loader/svg: ++optimization

share the image data to bypass the need for multiple bitmap memory copies.
This commit is contained in:
Hermet Park 2023-08-21 12:16:36 +09:00 committed by Hermet Park
parent 3437e4729f
commit 5d32cf1e3b
5 changed files with 57 additions and 47 deletions

View file

@ -3685,6 +3685,11 @@ bool SvgLoader::close()
loaderData.doc = nullptr;
loaderData.stack.reset();
for (auto p = loaderData.images.data; p < loaderData.images.end(); ++p) {
free(*p);
}
loaderData.images.reset();
clear();
return true;

View file

@ -551,6 +551,7 @@ struct SvgLoaderData
SvgParser* svgParse = nullptr;
Array<SvgNodeIdPair> cloneNodes;
Array<SvgNodeIdPair> nodesToStyle;
Array<char*> images; //embedded images
int level = 0;
bool result = false;
bool style = false;

View file

@ -35,9 +35,9 @@
/* Internal Class Implementation */
/************************************************************************/
static bool _appendShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath);
static bool _appendClipShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Matrix* transform);
static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite = nullptr);
static bool _appendShape(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath);
static bool _appendClipShape(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Matrix* transform);
static unique_ptr<Scene> _sceneBuildHelper(SvgLoaderData& loaderData, const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite = nullptr);
static inline bool _isGroupType(SvgNodeType type)
@ -195,7 +195,7 @@ static unique_ptr<RadialGradient> _applyRadialGradientProperty(SvgStyleGradient*
//The SVG standard allows only for 'use' nodes that point directly to a basic shape.
static bool _appendClipUseNode(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath)
static bool _appendClipUseNode(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath)
{
if (node->child.count != 1) return false;
auto child = *(node->child.data);
@ -208,16 +208,16 @@ static bool _appendClipUseNode(SvgNode* node, Shape* shape, const Box& vBox, con
}
if (child->transform) finalTransform = mathMultiply(child->transform, &finalTransform);
return _appendClipShape(child, shape, vBox, svgPath, mathIdentity((const Matrix*)(&finalTransform)) ? nullptr : &finalTransform);
return _appendClipShape(loaderData, child, shape, vBox, svgPath, mathIdentity((const Matrix*)(&finalTransform)) ? nullptr : &finalTransform);
}
static bool _appendClipChild(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, bool clip)
static bool _appendClipChild(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, bool clip)
{
if (node->type == SvgNodeType::Use) {
return _appendClipUseNode(node, shape, vBox, svgPath);
return _appendClipUseNode(loaderData, node, shape, vBox, svgPath);
}
return _appendClipShape(node, shape, vBox, svgPath, nullptr);
return _appendClipShape(loaderData, node, shape, vBox, svgPath, nullptr);
}
@ -241,7 +241,7 @@ static Matrix _compositionTransform(Paint* paint, const SvgNode* node, const Svg
}
static void _applyComposition(Paint* paint, const SvgNode* node, const Box& vBox, const string& svgPath)
static void _applyComposition(SvgLoaderData& loaderData, Paint* paint, const SvgNode* node, const Box& vBox, const string& svgPath)
{
/* ClipPath */
/* Do not drop in Circular Dependency for ClipPath.
@ -259,7 +259,7 @@ static void _applyComposition(Paint* paint, const SvgNode* node, const Box& vBox
auto valid = false; //Composite only when valid shapes exist
for (uint32_t i = 0; i < compNode->child.count; ++i, ++child) {
if (_appendClipChild(*child, comp.get(), vBox, svgPath, compNode->child.count > 1)) valid = true;
if (_appendClipChild(loaderData, *child, comp.get(), vBox, svgPath, compNode->child.count > 1)) valid = true;
}
if (valid) {
@ -284,7 +284,7 @@ static void _applyComposition(Paint* paint, const SvgNode* node, const Box& vBox
node->style->mask.applying = true;
bool isMaskWhite = true;
if (auto comp = _sceneBuildHelper(compNode, vBox, svgPath, true, 0, &isMaskWhite)) {
if (auto comp = _sceneBuildHelper(loaderData, compNode, vBox, svgPath, true, 0, &isMaskWhite)) {
Matrix finalTransform = _compositionTransform(paint, node, compNode, SvgNodeType::Mask);
comp->transform(finalTransform);
@ -301,7 +301,7 @@ static void _applyComposition(Paint* paint, const SvgNode* node, const Box& vBox
}
static void _applyProperty(SvgNode* node, Shape* vg, const Box& vBox, const string& svgPath, bool clip)
static void _applyProperty(SvgLoaderData& loaderData, SvgNode* node, Shape* vg, const Box& vBox, const string& svgPath, bool clip)
{
SvgStyleProperty* style = node->style;
@ -376,14 +376,14 @@ static void _applyProperty(SvgNode* node, Shape* vg, const Box& vBox, const stri
vg->stroke(style->stroke.paint.color.r, style->stroke.paint.color.g, style->stroke.paint.color.b, style->stroke.opacity);
}
_applyComposition(vg, node, vBox, svgPath);
_applyComposition(loaderData, vg, node, vBox, svgPath);
}
static unique_ptr<Shape> _shapeBuildHelper(SvgNode* node, const Box& vBox, const string& svgPath)
static unique_ptr<Shape> _shapeBuildHelper(SvgLoaderData& loaderData, SvgNode* node, const Box& vBox, const string& svgPath)
{
auto shape = Shape::gen();
if (_appendShape(node, shape.get(), vBox, svgPath)) return shape;
if (_appendShape(loaderData, node, shape.get(), vBox, svgPath)) return shape;
else return nullptr;
}
@ -445,16 +445,16 @@ static bool _recognizeShape(SvgNode* node, Shape* shape)
}
static bool _appendShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath)
static bool _appendShape(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath)
{
if (!_recognizeShape(node, shape)) return false;
_applyProperty(node, shape, vBox, svgPath, false);
_applyProperty(loaderData, node, shape, vBox, svgPath, false);
return true;
}
static bool _appendClipShape(SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Matrix* transform)
static bool _appendClipShape(SvgLoaderData& loaderData, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Matrix* transform)
{
//The 'transform' matrix has higher priority than the node->transform, since it already contains it
auto m = transform ? transform : (node->transform ? node->transform : nullptr);
@ -475,7 +475,7 @@ static bool _appendClipShape(SvgNode* node, Shape* shape, const Box& vBox, const
while (currentPtsCnt++ < ptsCnt) mathMultiply(p++, m);
}
_applyProperty(node, shape, vBox, svgPath, true);
_applyProperty(loaderData, node, shape, vBox, svgPath, true);
return true;
}
@ -552,7 +552,7 @@ static bool _isValidImageMimeTypeAndEncoding(const char** href, const char** mim
}
static unique_ptr<Picture> _imageBuildHelper(SvgNode* node, const Box& vBox, const string& svgPath)
static unique_ptr<Picture> _imageBuildHelper(SvgLoaderData& loaderData, SvgNode* node, const Box& vBox, const string& svgPath)
{
if (!node->node.image.href) return nullptr;
auto picture = Picture::gen();
@ -563,20 +563,21 @@ static unique_ptr<Picture> _imageBuildHelper(SvgNode* node, const Box& vBox, con
const char* mimetype;
imageMimeTypeEncoding encoding;
if (!_isValidImageMimeTypeAndEncoding(&href, &mimetype, &encoding)) return nullptr; //not allowed mime type or encoding
if (encoding == imageMimeTypeEncoding::base64) {
char *decoded = nullptr;
if (encoding == imageMimeTypeEncoding::base64) {
auto size = b64Decode(href, strlen(href), &decoded);
//OPTIMIZE: Skip data copy.
if (picture->load(decoded, size, mimetype, true) != Result::Success) {
if (picture->load(decoded, size, mimetype, false) != Result::Success) {
free(decoded);
return nullptr;
}
free(decoded);
} else {
string decoded = svgUtilURLDecode(href);
//OPTIMIZE: Skip data copy.
if (picture->load(decoded.c_str(), decoded.size(), mimetype, true) != Result::Success) return nullptr;
auto size = svgUtilURLDecode(href, &decoded);
if (picture->load(decoded, size, mimetype, false) != Result::Success) {
free(decoded);
return nullptr;
}
}
loaderData.images.push(decoded);
} else {
if (!strncmp(href, "file://", sizeof("file://") - 1)) href += sizeof("file://") - 1;
//TODO: protect against recursive svg image loading
@ -604,7 +605,7 @@ static unique_ptr<Picture> _imageBuildHelper(SvgNode* node, const Box& vBox, con
if (node->transform) m = mathMultiply(node->transform, &m);
picture->transform(m);
_applyComposition(picture.get(), node, vBox, svgPath);
_applyComposition(loaderData, picture.get(), node, vBox, svgPath);
return picture;
}
@ -683,10 +684,10 @@ static Matrix _calculateAspectRatioMatrix(AspectRatioAlign align, AspectRatioMee
}
static unique_ptr<Scene> _useBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, int depth, bool* isMaskWhite)
static unique_ptr<Scene> _useBuildHelper(SvgLoaderData& loaderData, const SvgNode* node, const Box& vBox, const string& svgPath, int depth, bool* isMaskWhite)
{
unique_ptr<Scene> finalScene;
auto scene = _sceneBuildHelper(node, vBox, svgPath, false, depth + 1, isMaskWhite);
auto scene = _sceneBuildHelper(loaderData, node, vBox, svgPath, false, depth + 1, isMaskWhite);
// mUseTransform = mUseTransform * mTranslate
Matrix mUseTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1};
@ -753,7 +754,7 @@ static unique_ptr<Scene> _useBuildHelper(const SvgNode* node, const Box& vBox, c
}
static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite)
static unique_ptr<Scene> _sceneBuildHelper(SvgLoaderData& loaderData, const SvgNode* node, const Box& vBox, const string& svgPath, bool mask, int depth, bool* isMaskWhite)
{
/* Exception handling: Prevent invalid SVG data input.
The size is the arbitrary value, we need an experimental size. */
@ -772,17 +773,17 @@ static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox,
for (uint32_t i = 0; i < node->child.count; ++i, ++child) {
if (_isGroupType((*child)->type)) {
if ((*child)->type == SvgNodeType::Use)
scene->push(_useBuildHelper(*child, vBox, svgPath, depth + 1, isMaskWhite));
scene->push(_useBuildHelper(loaderData, *child, vBox, svgPath, depth + 1, isMaskWhite));
else
scene->push(_sceneBuildHelper(*child, vBox, svgPath, false, depth + 1, isMaskWhite));
scene->push(_sceneBuildHelper(loaderData, *child, vBox, svgPath, false, depth + 1, isMaskWhite));
} else if ((*child)->type == SvgNodeType::Image) {
auto image = _imageBuildHelper(*child, vBox, svgPath);
auto image = _imageBuildHelper(loaderData, *child, vBox, svgPath);
if (image) {
scene->push(std::move(image));
if (isMaskWhite) *isMaskWhite = false;
}
} else if ((*child)->type != SvgNodeType::Mask) {
auto shape = _shapeBuildHelper(*child, vBox, svgPath);
auto shape = _shapeBuildHelper(loaderData, *child, vBox, svgPath);
if (shape) {
if (isMaskWhite) {
uint8_t r, g, b;
@ -796,7 +797,7 @@ static unique_ptr<Scene> _sceneBuildHelper(const SvgNode* node, const Box& vBox,
}
}
}
_applyComposition(scene.get(), node, vBox, svgPath);
_applyComposition(loaderData, scene.get(), node, vBox, svgPath);
scene->opacity(node->style->opacity);
}
return scene;
@ -835,7 +836,7 @@ unique_ptr<Scene> svgSceneBuild(SvgLoaderData& loaderData, Box vBox, float w, fl
if (!loaderData.doc || (loaderData.doc->type != SvgNodeType::Doc)) return nullptr;
auto docNode = _sceneBuildHelper(loaderData.doc, vBox, svgPath, false, 0);
auto docNode = _sceneBuildHelper(loaderData, loaderData.doc, vBox, svgPath, false, 0);
if (!(viewFlag & SvgViewFlag::Viewbox)) _updateInvalidViewSize(docNode.get(), vBox, w, h, viewFlag);

View file

@ -39,29 +39,32 @@ static uint8_t _hexCharToDec(const char c)
/* External Class Implementation */
/************************************************************************/
string svgUtilURLDecode(const char *src)
size_t svgUtilURLDecode(const char *src, char** dst)
{
if (!src) return nullptr;
if (!src) return 0;
auto length = strlen(src);
if (length == 0) return nullptr;
if (length == 0) return 0;
string decoded;
decoded.reserve(length);
char* decoded = (char*)malloc(sizeof(char) * length + 1);
decoded[length] = '\0';
char a, b;
int idx =0;
while (*src) {
if (*src == '%' &&
((a = src[1]) && (b = src[2])) &&
(isxdigit(a) && isxdigit(b))) {
decoded += (_hexCharToDec(a) << 4) + _hexCharToDec(b);
decoded[idx++] = (_hexCharToDec(a) << 4) + _hexCharToDec(b);
src+=3;
} else if (*src == '+') {
decoded += ' ';
decoded[idx++] = ' ';
src++;
} else {
decoded += *src++;
decoded[idx++] = *src++;
}
}
return decoded;
*dst = decoded;
return length + 1;
}

View file

@ -25,6 +25,6 @@
#include "tvgCommon.h"
string svgUtilURLDecode(const char *src);
size_t svgUtilURLDecode(const char *src, char** dst);
#endif //_TVG_SVG_UTIL_H_