thorvg/src/renderer/tvgRender.h
Mira Grudzinska 21a21a63ab common: fix trimming
By mistake > was used instead of >=.
The issue was observed for trim when
the trim length was exactly zero.
2024-08-01 12:01:27 +09:00

376 lines
11 KiB
C++

/*
* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_RENDER_H_
#define _TVG_RENDER_H_
#include <math.h>
#include "tvgCommon.h"
#include "tvgArray.h"
#include "tvgLock.h"
namespace tvg
{
using RenderData = void*;
using pixel_t = uint32_t;
enum RenderUpdateFlag : uint8_t {None = 0, Path = 1, Color = 2, Gradient = 4, Stroke = 8, Transform = 16, Image = 32, GradientStroke = 64, Blend = 128, All = 255};
struct Surface;
enum ColorSpace : uint8_t
{
ABGR8888 = 0, //The channels are joined in the order: alpha, blue, green, red. Colors are alpha-premultiplied.
ARGB8888, //The channels are joined in the order: alpha, red, green, blue. Colors are alpha-premultiplied.
ABGR8888S, //The channels are joined in the order: alpha, blue, green, red. Colors are un-alpha-premultiplied.
ARGB8888S, //The channels are joined in the order: alpha, red, green, blue. Colors are un-alpha-premultiplied.
Grayscale8, //One single channel data.
Unsupported //TODO: Change to the default, At the moment, we put it in the last to align with SwCanvas::Colorspace.
};
struct Surface
{
union {
pixel_t* data = nullptr; //system based data pointer
uint32_t* buf32; //for explicit 32bits channels
uint8_t* buf8; //for explicit 8bits grayscale
};
Key key; //a reserved lock for the thread safety
uint32_t stride = 0;
uint32_t w = 0, h = 0;
ColorSpace cs = ColorSpace::Unsupported;
uint8_t channelSize = 0;
bool premultiplied = false; //Alpha-premultiplied
Surface()
{
}
Surface(const Surface* rhs)
{
data = rhs->data;
stride = rhs->stride;
w = rhs->w;
h = rhs->h;
cs = rhs->cs;
channelSize = rhs->channelSize;
premultiplied = rhs->premultiplied;
}
};
struct Compositor
{
CompositeMethod method;
uint8_t opacity;
};
struct RenderMesh
{
Polygon* triangles = nullptr;
uint32_t triangleCnt = 0;
~RenderMesh()
{
free(triangles);
}
};
struct RenderRegion
{
int32_t x, y, w, h;
void intersect(const RenderRegion& rhs);
void add(const RenderRegion& rhs);
bool operator==(const RenderRegion& rhs) const
{
if (x == rhs.x && y == rhs.y && w == rhs.w && h == rhs.h) return true;
return false;
}
};
struct RenderStroke
{
float width = 0.0f;
uint8_t color[4] = {0, 0, 0, 0};
Fill *fill = nullptr;
float* dashPattern = nullptr;
uint32_t dashCnt = 0;
float dashOffset = 0.0f;
float miterlimit = 4.0f;
StrokeCap cap = StrokeCap::Square;
StrokeJoin join = StrokeJoin::Bevel;
bool strokeFirst = false;
struct {
float begin = 0.0f;
float end = 1.0f;
bool simultaneous = true;
} trim;
void operator=(const RenderStroke& rhs)
{
width = rhs.width;
memcpy(color, rhs.color, sizeof(color));
delete(fill);
if (rhs.fill) fill = rhs.fill->duplicate();
else fill = nullptr;
free(dashPattern);
if (rhs.dashCnt > 0) {
dashPattern = static_cast<float*>(malloc(sizeof(float) * rhs.dashCnt));
memcpy(dashPattern, rhs.dashPattern, sizeof(float) * rhs.dashCnt);
} else {
dashPattern = nullptr;
}
dashCnt = rhs.dashCnt;
miterlimit = rhs.miterlimit;
cap = rhs.cap;
join = rhs.join;
strokeFirst = rhs.strokeFirst;
trim = rhs.trim;
}
bool strokeTrim(float& begin, float& end) const
{
begin = trim.begin;
end = trim.end;
if (fabsf(end - begin) >= 1.0f) {
begin = 0.0f;
end = 1.0f;
return false;
}
auto loop = true;
if (begin > 1.0f && end > 1.0f) loop = false;
if (begin < 0.0f && end < 0.0f) loop = false;
if (begin >= 0.0f && begin <= 1.0f && end >= 0.0f && end <= 1.0f) loop = false;
if (begin > 1.0f) begin -= 1.0f;
if (begin < 0.0f) begin += 1.0f;
if (end > 1.0f) end -= 1.0f;
if (end < 0.0f) end += 1.0f;
if ((loop && begin < end) || (!loop && begin > end)) std::swap(begin, end);
return true;
}
~RenderStroke()
{
free(dashPattern);
delete(fill);
}
};
struct RenderShape
{
struct
{
Array<PathCommand> cmds;
Array<Point> pts;
} path;
Fill *fill = nullptr;
uint8_t color[4] = {0, 0, 0, 0}; //r, g, b, a
RenderStroke *stroke = nullptr;
FillRule rule = FillRule::Winding;
~RenderShape()
{
delete(fill);
delete(stroke);
}
void fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const
{
if (r) *r = color[0];
if (g) *g = color[1];
if (b) *b = color[2];
if (a) *a = color[3];
}
float strokeWidth() const
{
if (!stroke) return 0;
return stroke->width;
}
bool strokeTrim() const
{
if (!stroke) return false;
if (stroke->trim.begin == 0.0f && stroke->trim.end == 1.0f) return false;
if (fabsf(stroke->trim.end - stroke->trim.begin) >= 1.0f) return false;
return true;
}
bool strokeFill(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const
{
if (!stroke) return false;
if (r) *r = stroke->color[0];
if (g) *g = stroke->color[1];
if (b) *b = stroke->color[2];
if (a) *a = stroke->color[3];
return true;
}
const Fill* strokeFill() const
{
if (!stroke) return nullptr;
return stroke->fill;
}
uint32_t strokeDash(const float** dashPattern, float* offset) const
{
if (!stroke) return 0;
if (dashPattern) *dashPattern = stroke->dashPattern;
if (offset) *offset = stroke->dashOffset;
return stroke->dashCnt;
}
StrokeCap strokeCap() const
{
if (!stroke) return StrokeCap::Square;
return stroke->cap;
}
StrokeJoin strokeJoin() const
{
if (!stroke) return StrokeJoin::Bevel;
return stroke->join;
}
float strokeMiterlimit() const
{
if (!stroke) return 4.0f;
return stroke->miterlimit;;
}
};
class RenderMethod
{
private:
uint32_t refCnt = 0; //reference count
Key key;
public:
uint32_t ref();
uint32_t unref();
virtual ~RenderMethod() {}
virtual RenderData prepare(const RenderShape& rshape, RenderData data, const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags, bool clipper) = 0;
virtual RenderData prepare(const Array<RenderData>& scene, RenderData data, const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) = 0;
virtual RenderData prepare(Surface* surface, const RenderMesh* mesh, RenderData data, const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) = 0;
virtual bool preRender() = 0;
virtual bool renderShape(RenderData data) = 0;
virtual bool renderImage(RenderData data) = 0;
virtual bool postRender() = 0;
virtual void dispose(RenderData data) = 0;
virtual RenderRegion region(RenderData data) = 0;
virtual RenderRegion viewport() = 0;
virtual bool viewport(const RenderRegion& vp) = 0;
virtual bool blend(BlendMethod method) = 0;
virtual ColorSpace colorSpace() = 0;
virtual const Surface* mainSurface() = 0;
virtual bool clear() = 0;
virtual bool sync() = 0;
virtual Compositor* target(const RenderRegion& region, ColorSpace cs) = 0;
virtual bool beginComposite(Compositor* cmp, CompositeMethod method, uint8_t opacity) = 0;
virtual bool endComposite(Compositor* cmp) = 0;
};
static inline bool MASK_REGION_MERGING(CompositeMethod method)
{
switch(method) {
case CompositeMethod::AlphaMask:
case CompositeMethod::InvAlphaMask:
case CompositeMethod::LumaMask:
case CompositeMethod::InvLumaMask:
case CompositeMethod::SubtractMask:
case CompositeMethod::IntersectMask:
return false;
//these might expand the rendering region
case CompositeMethod::AddMask:
case CompositeMethod::DifferenceMask:
return true;
default:
TVGERR("RENDERER", "Unsupported Composite Method! = %d", (int)method);
return false;
}
}
static inline uint8_t CHANNEL_SIZE(ColorSpace cs)
{
switch(cs) {
case ColorSpace::ABGR8888:
case ColorSpace::ABGR8888S:
case ColorSpace::ARGB8888:
case ColorSpace::ARGB8888S:
return sizeof(uint32_t);
case ColorSpace::Grayscale8:
return sizeof(uint8_t);
case ColorSpace::Unsupported:
default:
TVGERR("RENDERER", "Unsupported Channel Size! = %d", (int)cs);
return 0;
}
}
static inline ColorSpace COMPOSITE_TO_COLORSPACE(RenderMethod* renderer, CompositeMethod method)
{
switch(method) {
case CompositeMethod::AlphaMask:
case CompositeMethod::InvAlphaMask:
case CompositeMethod::AddMask:
case CompositeMethod::DifferenceMask:
case CompositeMethod::SubtractMask:
case CompositeMethod::IntersectMask:
return ColorSpace::Grayscale8;
//TODO: Optimize Luma/InvLuma colorspace to Grayscale8
case CompositeMethod::LumaMask:
case CompositeMethod::InvLumaMask:
return renderer->colorSpace();
default:
TVGERR("RENDERER", "Unsupported Composite Size! = %d", (int)method);
return ColorSpace::Unsupported;
}
}
static inline uint8_t MULTIPLY(uint8_t c, uint8_t a)
{
return (((c) * (a) + 0xff) >> 8);
}
}
#endif //_TVG_RENDER_H_