.. |
meson.build
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sw_engine: applied OpenMP to improve post-processing performance.
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2024-09-30 16:44:22 +09:00 |
tvgSwCommon.h
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renderer/sw_engine: fix omitted alpha multiplication in the dropshadow effect
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2024-11-26 01:19:28 +09:00 |
tvgSwFill.cpp
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sw_engine: fixed linear gradient filling masking.
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2024-10-22 00:41:31 +09:00 |
tvgSwImage.cpp
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common: spec out TexMap
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2024-09-30 16:44:21 +09:00 |
tvgSwMath.cpp
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sw_engine: split long lines to avoid overflow
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2024-10-22 00:39:14 +09:00 |
tvgSwMemPool.cpp
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sw_engine: fix -Wcalloc-transposed-args
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2024-06-24 14:34:05 +09:00 |
tvgSwPostEffect.cpp
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renderer/sw_engine: fix omitted alpha multiplication in the dropshadow effect
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2024-11-26 01:19:28 +09:00 |
tvgSwRaster.cpp
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renderer: support SceneEffect DropShadow
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2024-11-26 01:16:37 +09:00 |
tvgSwRasterAvx.h
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sw_engine: hotfix simd build breaks
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2024-09-30 15:36:30 +09:00 |
tvgSwRasterC.h
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renderer: support SceneEffect DropShadow
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2024-11-26 01:16:37 +09:00 |
tvgSwRasterNeon.h
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sw_engine: hotfix simd build breaks
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2024-09-30 15:36:30 +09:00 |
tvgSwRasterTexmap.h
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common: code refactoring
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2024-09-30 16:44:22 +09:00 |
tvgSwRenderer.cpp
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renderer/sw_engine: fix omitted alpha multiplication in the dropshadow effect
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2024-11-26 01:19:28 +09:00 |
tvgSwRenderer.h
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renderer/sw_engine: fix omitted alpha multiplication in the dropshadow effect
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2024-11-26 01:19:28 +09:00 |
tvgSwRle.cpp
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sw_engine: split long lines to avoid overflow
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2024-10-22 00:39:14 +09:00 |
tvgSwShape.cpp
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sw_engine: fix render fill region
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2024-11-01 17:38:09 +09:00 |
tvgSwStroke.cpp
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sw_engine: ignore small cubics
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2024-10-03 21:42:14 +09:00 |