- modify the concept of AABB to apply only to transformed shapes.
- transform points before computing the bounding box min/max
to obtain a more compact shape region.
- trimmming memory by removing the cached matrix, about 36kb
of memory has been reduced per paint instance.
implemented an aggressive culling strategy to eliminate
unnecessary renderings if the rendering visuals were hidden
by other overlaid opaque fills or strokes
this pretty improves the performance for those scenarios
when rendering sequences are fragmented by fills/strokes.
Performance has been improved ~7% with those cases
Until now the fill's trimming was not supported,
which allowed masks to function correctly. Introducing
trimming for the entire shape caused the mask to be trimmed
as well, leading to incorrect results.
Co-Authored-By: Hermet Park <hermet@lottiefiles.com>
Support the bindings to be more integrable with a system's coherent memory management.
Pleaes note that thorvg now only allow the desinated memory allocators here:
malloc -> tvg::malloc
calloc -> tvg::calloc
realloc -> tvg::realloc
free -> tvg::free
issue: https://github.com/thorvg/thorvg/issues/2652
Until now lottie loader supported only a single
dash-gap pair, and only the case where only the dash
was provided was handled correctly. When both values
were provided, the gap was incorrectly increased by
the dash value. If more values were supplied, only
the last pair was considered.
@Issue: https://github.com/thorvg/thorvg/issues/3191
frame tweening allows user to interpolate two frames
over a speicified duration. This Tweening functionality
can be particularly powerful when combined with state-based
(a.k.a. Marker) animation playback in Lottie.
For example, apps support state machine based animations,
where the transition sequences between states are not linear
and can occur in highly irregular directions.
Experimental APIs:
- Result LottieAnimation::tween(float from, float to, float progress)
- Tvg_Result tvg_lottie_animation_tween(Tvg_Animation* animation, float from, float to, float progress)
The text stroke's 'of' property determines whether
the stroke appears above (true) or below (false)
the fill.
Previously, it was incorrectly used to decide whether
the stroke would render.
@Issue: https://github.com/thorvg/thorvg/issues/3126
After the stroke clipper is introduced, using clipping
requires ensuring that clipping is based on fill rather
than on stroke. Fixed now.
regression by: 324bff30d1
- Allow the masking data even though they were mask None mode.
Those will be used by the layer stroke effect.
- Fixed masking Offset to apply to all masking chains.
- Optimized fast track masking with resolving the opaicty condition.
- Clean up the overall code.
ThorVG pImpl idiom caused internal data to be scattered
across hierarchical classes. This refactoring consolidates
the data by inheriting pImpl internally, reducing memory
allocation counts and eliminating unnecessary strategy methods.
- Enhanced Scene management to provide users with more control.
- Scenes now support adding specific scenes at defined positions and removing them as needed.
- Ensure safe access to Canvas, Scene paints() by adding const specifiers.
- Removed virtual specifier for the canvas primitive apis.
- Introduced a nested scene in the canvas to remove logic duplication.
C++ API Modification:
- Result Scene::push(Paint* paint)
-> Result Scene::push(Paint* target, Paint* at = nullptr)
- Result Scene::clear(bool free = true)
-> Result Scene::remove(Paint* paint = nullptr)
- Result Canvas::push(Paint* paint)
-> Result Canvas::push(Paint* target, Paint* at = nullptr)
- list<Paint*>& Scene::paints()
-> const list<Paint*>& Scene::paints() const
- list<Paint*>& Canvas::paints()
-> const list<Paint*>& Canvas::paints() const
C++ API Addition:
- Result Canvas::remove(Paint* paint = nullptr);
C API Modifications:
- Tvg_Result tvg_scene_clear(Tvg_Paint* scene, bool free)
-> Tvg_Result tvg_scene_remove(Tvg_Paint* scene, Tvg_Paint* paint)
C API Addition:
- Tvg_Result tvg_scene_push_at(Tvg_Paint* scene, Tvg_Paint* target, Tvg_Paint* at)
- Tvg_Result tvg_canvas_push_at(Tvg_Canvas* canvas, Tvg_Paint* target, Tvg_Paint* at)
- Tvg_Result tvg_canvas_remove(Tvg_Canvas* canvas, Tvg_Paint* paint)
issue: https://github.com/thorvg/thorvg/issues/2957
issue: https://github.com/thorvg/thorvg/issues/1372