Mira Grudzinska
641fe5b544
sw_engine: fix linear grad issue
...
The restriction of the 'length' of a linear gradient
to values greater than FLT_EPSILON was causing rendering
issues in cases where it was a valid gradient with well
defined dx and dy values.
@Issue: https://github.com/thorvg/thorvg/issues/2582
2024-07-26 11:37:16 +09:00
Hermet Park
771b401f90
svg: resolve compiler warnings.
...
../src/loaders/svg/tvgSvgLoader.cpp: In function ‘bool _toColor(const char*, uint8_t*, uint8_t*, uint8_t*, char**)’:
../src/loaders/svg/tvgSvgLoader.cpp:108:17: warning: ‘hue’ may be used uninitialized [-Wmaybe-uninitialized]
108 | const char* _end = end ? *end : nullptr;
| ^~~~
../src/loaders/svg/tvgSvgLoader.cpp:713:31: note: ‘hue’ was declared here
713 | const char *content, *hue, *saturation, *brightness;
| ^~~
../src/loaders/svg/tvgSvgLoader.cpp:108:17: warning: ‘saturation’ may be used uninitialized [-Wmaybe-uninitialized]
108 | const char* _end = end ? *end : nullptr;
| ^~~~
../src/loaders/svg/tvgSvgLoader.cpp:713:37: note: ‘saturation’ was declared here
713 | const char *content, *hue, *saturation, *brightness;
| ^~~~~~~~~~
../src/loaders/svg/tvgSvgLoader.cpp:108:17: warning: ‘brightness’ may be used uninitialized [-Wmaybe-uninitialized]
108 | const char* _end = end ? *end : nullptr;
| ^~~~
../src/loaders/svg/tvgSvgLoader.cpp:713:50: note: ‘brightness’ was declared here
713 | const char *content, *hue, *saturation, *brightness;
| ^~~~~~~~~~
2024-07-26 11:37:16 +09:00
Hermet Park
ac7177127a
lottie: ++optimization with object culling
...
More precisely, culling the render objects by
determining if the group has no renderable objects.
Additionally, check opacity to quickly return
in the rendering process.
2024-07-26 11:37:16 +09:00
Hermet Park
859cac20dd
lottie: hotfix with an intermediate patch merge.
2024-07-26 11:37:16 +09:00
Hermet Park
ecec838006
lottie: ++scene rendering optimization
...
Apply LottieRenderPooler to texts.
2024-07-26 11:37:16 +09:00
Hermet Park
4a447abaae
renderer: quick skip rendering if the opacity is zero
...
This also resolves a corner case bug introduced by
lottie render pooling: f06127ab93
2024-07-26 11:37:16 +09:00
Hermet Park
bd0a7725e0
lottie/expressions: ++coverage enhancement
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Allow to access layer index globally.
2024-07-26 11:21:05 +09:00
Hermet Park
571a7f5293
bump up version: v0.14.3
2024-07-19 08:46:19 +09:00
Hermet Park
e0b2cc462b
lottie/expressions: added a missing polystar property build.
2024-07-19 08:43:24 +09:00
Hermet Park
71a0010c2d
sw_engine: ++alpha blending operation.
...
Reduce instructions, improving its performance by ~15%
2024-07-19 08:42:19 +09:00
Mira Grudzinska
00e5c87a79
capi: the version api binding
2024-07-19 08:42:09 +09:00
Mira Grudzinska
b876402311
common: version api introduced
...
@Issue: https://github.com/thorvg/thorvg/issues/2543
2024-07-19 08:42:02 +09:00
Hermet Park
183749d1aa
renderer: ++null check
...
fixed a Duplicate example crash, regression by:
f06127ab93
2024-07-19 08:41:54 +09:00
Hermet Park
cf253dd873
lottie: ++scene rendering optimization
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Apply LottieRenderPooler to path/rect/ellipse/polystar.
This enhances the animation performance: ~10%
2024-07-19 08:41:38 +09:00
Mira Grudzinska
d0210a1a72
sw_engine: grayscale image support++
2024-07-19 08:40:06 +09:00
Hermet Park
1131695ce4
lottie: introduced LottieRenderPooler
...
LottieRenderPooler is designed to manages rendering
instances(paints) efficiently through a simple pooling
mechanism to resuse among the animations
This replaces the previous individusal paints implemenations
among solidfill, precomp vierport and pictures,
also fix a potential paints corruption problems.
2024-07-19 08:39:53 +09:00
Hermet Park
d13606e14b
lottie/parser: tiny binary size reduction
2024-07-19 08:35:18 +09:00
Mira Grudzinska
917917de7a
lottie: support 'direction' in ellipses
2024-07-19 08:35:08 +09:00
Mira Grudzinska
9ebc2045d6
lottie: remove unnecessary cast
2024-07-19 08:35:01 +09:00
Hermet Park
4f2f4dbf26
Revert "Revert "lottie: ++ scene composing optimization""
...
This reverts commit 8c3586a7c4
.
2024-07-19 08:34:25 +09:00
Hermet Park
f6c4d8a94e
bump up version: v0.14.2
2024-07-12 11:28:48 +09:00
Hermet Park
8c3586a7c4
Revert "lottie: ++ scene composing optimization"
...
This reverts commit bfdc8e4de7
.
hotfix due to a memoy corruption. please see asan test.
2024-07-12 11:28:48 +09:00
Hermet Park
774d366dc2
lottie: clarify shape direction.
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There are only two options clockwise or counter-clockwise.
2024-07-12 11:18:56 +09:00
Mira Grudzinska
39bc836eef
lottie: apply direction to rect
2024-07-12 11:18:56 +09:00
Hermet Park
3336e85025
lottie: ++ scene composing optimization
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retain resuable layer solid paint during animation.
2024-07-12 11:18:56 +09:00
Hermet Park
bfdc8e4de7
lottie: ++ scene composing optimization
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retain reusable precomp clipper shapes during animation.
2024-07-12 11:18:56 +09:00
Hermet Park
e1871f79f8
lottie: ++memory access stability
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Internal matrix can be null.
This update prevents such cases by using a safer API.
2024-07-12 11:18:56 +09:00
Jinny You
b24e876a67
lottie/text: Support text range selector (Phase 1)
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This patch provides initial support for the text range selector. Full support will be added gradually in subsequent steps. This is the first step.
Text range selector with following properties:
1. Text Range Selector (Units)
2. Text Style
- Fill Color
- Fill Opacity
- Stroke Color
- Stroke Width
- Stroke Opacity
- Opacity
- Rotation
- Position
- Scale
2024-07-12 11:18:56 +09:00
Hermet Park
318c76119a
common: replace the round() with nearbyint()
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nearbyint() is 2x faster than round() in our local test.
2024-07-12 11:18:56 +09:00
Hermet Park
74f5928e84
sw_engine: ++rle optimization
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Reduction memory copy by pushing span data into rle immediately.
2024-07-12 11:18:56 +09:00
Mira Grudzinska
29b06e0d9a
lottie: improvement 3d rotation
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For rotation around the X and Y axes, the transformation
matrix was incorrectly created - elements e12 and e21
were omitted. Now fixed.
2024-07-12 11:18:56 +09:00
Mira Grudzinska
8fceba01d2
sw_engine: fix masked translucent rect
2024-07-12 11:18:56 +09:00
Hermet Park
1c8698ce20
common/math: introduced custom atan2()
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the custom atan2 algorithm by Remez.
see: https://en.wikipedia.org/wiki/Remez_algorithm
This improved the Lottie example by ~2ms.
Total atan2 performance time was reduced by 43%
2024-07-12 11:18:56 +09:00
Hermet Park
19815de7d7
renderer: ++optimization
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skip locking if the thread number is 0.
2024-07-12 11:18:56 +09:00
Hermet Park
04dbc5f509
lottie: code refactoring
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- _draw() returns boolean whether merging shape is allowed or not.
- renamed some internal variables.
2024-07-12 11:18:56 +09:00
Mira Grudzinska
0e0c25e873
lottie: enhance support for ao: 1
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Adding support for auto-orient=true for frames <= first
and >= last, as well as for positions specified without
outer and inner tangent.
2024-07-12 11:18:56 +09:00
Mira Grudzinska
b66543f13d
common: fix bezAngleAt function
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In the function calculating the tangent to a cubic bezier
at a given t, the atan was calculated using dx over dy,
instead of dy over dx. The error was visible during
the animation using auto-orient = true.
2024-07-12 11:18:56 +09:00
RuiwenTang
90399665e2
gl_engine: fix aliasing in gradient rendering
2024-07-12 11:18:56 +09:00
Mira Grudzinska
c657e53f48
lottie: add support for image size
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The width and height of the image must
be specified in the Lottie file and must
be taken into account during rendering.
2024-07-12 11:18:56 +09:00
RuiwenTang
b34fa36edb
gl_engine: make sure solid color not overwrite gradient fill
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If there are both gradient colors and solid colors
the gradient color is used first for rendering
2024-07-12 11:18:53 +09:00
Hermet Park
42e008f69c
renderer: rectified render update flags.
...
Image update flag has been missed, when the image
is copied with a surface. This fixed it.
Also try to skip update if any properties were not changed.
2024-07-12 11:01:12 +09:00
Hermet Park
e12a244b9e
renderer: Rectified the paint transforms.
...
This corrects the return value to Result::InsufficientCondition
when a custom transform is applied.
Additionally, unnecessary x and y member fields have been removed.
2024-07-12 11:01:01 +09:00
Hermet Park
4bd42ec7b1
lottie: ++thread safety.
...
comp pointer is used for checking if the header is ready.
It can be written in a worker thread and needs a critical
section on the reader side.
This also potentally improve the thread efficiency
from the segment() / marker() function calls.
2024-07-12 11:00:46 +09:00
JunsuChoi
c922eb9d2d
svg_loader: Fix incorrect stack.pop() call in loader
...
loader->stack.pop() at line 3271 is called to remove
the defs node added to the stack due to nested graphics elements.
However, it is called in an inappropriate situation and the loader's node tree is damaged.
Fixes an error where the close tag is recognized as a `line` of the graphics tag when it is `linearGradient`.
ex)
```
<defs id="def">
<linearGradient x1="1" y1="2" x2="3" y2="4" id="l"/>
</linearGradient>
<rect x="10" y="10" width="10" height="10" fill="blue" id="r2"/>
</defs>
```
related issue: https://github.com/thorvg/thorvg/issues/2518
2024-07-12 11:00:38 +09:00
Hermet Park
d6cdae6237
example: corrected a wrong clear call.
2024-07-12 00:58:44 +09:00
Hermet Park
70b2f2dad1
bump up version v0.14.1
2024-07-05 12:19:34 +09:00
Hermet Park
f080976101
gl_engine: --deprecated warnings on macOS
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macOS has officially deprecated OpenGL.
shutdown the warnings to avoid be side-tracked.
2024-07-05 12:19:34 +09:00
RuiwenTang
619a352cb2
gl_engine: fix memory leak when rendering image
2024-07-05 12:19:34 +09:00
Hermet Park
a3c5b0ec2f
gl_engine: ++thread safety
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The `dispose()` method can be called on a worker thread.
GL resources are released on `sync()`, ensuring guaranteed thread safety.
2024-07-05 11:04:28 +09:00
RuiwenTang
45c0e532fb
gl_engine: support simple hairline stroke rendering
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Reduce alpha if stroke width is too thin to mock hairline rendering
2024-07-05 11:02:44 +09:00