mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-10 14:41:50 +00:00
![]() * use GLRenderBuffer in color and stencil attachment, also use x4 sample count by default. * add msaa resolve logical at the end of a ComposeTask, so the normal color texture can get the final rendering result. |
||
---|---|---|
.. | ||
bindings | ||
common | ||
examples | ||
loaders | ||
renderer | ||
savers | ||
tools | ||
meson.build |