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lottie: improve the compatiblity
merge the scene with more accurate condition to allow the evenodd pathes among the lottie render tree.
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4e5ff3ea9a
commit
558a9991de
4 changed files with 20 additions and 16 deletions
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@ -167,12 +167,8 @@ void LottieBuilder::updateTransform(LottieLayer* layer, float frameNo)
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_updateTransform(transform, frameNo, layer->autoOrient, matrix, layer->cache.opacity, exps);
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if (parent) {
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if (!identity((const Matrix*) &parent->cache.matrix)) {
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if (identity((const Matrix*) &matrix)) layer->cache.matrix = parent->cache.matrix;
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else layer->cache.matrix = parent->cache.matrix * matrix;
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}
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}
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if (parent) layer->cache.matrix = parent->cache.matrix * matrix;
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layer->cache.frameNo = frameNo;
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}
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@ -182,25 +178,30 @@ void LottieBuilder::updateTransform(LottieGroup* parent, LottieObject** child, f
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auto transform = static_cast<LottieTransform*>(*child);
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if (!transform) return;
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Matrix m;
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uint8_t opacity;
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if (parent->mergeable()) {
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if (!ctx->transform) ctx->transform = (Matrix*)malloc(sizeof(Matrix));
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_updateTransform(transform, frameNo, false, *ctx->transform, opacity, exps);
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if (ctx->transform) {
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_updateTransform(transform, frameNo, false, m, opacity, exps);
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*ctx->transform *= m;
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} else {
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ctx->transform = new Matrix;
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_updateTransform(transform, frameNo, false, *ctx->transform, opacity, exps);
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}
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return;
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}
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ctx->merging = nullptr;
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Matrix matrix;
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if (!_updateTransform(transform, frameNo, false, matrix, opacity, exps)) return;
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if (!_updateTransform(transform, frameNo, false, m, opacity, exps)) return;
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ctx->propagator->transform(PP(ctx->propagator)->transform() * matrix);
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ctx->propagator->transform(PP(ctx->propagator)->transform() * m);
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ctx->propagator->opacity(MULTIPLY(opacity, PP(ctx->propagator)->opacity));
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//FIXME: preserve the stroke width. too workaround, need a better design.
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if (P(ctx->propagator)->rs.strokeWidth() > 0.0f) {
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auto denominator = sqrtf(matrix.e11 * matrix.e11 + matrix.e12 * matrix.e12);
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auto denominator = sqrtf(m.e11 * m.e11 + m.e12 * m.e12);
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if (denominator > 1.0f) ctx->propagator->stroke(ctx->propagator->strokeWidth() / denominator);
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}
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}
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@ -71,7 +71,7 @@ struct RenderContext
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~RenderContext()
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{
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PP(propagator)->unref();
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free(transform);
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delete(transform);
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delete(roundness);
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delete(offsetPath);
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}
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@ -84,6 +84,10 @@ struct RenderContext
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this->repeaters = rhs.repeaters;
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if (rhs.roundness) this->roundness = new LottieRoundnessModifier(rhs.roundness->r);
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if (rhs.offsetPath) this->offsetPath = new LottieOffsetModifier(rhs.offsetPath->offset, rhs.offsetPath->miterLimit, rhs.offsetPath->join);
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if (rhs.transform) {
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transform = new Matrix;
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*transform = *rhs.transform;
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}
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}
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};
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@ -426,7 +426,7 @@ void LottieGroup::prepare(LottieObject::Type type)
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/* Figure out if this group is a simple path drawing.
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In that case, the rendering context can be sharable with the parent's. */
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if (allowMerge && (child->type == LottieObject::Group || !child->mergeable())) allowMerge = false;
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if (allowMerge && !child->mergeable()) allowMerge = false;
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//Figure out this group has visible contents
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switch (child->type) {
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@ -544,8 +544,7 @@ struct LottieTransform : LottieObject
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bool mergeable() override
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{
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if (!opacity.frames && opacity.value == 255) return true;
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return false;
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return true;
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}
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LottieProperty* property(uint16_t ix) override
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