Commit graph

3719 commits

Author SHA1 Message Date
Hermet Park
176573ff25 renderer: fixed a clippging update isssue
ThorVG did not consider updates to the clipping path
when a paint object was modified after being added to the scene.

This fix ensures that any updates to clipping are correctly
reflected during rendering.

issue: https://github.com/thorvg/thorvg/issues/3403
2025-04-16 18:37:56 +09:00
lpogic
feda6bcbc2 Added null check in Paint::Impl:clip
issue: https://github.com/thorvg/thorvg/issues/3404
2025-04-16 11:23:14 +09:00
Hermet Park
0c259b41f4 examples: updated svg resources 2025-04-15 11:59:02 +09:00
Sergii Liebodkin
6c3fee84ec gl_engine: introduce dropshadow effect for opengl renderer
issue: https://github.com/thorvg/thorvg/issues/3054
2025-04-15 11:43:32 +09:00
Hermet Park
5c27fefef8 lottie/expressions: minor updates
- added toComp() initial ver.
- added mn property for effects

issue: https://github.com/thorvg/thorvg/issues/2233
2025-04-14 16:07:35 +09:00
Hermet Park
d0f33a1bc5 lottie/expressions: hotfix
issue: https://github.com/thorvg/thorvg/issues/3400
2025-04-12 15:22:51 +09:00
Mira Grudzinska
934a6e5418 ttf: prevent crash while converting utf8 to unicode
If wrong utf8 sequence if given as an input, decoding
return nullptr and it has to be handled correctly.
2025-04-11 19:18:04 +09:00
Mira Grudzinska
54b33fcd28 lottie: safety++
Prevents a crash when the font family in the text document
does not match any font in the provided font list.
2025-04-11 19:17:50 +09:00
Hermet Park
8c4f3e7eec loaders: explicit variable scope to improve portability
issue: https://github.com/godotengine/godot/pull/105093
2025-04-11 12:56:10 +09:00
Hermet Park
06103ed355 doc: added lottie creator in practice. 2025-04-11 12:41:25 +09:00
Hermet Park
4bc73c8a09 lottie: --compiler warnings on msvc 2025-04-10 22:09:33 +09:00
Hermet Park
ea54154906 lottie/expressions: tiny optimization
reuse the user callback data by the reference count.
2025-04-10 15:10:33 +09:00
Hermet Park
e308d3416a lottie: code refactoring
align the internal naming for lottie "ix" properites and its variables
2025-04-10 15:10:33 +09:00
Hermet Park
882cb316c4 lottie: allow custom effects to use nm/mn both identifiers 2025-04-10 15:10:33 +09:00
Hermet Park
a4ed00b08e examples: ++bounding box 2025-04-10 12:32:06 +09:00
Benjamin
b38b6b659d common: fix incorrect aabb of scenes 2025-04-10 12:31:28 +09:00
Mira Grudzinska
f8c5f3a69c
lottie: follow path stabilization++
* lottie: fixes in follow path

Each time the 'updateText' was called, the mask
path (if the follow path existed) was appended
to the previous one, causing it to grow infinitely.
A 'clear' call on the existing path was missing.

The positions on the follow path for distances larger
than 2 x mask path length were not correctly calculated.

* lottie: fix crash on follow path

It could happen that the searched text position
(distance from the start pointt) on the follow path
was exactly equal to the path length. In such a case,
the cmds pointer pointed to the last element, and in
the next iteration, this caused a crash.
2025-04-10 12:13:52 +09:00
Sergii Liebodkin
eb67549295 gl_engine: Introduce tritone effect for opengl renderer
issue: https://github.com/thorvg/thorvg/issues/3054
2025-04-10 11:36:47 +09:00
Sergii Liebodkin
95f1b84a56 gl_engine: Introduce tint effect for opengl renderer
issue: https://github.com/thorvg/thorvg/issues/3054
2025-04-10 11:36:47 +09:00
Sergii Liebodkin
85e215a294 gl_engine: Introduce fill effect for opengl renderer
issue: https://github.com/thorvg/thorvg/issues/3054
2025-04-10 11:36:47 +09:00
Hermet Park
bf3bd908ff examples: updated lottie samples 2025-04-09 12:19:39 +09:00
Mira Grudzinska
b304448ef7 lottie: revert "lottie: more precise culling for inverse mattes"
This reverts commit 7ef3352efa.

For mattes of type 'InvAlpha' or 'InvLuma', the matted layer
can still be visible regardless of the matte's opacity (unlike
'Alpha' and 'Luma' masks, which cut out the entire layer when
opacity = 0). The previously introduced optimization incorrectly
assumed that with opacity = 255, the image would not be visible.

@Issue: https://github.com/thorvg/thorvg/issues/3375
@Issue: https://github.com/thorvg/thorvg/issues/3380
@Issue: https://github.com/thorvg/thorvg/issues/3381
@Issue: https://github.com/thorvg/thorvg/issues/3382
2025-04-09 11:21:36 +09:00
Sergii Liebodkin
595769257e gl_engine: Introduce gaussian blur effect
issue: https://github.com/thorvg/thorvg/issues/3054
2025-04-09 11:16:55 +09:00
Hermet Park
d3afebfdec lottie: add custom layer effect with expressions support
effect(name) / effect(index)

effects finds the effect by its name in the Effect Controls panel.
The name can be the default name or a user-defined name.
If multiple effects have the same name,
the effect closest to the top of the Effect Controls panel is used.

example:
- effect("Fast Blur")("Blurriness")

issue: https://github.com/thorvg/thorvg/issues/3115
2025-04-08 15:35:36 +09:00
Jinny You
fbe10255d7 lottie/text: added range selector flags
Duplicated text document properties (fill color, stroke color, and stroke width) to the text range.

If these properties are not defined in the range selector, ThorVG incorrectly overrides them with default values.

The correct behavior is to preserve the original values. The added flags address this issue.

Co-Authored-By: Hermet Park<hermet@lottiefiles.com>
2025-04-07 17:34:52 +09:00
Jinny You
2b3cdb0d97 lottie: simplify text layout calculation 2025-04-05 02:35:11 +09:00
Mira Grudzinska
9bc3d5e3b7 lottie: fix stroke cap/join values
ThorVG cap/join enums and lottie specs were not aligned.
Problem was observed for StrokeCap::Square and StrokeJoin::Bevel.

Note: this change breaks backward comatibility.
2025-04-03 00:29:31 +09:00
Hermet Park
34d731fa94 lottie: minor code change of template mismatch
subsequent change by a9cd630dfd
2025-04-02 15:44:21 +09:00
Benson Muite
ed658cb8bd tools: Use binary names that are not generic
Prevent installation conflicts.
2025-04-02 15:42:47 +09:00
Hermet Park
321305ff0b loaders: ++static loader thread safty
make it sync before deleting the loaders.
2025-04-02 14:40:54 +09:00
Benson Muite
e64e0c62ba Update CONTRIBUTORS
Add Benson Muite as a contributor
2025-04-02 13:56:27 +09:00
Hermet Park
a9cd630dfd lottie: code refactoring
- aligned the property types with the class types.
- removed tempaltes, since property types are deterministic.
2025-04-02 00:40:03 +09:00
Hermet Park
dadd7a93dd Update README.md
added references
2025-03-31 23:33:42 +09:00
Benson Muite
4435ba94e0 Add Fedora package link 2025-03-31 15:20:25 +09:00
Hermet Park
8ec3c841f6 lottie/expressions: add temporalWiggle() support
usage) temporalWiggle(freq, amp, octaves=1, amp_mult=.5, t=time)

Samples the property at a wiggled time. The freq value is the frequency
in wiggles per second, amp is the amplitude in units of the property
to which it is applied, octaves is the number of octaves of noise
to add together, amp_mult is the amount that amp is multiplied by
for each octave, and t is the base start time. For this function
to be meaningful, the property it samples must be animated,
because the function alters only the time of sampling, not the value.

Note: need to verify this with a practical samples.

issue: https://github.com/thorvg/thorvg/issues/1640
2025-03-30 13:11:02 +09:00
Hermet Park
fa332dbc84 binding/wasm: code refactoring
removed a bunch of #ifdefs and consolidated
implementations across engines.
2025-03-28 23:02:58 +09:00
Jinny You
1928f46e6a examples: Add default font fallback to LottieExpressions demo
Text Doc Expressions sample requires default font to show.
2025-03-28 17:02:11 +09:00
Hermet Park
11f59c03ae lottie/expressions: support wiggle effect
usage: wiggle(freq, amp, octaves=1, amp_mult=.5, t=time)

issue: https://github.com/thorvg/thorvg/issues/1640
2025-03-28 13:41:48 +09:00
Hermet Park
1e1be53136 lottie: --compiler warnings on clang
removed uninitialized value and override marks
2025-03-28 01:33:57 +09:00
Hermet Park
e002d68338 Revert "gl_engine: Introduce gauss blur effect for opengl renderer"
This reverts commit 131c194124.

note: Lottie animation is broken
2025-03-28 00:28:27 +09:00
Sergii Liebodkin
131c194124 gl_engine: Introduce gauss blur effect for opengl renderer
issue: https://github.com/thorvg/thorvg/issues/3054
2025-03-27 22:51:02 +09:00
Hermet Park
a4f927e3ef examples: updated lottie assets 2025-03-27 22:40:10 +09:00
Hermet Park
afd780bfa9 wg_engine: set default file permissions 644 for consistency 2025-03-27 22:19:36 +09:00
Hermet Park
786d0b2d02 lottie/expressions: code clean up 2025-03-27 22:19:31 +09:00
Jinny You
588bcf5264 wasm: fix build error when WebGPU is disabled (SW/GL only)
Fixed a build error that occurred when the WebGPU feature was disabled due to a missing feature check condition. The issue affected building with the software and OpenGL only backends.

issue: #3356
2025-03-27 17:48:20 +09:00
Hermet Park
93cb33fb8e lottie: improve the compatiblity
merge the scene with more accurate condition to allow
the evenodd pathes among the lottie render tree.
2025-03-27 14:06:19 +09:00
Hermet Park
e5d55d0651 lottie: safety++
Don't apply matte — it's already been pushed into the scene.
This is a corner-case bug that occurs when the Lottie data
violates the specification.
2025-03-27 12:43:17 +09:00
Hermet Park
fba861cb4f lottie: fixed a regression bug
reverted stroke optimization from the previous cullting stragtegy.
introduced by d386a5654a
2025-03-27 12:43:11 +09:00
Dragoș Tiselice
3b5b0e7eaa capi: fix name mismatch 2025-03-27 12:42:43 +09:00
Hermet Park
3136cac6e4 Revert "lottie: minor optimization"
This reverts commit 51bc7e81f8.

note: side effect!
2025-03-26 20:56:24 +09:00