Commit graph

15 commits

Author SHA1 Message Date
Hermet Park
56c0235dc5 test: changed file permission.
Change-Id: I8172152f700d10fa1d8c84473d45ff484c0b36d8
2020-07-17 16:57:02 +09:00
Pranay Kumar Samanta
3b385d1d54 gl_engine: Fix crash in animation callback. Refactor test samples draw function. Fix open shape drawing.
Change-Id: I9ca2cb3951f2229f36292b69221451e0eaf5b6a1
2020-07-17 07:54:58 +00:00
Hermet Park
99428ee80a build: support features toggling in meson option.
Change-Id: Id1ebda70fe8380aaa913f79af26e5c39893a6df5
2020-07-08 15:30:12 +09:00
Hermet Park
ef4d7a3956 common shape: expand rectangle arguement to support both corner radius x, y
this is useful for svg loader

Change-Id: Ia11c2d1c6ea88f3fd65c7f75cef8b59bef426bcb
2020-07-07 13:09:46 +09:00
Hermet Park
0d5adb2f03 test: enable gl window only on gl backend.
Change-Id: Iafd790b7fc1df8a58bdce2f18c39029cc0d74945
2020-07-01 14:25:53 +09:00
Hermet Park
61cb144122 test: revise sample.
this patch adds the showcase how to handle exceptional cases.

Change-Id: Ic8e3c740bbf613f4dccace511b6c8d93b987a10c
2020-06-30 13:31:28 +09:00
Hermet Park
918b6c69d8 test: unify test code for supporting gl engine from all test cases.
now you can launch tests with gl engine by "gl" option

ex)
$ testTransform gl
$ testScene gl

Change-Id: Idb720ed369a2fbfb908c977fdaebd7289986fb6f
2020-06-29 21:00:26 +09:00
Hermet Park
56e866dd36 renamed project name tizenvg => thorvg
we're going to open this project as the independent one,

thus removed tizen naming here.

Change-Id: Ib3c898067dd9186e893f7cb0903fd70d2ce7b31f
2020-06-25 13:57:41 +09:00
Hermet Park
36c76ca73c sw_engine: threading optimization
make it prepare step asynchronously.

Change-Id: Ifb85f01d579cf1c111558842496b93fcaef74cd9
2020-06-24 14:35:23 +09:00
Hermet Park
f627679882 common initializer: replace engine class with intializer
This initializer will take over the global environments of tvg engines.

Change-Id: I7b99973dafaea57ddd3134800bd442ef4dc319ae
2020-06-16 12:54:53 +09:00
Hermet Park
42c56757df common: redesigned interfaces
PaintNode -> Paint
ShapeNode -> Shape
SceneNode -> Scene

We can keep clean and neat shorter names.

Change-Id: Ic8521d456d947985e5fbe1ba2bde06faa1f52469
2020-05-02 18:20:50 +09:00
Hermet Park
74d2f275e7 sw_engine: support color blending
this contains testBlending as well

Change-Id: Ia0aadea804a973cfe8ec981ed1b21c1b44512ef2
2020-05-01 14:45:16 +09:00
Hermet Park
809dfd8644 canvas: add reserve() method.
This allocates nodes slots in advance to avoid memory grow & copy.

it will be benefit if you know how many shapes will be used in your canvas.

Change-Id: I7d93d166c9c054078bd86593d3471a2ade3671ee
2020-04-27 01:52:44 +09:00
Hermet Park
6be53b0779 test: close the window at exit button
Change-Id: Idf46d7132ae97356637816e54dc6c267be7122e6
2020-04-26 18:47:34 +09:00
Hermet Park
dc87a59d53 test: add merge shapes
Change-Id: I2dc91d3514aed1cbb1bd3490ea5d91debeab662a
2020-04-26 18:44:41 +09:00
Renamed from test/testMultipleShapes.cpp (Browse further)