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This initializer will take over the global environments of tvg engines. Change-Id: I7b99973dafaea57ddd3134800bd442ef4dc319ae
122 lines
3.4 KiB
C++
122 lines
3.4 KiB
C++
#include <tizenvg.h>
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#include <Elementary.h>
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using namespace std;
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#define WIDTH 800
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#define HEIGHT 800
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static uint32_t buffer[WIDTH * HEIGHT];
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void tvgtest()
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{
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//Initialize TizenVG Engine
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tvg::Initializer::init(tvg::CanvasEngine::Sw);
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//Create a Canvas
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auto canvas = tvg::SwCanvas::gen();
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canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
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//Create a Scene
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auto scene = tvg::Scene::gen();
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scene->reserve(3); //reserve 3 shape nodes (optional)
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//Prepare Round Rectangle
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auto shape1 = tvg::Shape::gen();
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shape1->appendRect(0, 0, 400, 400, 50); //x, y, w, h, cornerRadius
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shape1->fill(0, 255, 0, 255); //r, g, b, a
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scene->push(move(shape1));
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//Prepare Circle
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auto shape2 = tvg::Shape::gen();
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shape2->appendCircle(400, 400, 200, 200); //cx, cy, radiusW, radiusH
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shape2->fill(255, 255, 0, 255); //r, g, b, a
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scene->push(move(shape2));
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//Prepare Ellipse
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auto shape3 = tvg::Shape::gen();
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shape3->appendCircle(600, 600, 150, 100); //cx, cy, radiusW, radiusH
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shape3->fill(0, 255, 255, 255); //r, g, b, a
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scene->push(move(shape3));
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//Create another Scene
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auto scene2 = tvg::Scene::gen();
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scene2->reserve(2); //reserve 2 shape nodes (optional)
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//Star
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auto shape4 = tvg::Shape::gen();
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//Appends Paths
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shape4->moveTo(199, 34);
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shape4->lineTo(253, 143);
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shape4->lineTo(374, 160);
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shape4->lineTo(287, 244);
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shape4->lineTo(307, 365);
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shape4->lineTo(199, 309);
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shape4->lineTo(97, 365);
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shape4->lineTo(112, 245);
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shape4->lineTo(26, 161);
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shape4->lineTo(146, 143);
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shape4->close();
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shape4->fill(0, 0, 255, 255);
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scene2->push(move(shape4));
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//Circle
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auto shape5 = tvg::Shape::gen();
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auto cx = 550.0f;
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auto cy = 550.0f;
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auto radius = 125.0f;
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auto halfRadius = radius * 0.552284f;
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//Append Paths
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shape5->moveTo(cx, cy - radius);
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shape5->cubicTo(cx + halfRadius, cy - radius, cx + radius, cy - halfRadius, cx + radius, cy);
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shape5->cubicTo(cx + radius, cy + halfRadius, cx + halfRadius, cy + radius, cx, cy+ radius);
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shape5->cubicTo(cx - halfRadius, cy + radius, cx - radius, cy + halfRadius, cx - radius, cy);
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shape5->cubicTo(cx - radius, cy - halfRadius, cx - halfRadius, cy - radius, cx, cy - radius);
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shape5->fill(255, 0, 0, 255);
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scene2->push(move(shape5));
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//Push scene2 onto the scene
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scene->push(move(scene2));
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//Draw the Scene onto the Canvas
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canvas->push(move(scene));
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canvas->draw();
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canvas->sync();
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//Terminate TizenVG Engine
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tvg::Initializer::term(tvg::CanvasEngine::Sw);
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}
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void
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win_del(void *data, Evas_Object *o, void *ev)
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{
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elm_exit();
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}
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int main(int argc, char **argv)
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{
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tvgtest();
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//Show the result using EFL...
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elm_init(argc, argv);
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Eo* win = elm_win_util_standard_add(NULL, "TizenVG Test");
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evas_object_smart_callback_add(win, "delete,request", win_del, 0);
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Eo* img = evas_object_image_filled_add(evas_object_evas_get(win));
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evas_object_image_size_set(img, WIDTH, HEIGHT);
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evas_object_image_data_set(img, buffer);
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evas_object_size_hint_weight_set(img, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
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evas_object_show(img);
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elm_win_resize_object_add(win, img);
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evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
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evas_object_show(win);
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elm_run();
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elm_shutdown();
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}
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