Commit graph

26 commits

Author SHA1 Message Date
Mira Grudzinska
a821ef2b99 lotttie: added pucker/bloat support 2025-06-12 01:33:15 +02:00
Mira Grudzinska
1833bbfd12 lottie: allow modifiers in any order
Previously, the rounding modifier was always applied
first, which led to incorrect results when a different
modifier order was expected.
This update removes that limitation and enables modifiers
to be applied in any order.

Additionally, the code now prevents an infinite loop that
occurred when the rounded corners modifier was applied
multiple times (a cycle where next was set to this).
2025-06-12 01:13:23 +02:00
Hermet Park
a2665cbab7 lottie: fixed a repeater opacity logic
preserve the target opacity by multiplying,
do not overwrite it.
2025-06-09 18:52:05 +09:00
Mira Grudzinska
b304448ef7 lottie: revert "lottie: more precise culling for inverse mattes"
This reverts commit 7ef3352efa.

For mattes of type 'InvAlpha' or 'InvLuma', the matted layer
can still be visible regardless of the matte's opacity (unlike
'Alpha' and 'Luma' masks, which cut out the entire layer when
opacity = 0). The previously introduced optimization incorrectly
assumed that with opacity = 255, the image would not be visible.

@Issue: https://github.com/thorvg/thorvg/issues/3375
@Issue: https://github.com/thorvg/thorvg/issues/3380
@Issue: https://github.com/thorvg/thorvg/issues/3381
@Issue: https://github.com/thorvg/thorvg/issues/3382
2025-04-09 11:21:36 +09:00
Hermet Park
93cb33fb8e lottie: improve the compatiblity
merge the scene with more accurate condition to allow
the evenodd pathes among the lottie render tree.
2025-03-27 14:06:19 +09:00
Hermet Park
d386a5654a Lottie: optimize rendering performance
implemented an aggressive culling strategy to eliminate
unnecessary renderings if the rendering visuals were hidden
by other overlaid opaque fills or strokes

this pretty improves the performance for those scenarios
when rendering sequences are fragmented by fills/strokes.

Performance has been improved ~7% with those cases
2025-02-27 19:05:41 +09:00
Hermet Park
7ef3352efa lottie: more precise culling for inverse mattes
don't do rendering further when the inverse mattes has
a fully translucent. This could improve rendering performance
in that case.
2025-02-26 12:55:47 +09:00
Hermet Park
b77f3ca024 common: introduced designated memory allocators
Support the bindings to be more integrable with a system's coherent memory management.

Pleaes note that thorvg now only allow the desinated memory allocators here:
malloc -> tvg::malloc
calloc -> tvg::calloc
realloc -> tvg::realloc
free -> tvg::free

issue: https://github.com/thorvg/thorvg/issues/2652
2025-02-18 17:20:31 +09:00
Hermet Park
78cfc33f4c lottie: support frame tweening feature
frame tweening allows user to interpolate two frames
over a speicified duration. This Tweening functionality
can be particularly powerful when combined with state-based
(a.k.a. Marker) animation playback in Lottie.

For example, apps support state machine based animations,
where the transition sequences between states are not linear
and can occur in highly irregular directions.

Experimental APIs:
- Result LottieAnimation::tween(float from, float to, float progress)
- Tvg_Result tvg_lottie_animation_tween(Tvg_Animation* animation, float from, float to, float progress)
2025-02-06 19:09:27 +09:00
Hermet Park
2a4dfcd10e lottie: revised the shape modifiers
- use a decoration style for path-modification chaining.
- use a reusable buffer for intermediate path generation.
2025-02-06 12:21:16 +09:00
Hermet Park
f4a2c922be lottie: minor optimization
use a reusable buffer for intermediate path generation.
2025-02-06 12:21:16 +09:00
Hermet Park
2b97cf7a0d lottie: code refactoring++
renamed internal variable for improved simplicity.
no logical changes.
2025-01-29 23:25:46 +09:00
Hermet Park
868a085262 lottie: expressions compactness++
expressions is an optional feature,
do not prepare expressions if the engine doesn't support it.
2025-01-20 19:24:46 +09:00
Hermet Park
a12accbc93 updated copyright 2025-01-03 14:32:31 +09:00
Hermet Park
b041bdab4a lottie: support stroke layer effect
issue: https://github.com/thorvg/thorvg/issues/2718
2024-12-26 18:40:40 +09:00
Hermet Park
1806b32971 common: optimization pImpl data structures
ThorVG pImpl idiom caused internal data to be scattered
across hierarchical classes. This refactoring consolidates
the data by inheriting pImpl internally, reducing memory
allocation counts and eliminating unnecessary strategy methods.
2024-12-14 12:24:57 +09:00
Hermet Park
22d94ea629 renderer: introduced paint reference counting
The reference count of the Paint object allows
easy & safe shared ownership and control over its lifetime
among users and the engine.

New APIs:
- uint8_t Paint::ref()
- uint8_t Paint::unref(bool free = true)
- uint8_t Paint::refCnt() const

issue: https://github.com/thorvg/thorvg/issues/1372 https://github.com/thorvg/thorvg/issues/2598
2024-11-20 01:53:25 +09:00
Hermet Park
f08d7aa037 lottie: support layer effect & gaussian blur
issue: https://github.com/thorvg/thorvg/issues/2718
2024-09-29 15:04:22 +09:00
Mira Grudzinska
87d85047aa lottie: add offsetPath support
Due to the lack of an analytical solution for Bezier
curves offsetting, a simple and computationally cheap
approximation has been implemented. The algorithm shifts
the segments connecting control points and determines
new points based on their intersections.

@issue: https://github.com/thorvg/thorvg/issues/2230
2024-08-23 01:18:50 +09:00
Mira Grudzinska
e4ec2a8a0e lottie: roundness refactored based on #2295 2024-08-23 01:18:50 +09:00
Hermet Park
290b52198f lottie: code refactoring
getting too many parameters,
migrated static functions to class member functions,
reducing the binary size by 2KB

no logical changes
2024-08-12 17:41:51 +09:00
Hermet Park
324d0f8943 lottie: support the expression feature
The current development of the expression engine is experimental.
It does not support multi-threading.

Therefore, when tvg::Initializer::init() is configured
with more than one thread, expressions will be automatically disabled.

issue: https://github.com/thorvg/thorvg/issues/1640
2024-04-30 15:26:37 +09:00
Jinny You
2c6c8d3b21
updated copyright date (#1866) 2023-12-28 10:43:25 +09:00
Hermet Park
e570064eba animation/lottie: updated the frame count unit.
replace the frame count unit from the int32_t to float
since animations could smoothly interpolate key-frames.

This notificably improve the animation smoothness in Lottie

Beta API changes:
Result Animation::frame(uint32_t no) -> Result Animation::frame(float no)
uint32_t Animation::curFrame() const -> float Animation::curFrame() const
uint32_t Animation::totalFrame() const -> float Animation::totalFrame() const
2023-10-24 11:49:57 +09:00
Hermet Park
68b8fce501 loader lottie: ++optimization.
Aggressive parallelization is implemented to perform updates
on every frame in an asynchronous manner.
2023-07-28 16:54:44 +09:00
Hermet Park
73a8792eae loader lottie: add lottie builder. 2023-07-27 00:31:27 +09:00