Sergii Liebodkin
222e8a25a1
wg_engine: fix context handle passimg by ref
...
Use reference insted of value for context passing
2025-01-08 17:21:57 +09:00
Hermet Park
d2d93792df
wg_engine: corrected ColorDodge, ColorBurn equation
...
issue: https://github.com/thorvg/thorvg/issues/3072
2025-01-08 13:54:09 +09:00
Hermet Park
a12accbc93
updated copyright
2025-01-03 14:32:31 +09:00
Hermet Park
1cbc11cadd
renderer: revamped engine interfaces
...
Introduced updated pre/post calls
for proper preparation of the drawing process.
2024-12-31 12:07:52 +09:00
Hermet Park
0e9bc74603
api: renamed FillRule::Winding to NonZero
...
aligned the name with the web standard.
2024-12-27 21:16:27 +09:00
Hermet Park
1806b32971
common: optimization pImpl data structures
...
ThorVG pImpl idiom caused internal data to be scattered
across hierarchical classes. This refactoring consolidates
the data by inheriting pImpl internally, reducing memory
allocation counts and eliminating unnecessary strategy methods.
2024-12-14 12:24:57 +09:00
Hermet Park
d6c80f538c
renderer: add a new scene effect type - Fill
...
Fill is used for overriding the scene content color
with a given fill information. It's yet an Experimental API.
issue: https://github.com/thorvg/thorvg/issues/2718
2024-12-12 18:50:33 +09:00
Sergii Liebodkin
482bd50157
wg_engine: Improve resizing mechanics
...
In case of resizing recreate only render targets, but not all compositor handles
2024-12-11 12:08:47 +09:00
Hermet Park
6761c5c2a0
API: Replace the Canvas::clear() API with Canvas::remove() & draw()
...
Added a `clear` parameter to Canvas::draw(), allowing users to decide
whether to clear the target buffer before drawing.
To remove the paints from a canvas, please use Canvas::remove()
C++ API Removals:
- Result Canvas::clear(bool paints, bool buffer)
C++ API Modifications:
- Result Canvas::draw()
-> Result Canvas::draw(bool clear)
C API Removals:
- Tvg_Result tvg_canvas_clear(bool paints, bool buffer)
C API Modifications:
- Tvg_Result tvg_canvas_draw(Tvg_Canvas* canvas)
-> Tvg_Result tvg_canvas_draw(Tvg_Canvas* canvas, bool clear)
issue: https://github.com/thorvg/thorvg/issues/1372
2024-12-10 11:59:46 +09:00
Hermet Park
445000ba66
common: improve the rendering pipeline
...
enhanced the rendering composition target to better support features such as
alpha blending, blending, masking, post effects, and more.
This allows rasterizers to prepare the composition context with more precise control.
Additionally, resolved a crash in the software engine's post-effect process
caused by a buffer size mismatch during XY buffer flipping.
issue: https://github.com/thorvg/thorvg/issues/3009
issue: https://github.com/thorvg/thorvg/issues/2984
2024-12-04 22:31:37 +09:00
Sergii Liebodkin
07fbe56162
wg_engine: fixed scene blending equation and clear color rule
...
Issue: https://github.com/thorvg/thorvg/issues/2998
2024-12-04 11:39:57 +09:00
Sergii Liebodkin
18db3ab1fd
wg_engine: refactor pipeline creation
...
Pipeline creation workflow redesigned. Make code more compact
No any public interfaces changed
2024-11-29 19:08:28 +09:00
Sergii Liebodkin
4a38a4d360
wg_engine: simplify shader types
...
Use universal vec4f type for blend settings and color to pass data as shader parameter
2024-11-29 19:01:47 +09:00
Sergii Liebodkin
163640b3e5
wg_engine: apply texture formats on creation (refactoring)
...
Apply texture color space on texture creation, instead of shader side
2024-11-29 18:57:57 +09:00
Sergii Liebodkin
13b976ee80
wg_engine: support resizing
...
Added abillity to resize target (surface)
In case of resizing only render targets handles recreated
Issue: https://github.com/thorvg/thorvg/issues/2985
2024-11-29 18:48:01 +09:00
Sergii Liebodkin
cf05128a96
wg_engine: revision of device creation policy
...
make valid device and instance as mandatory paramter for webgpu renderer
2024-11-29 18:48:01 +09:00
Sergii Liebodkin
77201546dd
wg_engine: separate pipelines ans bind group layouts (refactoring)
...
The main reason of refactoring is to separate bind group sets and pipelines, and change owning of pipelines to compositor
2024-11-27 11:31:35 +02:00
Sergii Liebodkin
6c452c1fd3
wg_engine: fix resources disposing on context destroy
...
We must to dispose all paints render handles before the context will be destroyed to prevent handles leak
2024-11-26 11:34:42 +09:00
Hermet Park
877c524e5e
renderer/sw_engine: fix omitted alpha multiplication in the dropshadow effect
...
When a scene has a valid opacity, it must be multiplied with the
direct dropshadow image to ensure correct rendering.
2024-11-23 01:03:39 +09:00
Sergii Liebodkin
3805f26aff
wg_engine: multicanvas support
...
Added multicanas support
Issue https://github.com/thorvg/thorvg/issues/2745
2024-11-22 12:34:26 +09:00
Sergii Liebodkin
f5a183b20c
wg_engine: fix gradint stops color usage
...
Fixed access to the last value of color stops array
https://github.com/thorvg/thorvg/issues/2922
2024-11-20 22:20:25 +09:00
Hermet Park
d3d085de15
renderer: code refactoring
...
- introduced RenderColor
- internal name changes to avoid conflicts
2024-11-20 22:13:27 +09:00
Sergii Liebodkin
0d5c3914e3
wg_engine: fix radial fill anti-aliased drawing
...
Use anisotropy filter for gradient fills
https://github.com/thorvg/thorvg/issues/2931
2024-11-12 16:35:04 +02:00
Sergii Liebodkin
627f358f49
wg_engine: support gradient focal point
...
Implemented gradien focal points
Issue https://github.com/thorvg/thorvg/issues/2728
Issue https://github.com/thorvg/thorvg/issues/2936
2024-11-08 18:47:38 +09:00
Sergii Liebodkin
52356b023d
wg_engine: fix scene blending
...
In a case of scenes without masking white clear color used, instead of black color
Issue https://github.com/thorvg/thorvg/issues/2592
Issue https://github.com/thorvg/thorvg/issues/2921
2024-11-06 01:11:15 +09:00
Hermet Park
e0365142a7
renderer: support SceneEffect DropShadow
...
Apply a drop shadow effect with a Gaussian Blur filter.
API Addition:
- enum class SceneEffect::DropShadow
Parameters:
- color_R(int)[0 - 255]
- color_G(int)[0 - 255]
- color_B(int)[0 - 255]
- opacity(int)[0 - 255]
- angle(float)[0 - 360]
- distance(float)
- blur_sigma(float)[> 0]
- quality(int)[0 - 100]
issue: https://github.com/thorvg/thorvg/issues/2718
2024-11-06 00:56:11 +09:00
Sergii Liebodkin
93ebd388c7
wg_engine: implement dash offset
...
Introduced dash offset param for stroke dashes
Issue https://github.com/thorvg/thorvg/issues/2592
2024-11-05 12:05:49 +09:00
Sergii Liebodkin
505ebe9fe6
wg_engine: fix close command logic
...
On a close path command creates a new object started form the closed point
issue: https://github.com/thorvg/thorvg/pull/2923
2024-11-05 11:55:38 +09:00
Sergii Liebodkin
8b27efc99f
wg_engine: fix cubic splines and circles tesselation quality
...
Tesseletion factor now depends on scale matix of the shape
2024-10-31 20:24:35 +07:00
Sergii Liebodkin
f13c72e3d7
wg_engine: fix equals gradient offsets
...
In case if gradient offsets are equal the last color are used instead of first
2024-10-31 19:05:56 +07:00
Sergii Liebodkin
1d78835609
wg_engine: fix artifacts with zero length segmants on path
...
Fixed cases, if path have equals neighbors points on the path
2024-10-29 11:02:09 +09:00
Sergii Liebodkin
975ddb68ca
wg_engine: fixed image and scene normal blend
...
Pre-multiplied color on alpha chanel applied
2024-10-28 23:35:37 +09:00
Sergii Liebodkin
c57e2e6c9f
wg_engine: multisampling support
...
Used native hardware MSAA x4
Full multisampling support including custom blend and compositions.
Must be verified on web and 4K resolution for performance issues
2024-10-25 00:14:04 +09:00
Sergii Liebodkin
0815366763
wg_engine: clippath optimization
...
Full review of clipping workflow.
Before we are used separate render target for each clip path and compute shader to find clip path intersections with AND logic.
Now we are using depth buffer and transactions from depth to stencil and back to get AND logic intersections,
Compute shaders, layouts and pipelines was removed
2024-10-24 17:49:17 +09:00
Sergii Liebodkin
b851d98805
wg_engine: use tvg math constants
...
Use tvg pi constant instead of cmath. better mingw compiler support on windows
2024-10-22 16:26:55 +03:00
Hermet Park
1e9609c6f7
wg_engine: merged math functions with common
...
issue: https://github.com/thorvg/thorvg/issues/2313
2024-10-17 21:08:00 +09:00
Sergii Liebodkin
81cb7da9f3
wg_engine: MSAA support, part 1 - move blending to fragment shaders
...
Apply custom blending using fragment shaders instead of compute shaders.
2024-10-17 18:00:15 +09:00
Hermet Park
0a16152d75
api: renamed the composite with mask.
...
Since we've separated ClipPath and Masking,
Masking now has a distinct and independent purpose.
API Modification:
- enum class CompositeMethod -> enum class MaskMethod
- Result Paint::composite(std::unique_ptr<Paint> target, CompositeMethod method) -> Result Paint::mask(std::unique_ptr<Paint> target, MaskMethod method)
- CompositeMethod Paint::mask(const Paint** target) const -> MaskMethod Paint::mask(const Paint** target) const
issue: https://github.com/thorvg/thorvg/issues/1372
2024-10-16 14:41:26 +09:00
Sergii Liebodkin
adebbcd4e2
wg_engine: fix miter qdge cases math
2024-10-16 00:52:07 +09:00
Sergii Liebodkin
40cff2d6f5
wg_engine: fix long path support
...
created a singe shared instance of stoke generator in heap, instead of stack. No performace impact
2024-10-16 00:52:07 +09:00
Sergii Liebodkin
c926eebba1
wg_engine: fix empty shape aabb handling
...
see https://github.com/thorvg/thorvg/issues/2843 :
2024-10-16 00:52:07 +09:00
Hermet Park
630cbc48ae
api: revise the api for v1.0
...
- refactored the Fill matrix to hold internal data statically.
- refactored for clean & neat the raster engine / svg loader logic.
API Modification:
- Matrix Fill::transform() const -> Matrix& Fill::transform() const
issue: https://github.com/thorvg/thorvg/issues/1372
2024-10-14 23:32:55 +09:00
Hermet Park
367ac5f331
api: removed redundant CompisiteMethod::ClipPath
...
issue: https://github.com/thorvg/thorvg/issues/1372
2024-10-12 16:02:38 +09:00
Hermet Park
9bc900206b
api: polish the thorvg API usages.
...
API Modification:
- SwCanvas::Colorspace -> ColorSpace
API Addition:
- ColorSpace::Unknown
issue: https://github.com/thorvg/thorvg/issues/1372
2024-10-12 15:38:03 +09:00
Sergii Liebodkin
b4238cd647
wg_engine: fix long path decoding crash
...
fixed crash with shape have too big path
2024-10-07 17:00:43 +09:00
Sergii Liebodkin
2bd8fdad36
wg_engine: fix custom scene blending with opacity
...
fixed incorrect opacity applience for scene blending
2024-10-04 23:23:03 +09:00
Sergii Liebodkin
ba7091956c
wg_engine: fix color stops offsets
...
filter offset by increasing order
2024-10-04 23:17:01 +09:00
Hermet Park
a72ed0ddfa
wg_engine: fixed resource leaks
...
issue: https://github.com/thorvg/thorvg/issues/2808
2024-10-04 14:20:51 +09:00
Sergii Liebodkin
3afb7be255
wg_engine: fix picture memory leak
...
picture mesh data was not released
2024-10-04 03:40:57 +09:00
Sergii Liebodkin
08c333acd9
CompositeMethod::ClipPath will be replaced with the Scene::clip()
...
wg_engine needs to refactor to remove the enum value usage before proceeding with its removal
2024-09-30 17:44:42 +09:00