Non-changeable apis should keep the const parameter so that
user knows the api won't change the internal data.
Thanksfully, we didn't release the capis, we can change it.
The next api of c++ version has been deprecated
Tvg_Result tvg_paint_get_bounds(const Tvg_Paint* paint, float* x, float* y, float* w, float* h);
instead, we introduce the next one under the beta.
Tvg_Result tvg_paint_get_bounds(const Tvg_Paint* paint, float* x, float* y, float* w, float* h, bool transformed);
Changes:
- Removed beta api tag from CAPI module
- For some APIs, the tag has not been changed due to main API status
- Moved some documentation changes to have similar descriptions in main
API and CAPI
- Removed deprecation warnings.
Paints must clear canvas engine data if they were dismissed from the canvas,
1. Canvas::clear(free = false) must retain all the paints from the paints hierarchy
so that user keeps the all dangled paints lifecycle.
In this scenario, it could leak the engine data of paints, this patch fixes it.
2. Previously, t just keeps the immediate paints lives of canvas, but not them of children of scene nor picture.
This patch changes a policy which was not considered seriously,
Now it keeps the all paints lives through the tree-hieararchy.
3. Also changed the Scene::clear() behavior identical to Canvas::clear() for consistency.
@API Modification:
From: Result Scene::clear() noexcept;
To: Result Scene::clear(bool free = true) noexcept;
TVG_RESULT_INVALID_ARGUMENT returned in case a nullptr passed as an argument
(does not apply to color getters).
The change is addressed in the docs file.
* sw_engine: adding a gradient as a stroke feature
Similarly as a shape may have a gradient fill so can the stroke.
* Capi: adding APIs for a gradient stroke
Co-authored-by: Hermet Park <hermetpark@gmail.com>
Scene::clear() API allows users to remove shapes on their own, without
a crash in paint->dispose() or tvg_paint_del() methods. This case is
needed especially when thorvg is used to draw frames, when in one frame
we have scene with shape, and in next frames (future time stamps) user
deletes shapes
@API additions
Result Scene::clear();
Tvg_Result tvg_scene_clear(Tvg_Paint *scene);
Example:
```c
Tvg_Paint *scene = tvg_scene_new();
Tvg_Paint *shape = tvg_shape_new();
tvg_scene_push(scene, shape);
tvg_scene_clear();
//Now we can safelly free resources manually
tvg_paint_del(scene);
//Without tvg_scene_clear() memory allocatad for shape was double released
tvg_paint_del(shape);
```
Cpp implementaiton of library has free flag which was not used in
capi bindings.
@API changes
from: tvg_canvas_clear(Tvg_Canvas *canvas);
to: tvg_canvas_clear(Tvg_Canvas *canvas, bool free);