push(text);
|
|
}
|
|
|
|
|
|
void LottieParser::getLayerSize(float& val)
|
|
{
|
|
if (val == 0.0f) {
|
|
val = getFloat();
|
|
} else {
|
|
//layer might have both w(width) & sw(solid color width)
|
|
//override one if the a new size is smaller.
|
|
auto w = getFloat();
|
|
if (w < val) val = w;
|
|
}
|
|
}
|
|
|
|
LottieMask* LottieParser::parseMask()
|
|
{
|
|
auto mask = new LottieMask;
|
|
auto valid = true; //skip if the mask mode is none.
|
|
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("inv")) mask->inverse = getBool();
|
|
else if (KEY_AS("mode"))
|
|
{
|
|
mask->method = getMaskMethod(mask->inverse);
|
|
if (mask->method == MaskMethod::None) valid = false;
|
|
}
|
|
else if (valid && KEY_AS("pt")) getPathSet(mask->pathset);
|
|
else if (valid && KEY_AS("o")) parseProperty<LottieProperty::Type::Opacity>(mask->opacity);
|
|
else if (valid && KEY_AS("x")) parseProperty<LottieProperty::Type::Float>(mask->expand);
|
|
else skip();
|
|
}
|
|
|
|
if (!valid) {
|
|
delete(mask);
|
|
return nullptr;
|
|
}
|
|
|
|
return mask;
|
|
}
|
|
|
|
|
|
void LottieParser::parseMasks(LottieLayer* layer)
|
|
{
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
if (auto mask = parseMask()) {
|
|
layer->masks.push(mask);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void LottieParser::parseGaussianBlur(LottieGaussianBlur* effect)
|
|
{
|
|
int idx = 0; //blurness -> direction -> wrap
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("v")) {
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("k")) {
|
|
if (idx == 0) parsePropertyInternal(effect->blurness);
|
|
else if (idx == 1) parsePropertyInternal(effect->direction);
|
|
else if (idx == 2) parsePropertyInternal(effect->wrap);
|
|
else skip();
|
|
++idx;
|
|
} else skip();
|
|
}
|
|
} else skip();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void LottieParser::parseDropShadow(LottieDropShadow* effect)
|
|
{
|
|
int idx = 0; //color -> opacity -> angle -> distance -> blur
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("v")) {
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("k")) {
|
|
if (idx == 0) parsePropertyInternal(effect->color);
|
|
else if (idx == 1) parsePropertyInternal(effect->opacity);
|
|
else if (idx == 2) parsePropertyInternal(effect->angle);
|
|
else if (idx == 3) parsePropertyInternal(effect->distance);
|
|
else if (idx == 4) parsePropertyInternal(effect->blurness);
|
|
else skip();
|
|
++idx;
|
|
} else skip();
|
|
}
|
|
} else skip();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void LottieParser::parseEffect(LottieEffect* effect)
|
|
{
|
|
switch (effect->type) {
|
|
case LottieEffect::GaussianBlur: {
|
|
parseGaussianBlur(static_cast<LottieGaussianBlur*>(effect));
|
|
break;
|
|
}
|
|
case LottieEffect::DropShadow: {
|
|
parseDropShadow(static_cast<LottieDropShadow*>(effect));
|
|
break;
|
|
}
|
|
default: break;
|
|
}
|
|
}
|
|
|
|
|
|
void LottieParser::parseEffects(LottieLayer* layer)
|
|
{
|
|
auto invalid = true;
|
|
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
LottieEffect* effect = nullptr;
|
|
enterObject();
|
|
while (auto key = nextObjectKey()) {
|
|
//type must be priortized.
|
|
if (KEY_AS("ty"))
|
|
{
|
|
effect = getEffect(getInt());
|
|
if (!effect) break;
|
|
else invalid = false;
|
|
}
|
|
else if (effect && KEY_AS("en")) effect->enable = getInt();
|
|
else if (effect && KEY_AS("ef")) parseEffect(effect);
|
|
else skip();
|
|
}
|
|
//TODO: remove when all effects were guaranteed.
|
|
if (invalid) {
|
|
TVGLOG("LOTTIE", "Not supported Layer Effect = %d", effect ? (int)effect->type : -1);
|
|
while (nextObjectKey()) skip();
|
|
} else layer->effects.push(effect);
|
|
}
|
|
}
|
|
|
|
|
|
LottieLayer* LottieParser::parseLayer(LottieLayer* precomp)
|
|
{
|
|
auto layer = new LottieLayer;
|
|
|
|
layer->comp = precomp;
|
|
context.layer = layer;
|
|
|
|
auto ddd = false;
|
|
RGB24 color;
|
|
|
|
enterObject();
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("nm"))
|
|
{
|
|
layer->name = getStringCopy();
|
|
layer->id = djb2Encode(layer->name);
|
|
}
|
|
else if (KEY_AS("ddd")) ddd = getInt(); //3d layer
|
|
else if (KEY_AS("ind")) layer->idx = getInt();
|
|
else if (KEY_AS("ty")) layer->type = (LottieLayer::Type) getInt();
|
|
else if (KEY_AS("sr")) layer->timeStretch = getFloat();
|
|
else if (KEY_AS("ks"))
|
|
{
|
|
enterObject();
|
|
layer->transform = parseTransform(ddd);
|
|
}
|
|
else if (KEY_AS("ao")) layer->autoOrient = getInt();
|
|
else if (KEY_AS("shapes")) parseShapes(layer->children);
|
|
else if (KEY_AS("ip")) layer->inFrame = getFloat();
|
|
else if (KEY_AS("op")) layer->outFrame = getFloat();
|
|
else if (KEY_AS("st")) layer->startFrame = getFloat();
|
|
else if (KEY_AS("bm")) layer->blendMethod = (BlendMethod) getInt();
|
|
else if (KEY_AS("parent")) layer->pidx = getInt();
|
|
else if (KEY_AS("tm")) parseTimeRemap(layer);
|
|
else if (KEY_AS("w") || KEY_AS("sw")) getLayerSize(layer->w);
|
|
else if (KEY_AS("h") || KEY_AS("sh")) getLayerSize(layer->h);
|
|
else if (KEY_AS("sc")) color = getColor(getString());
|
|
else if (KEY_AS("tt")) layer->matteType = getMatteType();
|
|
else if (KEY_AS("tp")) layer->mid = getInt();
|
|
else if (KEY_AS("masksProperties")) parseMasks(layer);
|
|
else if (KEY_AS("hd")) layer->hidden = getBool();
|
|
else if (KEY_AS("refId")) layer->rid = djb2Encode(getString());
|
|
else if (KEY_AS("td")) layer->matteSrc = getInt(); //used for matte layer
|
|
else if (KEY_AS("t")) parseText(layer->children);
|
|
else if (KEY_AS("ef")) parseEffects(layer);
|
|
else skip();
|
|
}
|
|
|
|
layer->prepare(&color);
|
|
|
|
return layer;
|
|
}
|
|
|
|
|
|
LottieLayer* LottieParser::parseLayers(LottieLayer* root)
|
|
{
|
|
auto precomp = new LottieLayer;
|
|
|
|
precomp->type = LottieLayer::Precomp;
|
|
precomp->comp = root;
|
|
|
|
enterArray();
|
|
while (nextArrayValue()) {
|
|
precomp->children.push(parseLayer(precomp));
|
|
}
|
|
|
|
precomp->prepare();
|
|
return precomp;
|
|
}
|
|
|
|
|
|
void LottieParser::postProcess(Array<LottieGlyph*>& glyphs)
|
|
{
|
|
//aggregate font characters
|
|
for (uint32_t g = 0; g < glyphs.count; ++g) {
|
|
auto glyph = glyphs[g];
|
|
for (uint32_t i = 0; i < comp->fonts.count; ++i) {
|
|
auto& font = comp->fonts[i];
|
|
if (!strcmp(font->family, glyph->family) && !strcmp(font->style, glyph->style)) {
|
|
font->chars.push(glyph);
|
|
free(glyph->family);
|
|
free(glyph->style);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/************************************************************************/
|
|
/* External Class Implementation */
|
|
/************************************************************************/
|
|
|
|
const char* LottieParser::sid(bool first)
|
|
{
|
|
if (first) {
|
|
//verify json
|
|
if (!parseNext()) return nullptr;
|
|
enterObject();
|
|
}
|
|
return nextObjectKey();
|
|
}
|
|
|
|
|
|
bool LottieParser::apply(LottieSlot* slot, bool byDefault)
|
|
{
|
|
enterObject();
|
|
|
|
//OPTIMIZE: we can create the property directly, without object
|
|
LottieObject* obj = nullptr; //slot object
|
|
|
|
switch (slot->type) {
|
|
case LottieProperty::Type::Opacity: {
|
|
obj = new LottieSolid;
|
|
context.parent = obj;
|
|
parseSlotProperty<LottieProperty::Type::Opacity>(static_cast<LottieSolid*>(obj)->opacity);
|
|
break;
|
|
}
|
|
case LottieProperty::Type::Color: {
|
|
obj = new LottieSolid;
|
|
context.parent = obj;
|
|
parseSlotProperty<LottieProperty::Type::Color>(static_cast<LottieSolid*>(obj)->color);
|
|
break;
|
|
}
|
|
case LottieProperty::Type::ColorStop: {
|
|
obj = new LottieGradient;
|
|
context.parent = obj;
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("p")) parseColorStop(static_cast<LottieGradient*>(obj));
|
|
else skip();
|
|
}
|
|
break;
|
|
}
|
|
case LottieProperty::Type::TextDoc: {
|
|
obj = new LottieText;
|
|
context.parent = obj;
|
|
parseSlotProperty<LottieProperty::Type::TextDoc>(static_cast<LottieText*>(obj)->doc);
|
|
break;
|
|
}
|
|
case LottieProperty::Type::Image: {
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("p")) obj = parseAsset();
|
|
else skip();
|
|
}
|
|
context.parent = obj;
|
|
break;
|
|
}
|
|
default: break;
|
|
}
|
|
|
|
if (!obj || Invalid()) {
|
|
delete(obj);
|
|
return false;
|
|
}
|
|
|
|
slot->assign(obj, byDefault);
|
|
|
|
delete(obj);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void LottieParser::captureSlots(const char* key)
|
|
{
|
|
free(slots);
|
|
|
|
// TODO: Replace with immediate parsing, once the slot spec is confirmed by the LAC
|
|
|
|
auto begin = getPos();
|
|
auto end = getPos();
|
|
auto depth = 1;
|
|
auto invalid = true;
|
|
|
|
//get slots string
|
|
while (++end) {
|
|
if (*end == '}') {
|
|
--depth;
|
|
if (depth == 0) {
|
|
invalid = false;
|
|
break;
|
|
}
|
|
} else if (*end == '{') {
|
|
++depth;
|
|
}
|
|
}
|
|
|
|
if (invalid) {
|
|
TVGERR("LOTTIE", "Invalid Slots!");
|
|
skip();
|
|
return;
|
|
}
|
|
|
|
//composite '{' + slots + '}'
|
|
auto len = (end - begin + 2);
|
|
slots = (char*)malloc(sizeof(char) * len + 1);
|
|
slots[0] = '{';
|
|
memcpy(slots + 1, begin, len);
|
|
slots[len] = '\0';
|
|
|
|
skip();
|
|
}
|
|
|
|
|
|
bool LottieParser::parse()
|
|
{
|
|
//verify json.
|
|
if (!parseNext()) return false;
|
|
|
|
enterObject();
|
|
|
|
if (comp) delete(comp);
|
|
comp = new LottieComposition;
|
|
|
|
Array<LottieGlyph*> glyphs;
|
|
|
|
auto startFrame = 0.0f;
|
|
auto endFrame = 0.0f;
|
|
|
|
while (auto key = nextObjectKey()) {
|
|
if (KEY_AS("v")) comp->version = getStringCopy();
|
|
else if (KEY_AS("fr")) comp->frameRate = getFloat();
|
|
else if (KEY_AS("ip")) startFrame = getFloat();
|
|
else if (KEY_AS("op")) endFrame = getFloat();
|
|
else if (KEY_AS("w")) comp->w = getFloat();
|
|
else if (KEY_AS("h")) comp->h = getFloat();
|
|
else if (KEY_AS("nm")) comp->name = getStringCopy();
|
|
else if (KEY_AS("assets")) parseAssets();
|
|
else if (KEY_AS("layers")) comp->root = parseLayers(comp->root);
|
|
else if (KEY_AS("fonts")) parseFonts();
|
|
else if (KEY_AS("chars")) parseChars(glyphs);
|
|
else if (KEY_AS("markers")) parseMarkers();
|
|
else if (KEY_AS("slots")) captureSlots(key);
|
|
else skip();
|
|
}
|
|
|
|
if (Invalid() || !comp->root) {
|
|
delete(comp);
|
|
return false;
|
|
}
|
|
|
|
comp->root->inFrame = startFrame;
|
|
comp->root->outFrame = endFrame;
|
|
|
|
postProcess(glyphs);
|
|
|
|
return true;
|
|
}
|