thorvg/test/testPathCopy.cpp
Hermet Park a5d1542e44 test: ++code safety
added null check for exceptional case.

Change-Id: I12a5e9724149f607188b67a84e46a033a16270f7
2020-07-17 17:15:16 +09:00

187 lines
5.7 KiB
C++

#include "testCommon.h"
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
void tvgDrawCmds(tvg::Canvas* canvas)
{
if (!canvas) return;
/* Star */
//Prepare Path Commands
tvg::PathCommand cmds[11];
cmds[0] = tvg::PathCommand::MoveTo;
cmds[1] = tvg::PathCommand::LineTo;
cmds[2] = tvg::PathCommand::LineTo;
cmds[3] = tvg::PathCommand::LineTo;
cmds[4] = tvg::PathCommand::LineTo;
cmds[5] = tvg::PathCommand::LineTo;
cmds[6] = tvg::PathCommand::LineTo;
cmds[7] = tvg::PathCommand::LineTo;
cmds[8] = tvg::PathCommand::LineTo;
cmds[9] = tvg::PathCommand::LineTo;
cmds[10] = tvg::PathCommand::Close;
//Prepare Path Points
tvg::Point pts[10];
pts[0] = {199, 34}; //MoveTo
pts[1] = {253, 143}; //LineTo
pts[2] = {374, 160}; //LineTo
pts[3] = {287, 244}; //LineTo
pts[4] = {307, 365}; //LineTo
pts[5] = {199, 309}; //LineTo
pts[6] = {97, 365}; //LineTo
pts[7] = {112, 245}; //LineTo
pts[8] = {26, 161}; //LineTo
pts[9] = {146, 143}; //LineTo
auto shape1 = tvg::Shape::gen();
shape1->appendPath(cmds, 11, pts, 10); //copy path data
shape1->fill(0, 255, 0, 255);
if (canvas->push(move(shape1)) != tvg::Result::Success) return;
/* Circle */
auto cx = 550.0f;
auto cy = 550.0f;
auto radius = 125.0f;
auto halfRadius = radius * 0.552284f;
//Prepare Path Commands
tvg::PathCommand cmds2[6];
cmds2[0] = tvg::PathCommand::MoveTo;
cmds2[1] = tvg::PathCommand::CubicTo;
cmds2[2] = tvg::PathCommand::CubicTo;
cmds2[3] = tvg::PathCommand::CubicTo;
cmds2[4] = tvg::PathCommand::CubicTo;
cmds2[5] = tvg::PathCommand::Close;
//Prepare Path Points
tvg::Point pts2[13];
pts2[0] = {cx, cy - radius}; //MoveTo
//CubicTo 1
pts2[1] = {cx + halfRadius, cy - radius}; //Ctrl1
pts2[2] = {cx + radius, cy - halfRadius}; //Ctrl2
pts2[3] = {cx + radius, cy}; //To
//CubicTo 2
pts2[4] = {cx + radius, cy + halfRadius}; //Ctrl1
pts2[5] = {cx + halfRadius, cy + radius}; //Ctrl2
pts2[6] = {cx, cy+ radius}; //To
//CubicTo 3
pts2[7] = {cx - halfRadius, cy + radius}; //Ctrl1
pts2[8] = {cx - radius, cy + halfRadius}; //Ctrl2
pts2[9] = {cx - radius, cy}; //To
//CubicTo 4
pts2[10] = {cx - radius, cy - halfRadius}; //Ctrl1
pts2[11] = {cx - halfRadius, cy - radius}; //Ctrl2
pts2[12] = {cx, cy - radius}; //To
auto shape2 = tvg::Shape::gen();
shape2->appendPath(cmds2, 6, pts2, 13); //copy path data
shape2->fill(255, 255, 0, 255);
if (canvas->push(move(shape2)) != tvg::Result::Success) return;
}
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
void tvgSwTest(uint32_t* buffer)
{
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(swCanvas.get());
}
void drawSwView(void* data, Eo* obj)
{
if (swCanvas->draw() == tvg::Result::Success) {
swCanvas->sync();
}
}
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::GlCanvas> glCanvas;
void initGLview(Evas_Object *obj)
{
static constexpr auto BPP = 4;
//Create a Canvas
glCanvas = tvg::GlCanvas::gen();
glCanvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(glCanvas.get());
}
void drawGLview(Evas_Object *obj)
{
auto gl = elm_glview_gl_api_get(obj);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
if (glCanvas->draw() == tvg::Result::Success) {
glCanvas->sync();
}
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Initialize ThorVG Engine
if (tvg::Initializer::init(tvgEngine) == tvg::Result::Success) {
elm_init(argc, argv);
if (tvgEngine == tvg::CanvasEngine::Sw) {
createSwView();
} else {
createGlView();
}
elm_run();
elm_shutdown();
//Terminate ThorVG Engine
tvg::Initializer::term(tvgEngine);
} else {
cout << "engine is not supported" << endl;
}
return 0;
}