thorvg/src/renderer/tvgCanvas.h
Hermet Park ed01ef717e api: revise the spec
Remove the requirement for unique_ptr in the function prototypes.
This change will simplify the API usage, making it more streamlined
and user-friendly. However, memory management will now be the
responsibility of the user.

C++ API Modification:
- Result Paint::mask(std::unique_ptr<Paint> target, MaskMethod method) -> Result Paint::mask(Paint* target, MaskMethod method)
- Result Paint::clip(std::unique_ptr<Paint> clipper) -> Result Paint::clip(Paint* clipper)
- virtual Result Canvas::push(std::unique_ptr<Paint> paint) -> virtual Result Canvas::push(Paint* paint)
- std::unique_ptr<LinearGradient> LinearGradient::gen() -> LinearGradient* LinearGradient::gen()
- std::unique_ptr<RadialGradient> RadialGradient::gen() -> RadialGradient* RadialGradient::gen()
- Result Shape::strokeFill(std::unique_ptr<Fill> f) -> Result Shape::strokeFill(Fill* f)
- Result Shape::fill(std::unique_ptr<Fill> f) -> Result Shape::fill(Fill* f)
- std::unique_ptr<Shape> Shape::gen() -> Shape* Shape::gen()
- std::unique_ptr<Picture> Picture::gen() -> Result Picture::push(Paint* paint)
- std::unique_ptr<Scene> Scene::gen() -> Scene* Scene::gen()
- Result Text::fill(std::unique_ptr<Fill> f) -> Result Text::fill(Fill* f)
- std::unique_ptr<Text> Text::gen() -> Text* Text::gen()
- std::unique_ptr<SwCanvas> SwCanvas::gen() -> SwCanvas* SwCanvas::gen()
- std::unique_ptr<GlCanvas> GlCanvas::gen() -> GlCanvas* GlCanvas::gen()
- std::unique_ptr<Animation> Animation::gen() -> Animation* Animation::gen()
- Result Saver::background(std::unique_ptr<Paint> paint) -> Result Saver::background(Paint* paint)
- Result Saver::save(std::unique_ptr<Paint> paint, const char* filename, uint32_t quality = 100) -> Result Saver::save(Paint* paint, const char* filename, uint32_t quality = 100)
- std::unique_ptr<Saver> Saver::gen() -> Saver* Saver::gen()
- std::unique_ptr<Accessor> Accessor::gen() -> Accessor* Accessor::gen()

C++ API removal:
- template<typename T = tvg::Paint> std::unique_ptr<T> cast(Paint* paint)
- template<typename T = tvg::Paint> std::unique_ptr<T> cast(Paint* paint)

issue: https://github.com/thorvg/thorvg/issues
2024-11-09 12:29:15 +09:00

154 lines
4.6 KiB
C

/*
* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_CANVAS_H_
#define _TVG_CANVAS_H_
#include "tvgPaint.h"
enum Status : uint8_t {Synced = 0, Updating, Drawing, Damaged};
struct Canvas::Impl
{
list<Paint*> paints;
RenderMethod* renderer;
RenderRegion vport = {0, 0, INT32_MAX, INT32_MAX};
Status status = Status::Synced;
Impl(RenderMethod* pRenderer) : renderer(pRenderer)
{
renderer->ref();
}
~Impl()
{
//make it sure any deferred jobs
renderer->sync();
clearPaints();
if (renderer->unref() == 0) delete(renderer);
}
void clearPaints()
{
for (auto paint : paints) {
if (P(paint)->unref() == 0) delete(paint);
}
paints.clear();
}
Result push(Paint* paint)
{
//You cannot push paints during rendering.
if (status == Status::Drawing) return Result::InsufficientCondition;
if (!paint) return Result::MemoryCorruption;
PP(paint)->ref();
paints.push_back(paint);
return update(paint, true);
}
Result clear(bool paints, bool buffer)
{
if (status == Status::Drawing) return Result::InsufficientCondition;
//Clear render target
if (buffer) {
if (!renderer->clear()) return Result::InsufficientCondition;
}
if (paints) clearPaints();
return Result::Success;
}
Result update(Paint* paint, bool force)
{
if (paints.empty() || status == Status::Drawing) return Result::InsufficientCondition;
Array<RenderData> clips;
auto flag = RenderUpdateFlag::None;
if (status == Status::Damaged || force) flag = RenderUpdateFlag::All;
auto m = Matrix{1, 0, 0, 0, 1, 0, 0, 0, 1};
if (paint) {
paint->pImpl->update(renderer, m, clips, 255, flag);
} else {
for (auto paint : paints) {
paint->pImpl->update(renderer, m, clips, 255, flag);
}
}
status = Status::Updating;
return Result::Success;
}
Result draw()
{
if (status == Status::Damaged) update(nullptr, false);
if (status == Status::Drawing || paints.empty() || !renderer->preRender()) return Result::InsufficientCondition;
bool rendered = false;
for (auto paint : paints) {
if (paint->pImpl->render(renderer)) rendered = true;
}
if (!rendered || !renderer->postRender()) return Result::InsufficientCondition;
status = Status::Drawing;
return Result::Success;
}
Result sync()
{
if (status == Status::Synced || status == Status::Damaged) return Result::InsufficientCondition;
if (renderer->sync()) {
status = Status::Synced;
return Result::Success;
}
return Result::Unknown;
}
Result viewport(int32_t x, int32_t y, int32_t w, int32_t h)
{
if (status != Status::Damaged && status != Status::Synced) return Result::InsufficientCondition;
RenderRegion val = {x, y, w, h};
//intersect if the target buffer is already set.
auto surface = renderer->mainSurface();
if (surface && surface->w > 0 && surface->h > 0) {
val.intersect({0, 0, (int32_t)surface->w, (int32_t)surface->h});
}
if (vport == val) return Result::Success;
renderer->viewport(val);
vport = val;
status = Status::Damaged;
return Result::Success;
}
};
#endif /* _TVG_CANVAS_H_ */