thorvg/examples/GradientStroke.cpp
Hermet Park 26e04611e6 infra: move the examples folder outside of the source directory.
examples are not considered a feature of ThorVG;
hence, they are excluded from the src directory.

This change allows developers to concentrate more effectively
on the core ThorVG sources for practical usages.
2024-04-06 12:48:27 +09:00

234 lines
7.6 KiB
C++

/*
* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "Common.h"
/************************************************************************/
/* Drawing Commands */
/************************************************************************/
void tvgDrawCmds(tvg::Canvas* canvas)
{
if (!canvas) return;
tvg::Fill::ColorStop colorStops1[3];
colorStops1[0] = {0, 255, 0, 0, 150};
colorStops1[1] = {0.5, 0, 0, 255, 150};
colorStops1[2] = {1, 127, 0, 127, 150};
tvg::Fill::ColorStop colorStops2[2];
colorStops2[0] = {0.3, 255, 0, 0, 255};
colorStops2[1] = {1, 50, 0, 255, 155};
tvg::Fill::ColorStop colorStops3[2];
colorStops3[0] = {0, 0, 0, 255, 155};
colorStops3[1] = {1, 0, 255, 0, 155};
float dashPattern1[2] = {15, 15};
// linear gradient stroke + linear gradient fill
auto shape1 = tvg::Shape::gen();
shape1->moveTo(150, 100);
shape1->lineTo(200, 100);
shape1->lineTo(200, 150);
shape1->lineTo(300, 150);
shape1->lineTo(250, 200);
shape1->lineTo(200, 200);
shape1->lineTo(200, 250);
shape1->lineTo(150, 300);
shape1->lineTo(150, 200);
shape1->lineTo(100, 200);
shape1->lineTo(100, 150);
shape1->close();
shape1->stroke(0, 255, 0);
shape1->stroke(20);
shape1->stroke(tvg::StrokeJoin::Miter);
shape1->stroke(tvg::StrokeCap::Butt);
auto fillStroke1 = tvg::LinearGradient::gen();
fillStroke1->linear(100, 100, 250, 250);
fillStroke1->colorStops(colorStops1, 3);
shape1->stroke(std::move(fillStroke1));
auto fill1 = tvg::LinearGradient::gen();
fill1->linear(100, 100, 250, 250);
fill1->colorStops(colorStops1, 3);
shape1->fill(std::move(fill1));
if (canvas->push(std::move(shape1)) != tvg::Result::Success) return;
// radial gradient stroke + duplicate
auto shape2 = tvg::Shape::gen();
shape2->appendCircle(600, 175, 100, 60);
shape2->stroke(80);
auto fillStroke2 = tvg::RadialGradient::gen();
fillStroke2->radial(600, 175, 100);
fillStroke2->colorStops(colorStops2, 2);
shape2->stroke(std::move(fillStroke2));
auto shape3 = tvg::cast<tvg::Shape>(shape2->duplicate());
shape3->translate(0, 200);
auto fillStroke3 = tvg::LinearGradient::gen();
fillStroke3->linear(500, 115, 700, 235);
fillStroke3->colorStops(colorStops3, 2);
shape3->stroke(std::move(fillStroke3));
auto shape4 = tvg::cast<tvg::Shape>(shape2->duplicate());
shape4->translate(0, 400);
if (canvas->push(std::move(shape2)) != tvg::Result::Success) return;
if (canvas->push(std::move(shape3)) != tvg::Result::Success) return;
if (canvas->push(std::move(shape4)) != tvg::Result::Success) return;
// dashed gradient stroke
auto shape5 = tvg::Shape::gen();
shape5->appendRect(100, 500, 300, 300, 50, 80);
shape5->stroke(20);
shape5->stroke(dashPattern1, 2);
shape5->stroke(tvg::StrokeCap::Butt);
auto fillStroke5 = tvg::LinearGradient::gen();
fillStroke5->linear(150, 450, 450, 750);
fillStroke5->colorStops(colorStops3, 2);
shape5->stroke(std::move(fillStroke5));
auto fill5 = tvg::LinearGradient::gen();
fill5->linear(150, 450, 450, 750);
fill5->colorStops(colorStops3, 2);
shape5->fill(std::move(fill5));
shape5->scale(0.8);
if (canvas->push(std::move(shape5)) != tvg::Result::Success) return;
}
/************************************************************************/
/* Sw Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::SwCanvas> swCanvas;
void tvgSwTest(uint32_t* buffer)
{
//Create a Canvas
swCanvas = tvg::SwCanvas::gen();
swCanvas->target(buffer, WIDTH, WIDTH, HEIGHT, tvg::SwCanvas::ARGB8888);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(swCanvas.get());
}
void drawSwView(void* data, Eo* obj)
{
if (swCanvas->draw() == tvg::Result::Success) {
swCanvas->sync();
}
}
/************************************************************************/
/* GL Engine Test Code */
/************************************************************************/
static unique_ptr<tvg::GlCanvas> glCanvas;
void initGLview(Evas_Object *obj)
{
//Create a Canvas
glCanvas = tvg::GlCanvas::gen();
//Get the drawing target id
int32_t targetId;
auto gl = elm_glview_gl_api_get(obj);
gl->glGetIntegerv(GL_FRAMEBUFFER_BINDING, &targetId);
glCanvas->target(targetId, WIDTH, HEIGHT);
/* Push the shape into the Canvas drawing list
When this shape is into the canvas list, the shape could update & prepare
internal data asynchronously for coming rendering.
Canvas keeps this shape node unless user call canvas->clear() */
tvgDrawCmds(glCanvas.get());
}
void drawGLview(Evas_Object *obj)
{
auto gl = elm_glview_gl_api_get(obj);
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl->glClear(GL_COLOR_BUFFER_BIT);
if (glCanvas->draw() == tvg::Result::Success) {
glCanvas->sync();
}
}
/************************************************************************/
/* Main Code */
/************************************************************************/
int main(int argc, char **argv)
{
tvg::CanvasEngine tvgEngine = tvg::CanvasEngine::Sw;
if (argc > 1) {
if (!strcmp(argv[1], "gl")) tvgEngine = tvg::CanvasEngine::Gl;
}
//Initialize ThorVG Engine
if (tvgEngine == tvg::CanvasEngine::Sw) {
cout << "tvg engine: software" << endl;
} else {
cout << "tvg engine: opengl" << endl;
}
//Threads Count
auto threads = std::thread::hardware_concurrency();
if (threads > 0) --threads; //Allow the designated main thread capacity
//Initialize ThorVG Engine
if (tvg::Initializer::init(tvgEngine, threads) == tvg::Result::Success) {
elm_init(argc, argv);
if (tvgEngine == tvg::CanvasEngine::Sw) {
createSwView();
} else {
createGlView();
}
elm_run();
elm_shutdown();
//Terminate ThorVG Engine
tvg::Initializer::term(tvgEngine);
} else {
cout << "engine is not supported" << endl;
}
return 0;
}