.. |
meson.build
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gl_engine: ++binary optimization
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2024-12-30 22:24:53 +09:00 |
tvgGlCommon.h
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gl_engine: Introduce gauss blur effect for opengl renderer
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2025-03-27 22:51:02 +09:00 |
tvgGlGeometry.cpp
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common: support c++20 builds
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2025-03-10 09:45:19 +09:00 |
tvgGlGpuBuffer.cpp
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updated copyright
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2025-01-03 14:32:31 +09:00 |
tvgGlGpuBuffer.h
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updated copyright
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2025-01-03 14:32:31 +09:00 |
tvgGlList.h
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updated copyright
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2025-01-03 14:32:31 +09:00 |
tvgGlProgram.cpp
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common: introduced designated memory allocators
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2025-02-18 17:20:31 +09:00 |
tvgGlProgram.h
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updated copyright
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2025-01-03 14:32:31 +09:00 |
tvgGlRenderer.cpp
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gl_engine: Introduce gauss blur effect for opengl renderer
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2025-03-27 22:51:02 +09:00 |
tvgGlRenderer.h
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gl_engine: Introduce gauss blur effect for opengl renderer
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2025-03-27 22:51:02 +09:00 |
tvgGlRenderPass.cpp
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common: support c++20 builds
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2025-03-10 09:45:19 +09:00 |
tvgGlRenderPass.h
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gl_engine: Introduce gauss blur effect for opengl renderer
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2025-03-27 22:51:02 +09:00 |
tvgGlRenderTarget.cpp
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gl_engine: Introduce gauss blur effect for opengl renderer
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2025-03-27 22:51:02 +09:00 |
tvgGlRenderTarget.h
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gl_engine: Introduce gauss blur effect for opengl renderer
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2025-03-27 22:51:02 +09:00 |
tvgGlRenderTask.cpp
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gl_engine: Introduce gauss blur effect for opengl renderer
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2025-03-27 22:51:02 +09:00 |
tvgGlRenderTask.h
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gl_engine: Introduce gauss blur effect for opengl renderer
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2025-03-27 22:51:02 +09:00 |
tvgGlShader.cpp
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common: introduced designated memory allocators
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2025-02-18 17:20:31 +09:00 |
tvgGlShader.h
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updated copyright
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2025-01-03 14:32:31 +09:00 |
tvgGlShaderSrc.cpp
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gl_engine: Introduce gauss blur effect for opengl renderer
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2025-03-27 22:51:02 +09:00 |
tvgGlShaderSrc.h
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gl_engine: Introduce gauss blur effect for opengl renderer
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2025-03-27 22:51:02 +09:00 |
tvgGlTessellator.cpp
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renderer: safety++
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2025-03-24 23:50:57 +09:00 |
tvgGlTessellator.h
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common: refactoring the dash pattern
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2025-03-17 15:28:23 +09:00 |