Commit graph

11 commits

Author SHA1 Message Date
Hermet Park
9b3c34c3b1 updated copyright. 2023-01-14 13:48:11 +09:00
Hermet Park
f0141e63de updated copyright date. 2022-01-12 14:08:48 +09:00
Hermet Park
9873539b04 common taskScheduler: fix wrong thread indexing due to duplicated variable names.
That mistake could invoke inproper threads....
2021-06-07 12:57:35 +09:00
Hermet Park
6276e209a7 common initializer: counting engine init count properly.
Manage the reference count in common so that
all common resources can be initialized/terminated identically.
2021-04-14 20:18:06 +09:00
Hermet Park
1a7d41ce71 updated copyright 2021-03-23 14:31:58 +09:00
Hermet Park
9872cf066d
common taskScheduler: thread sync optmization
replaced future/promise with mutex since they use a lot of memory allocation number.

plus, binary size is reduced from 2094896 -> 1746864
2020-11-09 14:36:22 +09:00
Hermet Park
1b8188ee67
sw_engine shape: performance optimization.
we introduced shared memory pool for avoiding reallocate memory
while it process the stroke outlines, It experimentally increase
the outline data if we use the allocated memory for multiples shape strokes,
we don't need to alloc/free memory during the process.

This shared outline memory is allocated for threads count
so that we don't interrupt memory access during the tasks.

@Issues: 75
2020-11-04 16:28:47 +09:00
Hermet Park
6365d02a96 optimization: cut off file dependencies.
we should avoid code insertion during file dependencies,
such as #include "xxx.h" which has implementations.

This could increase binary size, we can avoid it as possible.

Current patch improves binary size like this:

From: file(2059008) = text(120360) data(8096) bss(80) dec(128536)
To  : file(1921832) = text(118429) data(7872) bss(56) dec(126357)

More additional patches will come in to optmize binary size.
2020-09-23 20:57:30 +09:00
Hermet Park
2ef3d05db9 svg_loader: applied asynchronous threads tasks for optimal performance.
Change-Id: I6575a6a6302c0ae52d1256a5f79f4c080002a4aa
2020-08-25 16:08:33 +09:00
Shinwoo Kim
0ebf41a9cb taskscheduler: initialize member correctly
This patch will fix runtime crash caused by incorrect init variables.
2020-08-24 17:06:26 +09:00
Hermet Park
657e6daddb common taskscheduler: revise functionalities.
initialization interfaces has been changed for threads count.

if you want to set concrete threads count by system, please specify thread count with it.

std threads:
tvg::Initializer::init(tvg::CanvasEngine::Sw, std:🧵:hardware_concurrency());

if your system provides designed threads info, you can use it.

efl:
tvg_engine_init(TVG_ENGINE_SW, eina_cpu_count());

I recommend to avoid max threads usage for better performance.

Change-Id: I22cfa315768f73fa941be136956cdbb2cf837c20
2020-08-21 12:26:57 +09:00