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Update CONTRIBUTING.md
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@ -45,9 +45,9 @@ If your change doesn't belong to any sub-modules, you can either replace this wi
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The name should be written entirely in lowercase letters.
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- e.g., build, doc, infra, common, sw_engine, gl_engine, svg_loader, examples, wasm, svg2png...
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- [Feature] indicates the primary function or feature you modified. Typically, this represents a file name.
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Retain the original file name, but please don't include any prefixes (e.g., "tvg") or suffixes (e.g., "Impl") here.
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- e.g., Canvas, TaskScheduler, SvgLoader, SvgBuilder, SwRle, GlRenderer...
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- [Feature] indicates the primary function or feature you modified. Typically, this represents a class or file name.
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This is an optional.
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- e.g., canvas, shape, paint, scene, picture, task-scheduler, loader, builder, ...
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- [Title] provides a brief description of your change and should be encapsulated in a single sentence.
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- e.g., "Fixed a typo."
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@ -75,7 +75,7 @@ Retain the original file name, but please don't include any prefixes (e.g., "tvg
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Here's a sample commit message for clarity:
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- common composite: Introduced path clipping feature
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- renderer/paint: Introduced path clipping feature
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We've added a new method, Paint::composite(), to support various composite behaviors. This allows paints to interact with other paint instances based on the chosen composite method. Initially, we're introducing the "ClipPath" method for path-based clipping.
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