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meson.build
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wg_engine: refactor render targets handling
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2024-01-02 20:34:11 +09:00 |
tvgWgBindGroups.cpp
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wg_engine: introduced blending
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2024-04-05 17:41:44 +09:00 |
tvgWgBindGroups.h
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wg_engine: introduced blending
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2024-04-05 17:41:44 +09:00 |
tvgWgCommon.cpp
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wg_engine: animation optimizations (part 1)
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2024-04-06 12:08:21 +09:00 |
tvgWgCommon.h
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wg_engine: animation optimizations (part 1)
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2024-04-06 12:08:21 +09:00 |
tvgWgGeometry.cpp
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wg_engine: introduced composition ability
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2024-04-05 17:28:08 +09:00 |
tvgWgGeometry.h
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wg_engine: introduced composition ability
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2024-04-05 17:28:08 +09:00 |
tvgWgPipelines.cpp
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wg_engine: introduced blending
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2024-04-05 17:41:44 +09:00 |
tvgWgPipelines.h
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wg_engine: introduced blending
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2024-04-05 17:41:44 +09:00 |
tvgWgRenderData.cpp
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wg_engine: animation optimizations (part 1)
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2024-04-06 12:08:21 +09:00 |
tvgWgRenderData.h
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wg_engine: introduced blending
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2024-04-05 17:41:44 +09:00 |
tvgWgRenderer.cpp
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renderer: code refactoring.
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2024-04-05 17:46:54 +09:00 |
tvgWgRenderer.h
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renderer: code refactoring.
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2024-04-05 17:46:54 +09:00 |
tvgWgRenderTarget.cpp
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wg_engine: introduced blending
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2024-04-05 17:41:44 +09:00 |
tvgWgRenderTarget.h
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wg_engine: introduced blending
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2024-04-05 17:41:44 +09:00 |
tvgWgShaderSrc.cpp
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wg_engine: clenup shader sources
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2024-04-05 17:48:22 +09:00 |
tvgWgShaderSrc.h
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wg_engine: clenup shader sources
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2024-04-05 17:48:22 +09:00 |
tvgWgShaderTypes.cpp
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updated copyright date (#1866)
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2024-01-02 20:34:12 +09:00 |
tvgWgShaderTypes.h
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updated copyright date (#1866)
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2024-01-02 20:34:12 +09:00 |