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Merge c0bf766adf
into 16604a873a
This commit is contained in:
commit
534b853cb7
3 changed files with 9 additions and 5 deletions
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@ -31,7 +31,7 @@ GlRenderTarget::~GlRenderTarget()
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void GlRenderTarget::init(uint32_t width, uint32_t height, GLint resolveId)
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void GlRenderTarget::init(uint32_t width, uint32_t height, GLint resolveId)
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{
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{
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if (mFbo != GL_INVALID_VALUE || width == 0 || height == 0) return;
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if (mFbo != 0 || width == 0 || height == 0) return;
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mWidth = width;
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mWidth = width;
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mHeight = height;
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mHeight = height;
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@ -84,7 +84,11 @@ void GlRenderTarget::reset()
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GL_CHECK(glDeleteRenderbuffers(1, &mDepthStencilBuffer));
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GL_CHECK(glDeleteRenderbuffers(1, &mDepthStencilBuffer));
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GL_CHECK(glDeleteFramebuffers(1, &mResolveFbo));
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GL_CHECK(glDeleteFramebuffers(1, &mResolveFbo));
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GL_CHECK(glDeleteTextures(1, &mColorTex));
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GL_CHECK(glDeleteTextures(1, &mColorTex));
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mFbo = GL_INVALID_VALUE;
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mFbo = 0;
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mColorBuffer = 0;
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mDepthStencilBuffer = 0;
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mResolveFbo = 0;
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mColorTex = 0;
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}
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}
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GlRenderTargetPool::GlRenderTargetPool(uint32_t maxWidth, uint32_t maxHeight): mMaxWidth(maxWidth), mMaxHeight(maxHeight), mPool() {}
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GlRenderTargetPool::GlRenderTargetPool(uint32_t maxWidth, uint32_t maxHeight): mMaxWidth(maxWidth), mMaxHeight(maxHeight), mPool() {}
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@ -44,13 +44,13 @@ public:
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void setViewport(const RenderRegion& vp) { mViewport = vp; }
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void setViewport(const RenderRegion& vp) { mViewport = vp; }
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const RenderRegion& getViewport() const { return mViewport; }
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const RenderRegion& getViewport() const { return mViewport; }
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bool invalid() const { return mFbo == GL_INVALID_VALUE; }
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bool invalid() const { return mFbo == 0; }
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private:
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private:
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uint32_t mWidth = 0;
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uint32_t mWidth = 0;
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uint32_t mHeight = 0;
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uint32_t mHeight = 0;
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RenderRegion mViewport{};
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RenderRegion mViewport{};
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GLuint mFbo = GL_INVALID_VALUE;
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GLuint mFbo = 0;
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GLuint mColorBuffer = 0;
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GLuint mColorBuffer = 0;
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GLuint mDepthStencilBuffer = 0;
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GLuint mDepthStencilBuffer = 0;
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GLuint mResolveFbo = 0;
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GLuint mResolveFbo = 0;
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@ -790,7 +790,7 @@ bool GlRenderer::clear()
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bool GlRenderer::target(void* context, int32_t id, uint32_t w, uint32_t h)
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bool GlRenderer::target(void* context, int32_t id, uint32_t w, uint32_t h)
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{
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{
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//assume the context zero is invalid
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//assume the context zero is invalid
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if (!context || id == GL_INVALID_VALUE || w == 0 || h == 0) return false;
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if (!context || w == 0 || h == 0) return false;
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if (mContext) currentContext();
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if (mContext) currentContext();
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