mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-14 12:04:29 +00:00
324 lines
10 KiB
C++
324 lines
10 KiB
C++
/*
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* Copyright (c) 2020-2021 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <thorvg.h>
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#include "tvgIteratorModule.h"
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#include <emscripten/bind.h>
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using namespace emscripten;
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using namespace std;
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using namespace tvg;
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class __attribute__((visibility("default"))) ThorvgWasm : public IteratorModule
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{
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public:
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static unique_ptr<ThorvgWasm> create()
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{
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return unique_ptr<ThorvgWasm>(new ThorvgWasm());
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}
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string getError()
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{
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return mErrorMsg;
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}
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bool load(string data, string mimetype, int width, int height)
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{
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mErrorMsg = "None";
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if (!mSwCanvas) {
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mErrorMsg = "Canvas is NULL";
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return false;
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}
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if (data.empty()) {
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mErrorMsg = "Data is empty";
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return false;
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}
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mPicture = Picture::gen().release();
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if (!mPicture) {
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mErrorMsg = "Picture get failed";
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return false;
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}
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mSwCanvas->clear();
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if (mPicture->load(data.c_str(), data.size(), mimetype, false) != Result::Success) {
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/* mPicture is not handled as unique_ptr yet, so delete here */
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delete(mPicture);
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mPicture = nullptr;
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mErrorMsg = "Load failed";
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return false;
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}
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mPicture->size(&mOriginalSize[0], &mOriginalSize[1]);
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/* need to reset size to calculate scale in Picture.size internally
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before calling updateSize */
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mWidth = 0;
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mHeight = 0;
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updateSize(width, height);
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if (mSwCanvas->push(unique_ptr<Picture>(mPicture)) != Result::Success) {
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mErrorMsg = "Push failed";
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return false;
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}
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return true;
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}
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bool update(int width, int height, bool force)
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{
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mErrorMsg = "None";
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if (!mSwCanvas || !mPicture) {
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mErrorMsg = "Invalid Conditions";
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return false;
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}
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if (!force && mWidth == width && mHeight == height) {
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return true;
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}
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updateSize(width, height);
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if (mSwCanvas->update(mPicture) != Result::Success) {
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mErrorMsg = "Update failed";
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return false;
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}
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return true;
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}
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val render()
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{
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mErrorMsg = "None";
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if (!mSwCanvas) {
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mErrorMsg = "Canvas is NULL";
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return val(typed_memory_view<uint8_t>(0, nullptr));
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}
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if (mSwCanvas->draw() != Result::Success) {
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mErrorMsg = "Draw failed";
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return val(typed_memory_view<uint8_t>(0, nullptr));
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}
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mSwCanvas->sync();
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return val(typed_memory_view(mWidth * mHeight * 4, mBuffer.get()));
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}
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val originalSize()
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{
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return val(typed_memory_view(2, mOriginalSize));
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}
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bool saveTvg()
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{
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mErrorMsg = "None";
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auto saver = tvg::Saver::gen();
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auto duplicate = unique_ptr<tvg::Picture>(static_cast<tvg::Picture*>(mPicture->duplicate()));
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if (!saver || !duplicate) {
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mErrorMsg = "Saving initialization failed";
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return false;
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}
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if (saver->save(move(duplicate), "file.tvg") != tvg::Result::Success) {
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mErrorMsg = "Tvg saving failed";
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return false;
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}
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saver->sync();
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return true;
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}
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val layers()
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{
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//returns an array of a structure Layer: [id] [depth] [type] [composite]
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mLayers.reset();
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sublayers(&mLayers, mPicture, 0);
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return val(typed_memory_view(mLayers.count * sizeof(Layer) / sizeof(uint32_t), (uint32_t *)(mLayers.data)));
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}
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bool setOpacity(uint32_t paintId, uint8_t opacity)
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{
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const Paint* paint = findPaintById(mPicture, paintId, nullptr);
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if (!paint) return false;
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const_cast<Paint*>(paint)->opacity(opacity);
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return true;
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}
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val bounds(uint32_t paintId)
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{
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Array<const Paint *> parents;
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const Paint* paint = findPaintById(mPicture, paintId, &parents);
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if (!paint) return val(typed_memory_view<float>(0, nullptr));
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paint->bounds(&mBounds[0], &mBounds[1], &mBounds[2], &mBounds[3]);
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float points[8] = { //clockwise points
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mBounds[0], mBounds[1], //(x1, y1)
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mBounds[0] + mBounds[2], mBounds[1], //(x2, y1)
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mBounds[0] + mBounds[2], mBounds[1] + mBounds[3], //(x2, y2)
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mBounds[0], mBounds[1] + mBounds[3], //(x1, y2)
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};
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for (auto paint = parents.data; paint < (parents.data + parents.count); ++paint) {
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auto m = const_cast<Paint*>(*paint)->transform();
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for (int i = 0; i<8; i += 2) {
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float x = points[i] * m.e11 + points[i+1] * m.e12 + m.e13;
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points[i+1] = points[i] * m.e21 + points[i+1] * m.e22 + m.e23;
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points[i] = x;
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}
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}
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mBounds[0] = points[0];//x(p1)
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mBounds[1] = points[3];//y(p2)
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mBounds[2] = points[4] - mBounds[0];//x(p3)
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mBounds[3] = points[7] - mBounds[1];//y(p4)
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return val(typed_memory_view(4, mBounds));
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}
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private:
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explicit ThorvgWasm()
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{
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mErrorMsg = "None";
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Initializer::init(CanvasEngine::Sw, 0);
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mSwCanvas = SwCanvas::gen();
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if (!mSwCanvas) {
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mErrorMsg = "Canvas get failed";
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return;
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}
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}
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void updateSize(int width, int height)
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{
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if (!mSwCanvas) return;
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if (mWidth == width && mHeight == height) return;
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mWidth = width;
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mHeight = height;
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mBuffer = make_unique<uint8_t[]>(mWidth * mHeight * 4);
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mSwCanvas->target((uint32_t *)mBuffer.get(), mWidth, mWidth, mHeight, SwCanvas::ABGR8888);
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if (mPicture) mPicture->size(width, height);
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}
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struct Layer
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{
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uint32_t paint; //cast of a paint pointer
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uint32_t depth;
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uint32_t type;
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uint32_t composite;
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};
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void sublayers(Array<Layer>* layers, const Paint* paint, uint32_t depth)
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{
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//paint
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if (paint->id() != TVG_CLASS_ID_SHAPE) {
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auto it = this->iterator(paint);
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if (it->count() > 0) {
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layers->reserve(layers->count + it->count());
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it->begin();
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while (auto child = it->next()) {
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uint32_t type = child->id();
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layers->push({.paint = reinterpret_cast<uint32_t>(child), .depth = depth + 1, .type = type, .composite = static_cast<uint32_t>(CompositeMethod::None)});
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sublayers(layers, child, depth + 1);
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}
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}
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}
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//composite
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const Paint* compositeTarget = nullptr;
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CompositeMethod composite = paint->composite(&compositeTarget);
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if (compositeTarget && composite != CompositeMethod::None) {
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uint32_t type = compositeTarget->id();
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layers->push({.paint = reinterpret_cast<uint32_t>(compositeTarget), .depth = depth, .type = type, .composite = static_cast<uint32_t>(composite)});
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sublayers(layers, compositeTarget, depth);
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}
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}
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const Paint* findPaintById(const Paint* parent, uint32_t paintId, Array<const Paint *>* parents) {
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//validate paintId is correct and exists in the picture
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if (reinterpret_cast<uint32_t>(parent) == paintId) {
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if (parents) parents->push(parent);
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return parent;
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}
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//paint
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if (parent->id() != TVG_CLASS_ID_SHAPE) {
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auto it = this->iterator(parent);
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if (it->count() > 0) {
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it->begin();
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while (auto child = it->next()) {
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if (auto paint = findPaintById(child, paintId, parents)) {
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if (parents) parents->push(parent);
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return paint;
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}
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}
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}
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}
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//composite
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const Paint* compositeTarget = nullptr;
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CompositeMethod composite = parent->composite(&compositeTarget);
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if (compositeTarget && composite != CompositeMethod::None) {
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if (auto paint = findPaintById(compositeTarget, paintId, parents)) {
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if (parents) parents->push(parent);
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return paint;
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}
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}
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return nullptr;
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}
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private:
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string mErrorMsg;
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unique_ptr< SwCanvas > mSwCanvas = nullptr;
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Picture* mPicture = nullptr;
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unique_ptr<uint8_t[]> mBuffer = nullptr;
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uint32_t mWidth{0};
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uint32_t mHeight{0};
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Array<Layer> mLayers;
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float mBounds[4];
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float mOriginalSize[2];
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};
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//Binding code
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EMSCRIPTEN_BINDINGS(thorvg_bindings) {
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class_<ThorvgWasm>("ThorvgWasm")
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.constructor(&ThorvgWasm::create)
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.function("getError", &ThorvgWasm::getError, allow_raw_pointers())
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.function("load", &ThorvgWasm::load)
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.function("update", &ThorvgWasm::update)
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.function("render", &ThorvgWasm::render)
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.function("originalSize", &ThorvgWasm::originalSize)
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.function("saveTvg", &ThorvgWasm::saveTvg)
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.function("layers", &ThorvgWasm::layers)
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.function("bounds", &ThorvgWasm::bounds)
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.function("setOpacity", &ThorvgWasm::setOpacity);
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}
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