Basically rewrite the PathTrim code, correct the Line and Bezier split
function calling.
Also the trim situation where start is greater than end can be handled correctly.
enhanced the rendering composition target to better support features such as
alpha blending, blending, masking, post effects, and more.
This allows rasterizers to prepare the composition context with more precise control.
Additionally, resolved a crash in the software engine's post-effect process
caused by a buffer size mismatch during XY buffer flipping.
issue: https://github.com/thorvg/thorvg/issues/3009
issue: https://github.com/thorvg/thorvg/issues/2984
Since longjmp is not yet fully supported on Wasm (emscripten uses
JS to make the jumps and requires slow jumps), but also because
longjmp is hard to reason about, this patch replaces it with
return values. The logic stays exactly the same.
certain systems, may not support file I/O operations.
ThorVG should provide users with an option to configure
builds according to their requirements.
This ensures that file I/O calls are avoided,
preventing potential crashes.
Please use the meson '-Dfile=true/false' option for this.
Please note that "THORVG_FILE_IO_SUPPORT" might be expected
for your thorvg manual build.
issue: https://github.com/thorvg/thorvg/issues/3008
Reverted commit db800c8d45,
which introduced another regression that omitted support
for multiple image asset references.
Updated the data of active images in the pooler
within the override() function to resolve the issue.
Change in the algorithm for selecting characters included
in the range selector. This is the first step towards adding
support for maxAmount, smoothness, and easing.
@Issue: https://github.com/thorvg/thorvg/issues/2178
WebGL has a strict rule that does not allow the same GLBuffer
to be bound to both ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER at the same time.
(https://registry.khronos.org/webgl/specs/latest/1.0/#5.14.5)
To support WebGL in the future, a separate GLBuffer is used to store index data.
Shape's bbox represents only fill's render region.
Render region of fill and stroke is stored in SwTask.
This was visible while rendering shapes with a stroke -
fill was to big.
@Issue: https://github.com/thorvg/thorvg/issues/2908
Co-Authored-By: Hermet Park <hermet@lottiefiles.com>
Since the translate API was used while text updating,
the subsequent range selector transformations gets overwritten
when updating the shape (scale and rotate, adding another
translation will persist). This caused unexpected results.
Fixed by using the transform API when additional transformations
are needed - also fixes applying more than one range selector.