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By mistake > was used instead of >=. The issue was observed for trim when the trim length was exactly zero.
376 lines
11 KiB
C++
376 lines
11 KiB
C++
/*
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* Copyright (c) 2020 - 2024 the ThorVG project. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef _TVG_RENDER_H_
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#define _TVG_RENDER_H_
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#include <math.h>
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#include "tvgCommon.h"
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#include "tvgArray.h"
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#include "tvgLock.h"
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namespace tvg
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{
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using RenderData = void*;
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using pixel_t = uint32_t;
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enum RenderUpdateFlag : uint8_t {None = 0, Path = 1, Color = 2, Gradient = 4, Stroke = 8, Transform = 16, Image = 32, GradientStroke = 64, Blend = 128, All = 255};
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struct Surface;
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enum ColorSpace : uint8_t
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{
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ABGR8888 = 0, //The channels are joined in the order: alpha, blue, green, red. Colors are alpha-premultiplied.
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ARGB8888, //The channels are joined in the order: alpha, red, green, blue. Colors are alpha-premultiplied.
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ABGR8888S, //The channels are joined in the order: alpha, blue, green, red. Colors are un-alpha-premultiplied.
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ARGB8888S, //The channels are joined in the order: alpha, red, green, blue. Colors are un-alpha-premultiplied.
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Grayscale8, //One single channel data.
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Unsupported //TODO: Change to the default, At the moment, we put it in the last to align with SwCanvas::Colorspace.
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};
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struct Surface
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{
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union {
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pixel_t* data = nullptr; //system based data pointer
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uint32_t* buf32; //for explicit 32bits channels
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uint8_t* buf8; //for explicit 8bits grayscale
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};
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Key key; //a reserved lock for the thread safety
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uint32_t stride = 0;
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uint32_t w = 0, h = 0;
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ColorSpace cs = ColorSpace::Unsupported;
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uint8_t channelSize = 0;
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bool premultiplied = false; //Alpha-premultiplied
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Surface()
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{
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}
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Surface(const Surface* rhs)
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{
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data = rhs->data;
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stride = rhs->stride;
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w = rhs->w;
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h = rhs->h;
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cs = rhs->cs;
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channelSize = rhs->channelSize;
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premultiplied = rhs->premultiplied;
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}
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};
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struct Compositor
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{
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CompositeMethod method;
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uint8_t opacity;
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};
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struct RenderMesh
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{
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Polygon* triangles = nullptr;
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uint32_t triangleCnt = 0;
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~RenderMesh()
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{
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free(triangles);
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}
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};
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struct RenderRegion
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{
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int32_t x, y, w, h;
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void intersect(const RenderRegion& rhs);
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void add(const RenderRegion& rhs);
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bool operator==(const RenderRegion& rhs) const
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{
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if (x == rhs.x && y == rhs.y && w == rhs.w && h == rhs.h) return true;
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return false;
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}
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};
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struct RenderStroke
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{
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float width = 0.0f;
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uint8_t color[4] = {0, 0, 0, 0};
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Fill *fill = nullptr;
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float* dashPattern = nullptr;
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uint32_t dashCnt = 0;
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float dashOffset = 0.0f;
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float miterlimit = 4.0f;
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StrokeCap cap = StrokeCap::Square;
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StrokeJoin join = StrokeJoin::Bevel;
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bool strokeFirst = false;
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struct {
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float begin = 0.0f;
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float end = 1.0f;
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bool simultaneous = true;
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} trim;
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void operator=(const RenderStroke& rhs)
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{
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width = rhs.width;
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memcpy(color, rhs.color, sizeof(color));
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delete(fill);
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if (rhs.fill) fill = rhs.fill->duplicate();
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else fill = nullptr;
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free(dashPattern);
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if (rhs.dashCnt > 0) {
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dashPattern = static_cast<float*>(malloc(sizeof(float) * rhs.dashCnt));
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memcpy(dashPattern, rhs.dashPattern, sizeof(float) * rhs.dashCnt);
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} else {
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dashPattern = nullptr;
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}
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dashCnt = rhs.dashCnt;
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miterlimit = rhs.miterlimit;
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cap = rhs.cap;
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join = rhs.join;
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strokeFirst = rhs.strokeFirst;
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trim = rhs.trim;
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}
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bool strokeTrim(float& begin, float& end) const
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{
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begin = trim.begin;
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end = trim.end;
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if (fabsf(end - begin) >= 1.0f) {
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begin = 0.0f;
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end = 1.0f;
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return false;
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}
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auto loop = true;
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if (begin > 1.0f && end > 1.0f) loop = false;
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if (begin < 0.0f && end < 0.0f) loop = false;
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if (begin >= 0.0f && begin <= 1.0f && end >= 0.0f && end <= 1.0f) loop = false;
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if (begin > 1.0f) begin -= 1.0f;
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if (begin < 0.0f) begin += 1.0f;
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if (end > 1.0f) end -= 1.0f;
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if (end < 0.0f) end += 1.0f;
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if ((loop && begin < end) || (!loop && begin > end)) std::swap(begin, end);
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return true;
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}
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~RenderStroke()
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{
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free(dashPattern);
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delete(fill);
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}
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};
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struct RenderShape
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{
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struct
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{
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Array<PathCommand> cmds;
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Array<Point> pts;
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} path;
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Fill *fill = nullptr;
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uint8_t color[4] = {0, 0, 0, 0}; //r, g, b, a
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RenderStroke *stroke = nullptr;
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FillRule rule = FillRule::Winding;
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~RenderShape()
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{
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delete(fill);
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delete(stroke);
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}
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void fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const
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{
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if (r) *r = color[0];
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if (g) *g = color[1];
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if (b) *b = color[2];
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if (a) *a = color[3];
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}
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float strokeWidth() const
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{
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if (!stroke) return 0;
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return stroke->width;
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}
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bool strokeTrim() const
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{
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if (!stroke) return false;
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if (stroke->trim.begin == 0.0f && stroke->trim.end == 1.0f) return false;
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if (fabsf(stroke->trim.end - stroke->trim.begin) >= 1.0f) return false;
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return true;
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}
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bool strokeFill(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const
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{
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if (!stroke) return false;
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if (r) *r = stroke->color[0];
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if (g) *g = stroke->color[1];
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if (b) *b = stroke->color[2];
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if (a) *a = stroke->color[3];
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return true;
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}
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const Fill* strokeFill() const
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{
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if (!stroke) return nullptr;
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return stroke->fill;
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}
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uint32_t strokeDash(const float** dashPattern, float* offset) const
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{
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if (!stroke) return 0;
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if (dashPattern) *dashPattern = stroke->dashPattern;
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if (offset) *offset = stroke->dashOffset;
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return stroke->dashCnt;
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}
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StrokeCap strokeCap() const
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{
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if (!stroke) return StrokeCap::Square;
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return stroke->cap;
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}
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StrokeJoin strokeJoin() const
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{
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if (!stroke) return StrokeJoin::Bevel;
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return stroke->join;
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}
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float strokeMiterlimit() const
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{
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if (!stroke) return 4.0f;
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return stroke->miterlimit;;
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}
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};
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class RenderMethod
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{
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private:
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uint32_t refCnt = 0; //reference count
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Key key;
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public:
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uint32_t ref();
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uint32_t unref();
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virtual ~RenderMethod() {}
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virtual RenderData prepare(const RenderShape& rshape, RenderData data, const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags, bool clipper) = 0;
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virtual RenderData prepare(const Array<RenderData>& scene, RenderData data, const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) = 0;
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virtual RenderData prepare(Surface* surface, const RenderMesh* mesh, RenderData data, const Matrix& transform, Array<RenderData>& clips, uint8_t opacity, RenderUpdateFlag flags) = 0;
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virtual bool preRender() = 0;
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virtual bool renderShape(RenderData data) = 0;
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virtual bool renderImage(RenderData data) = 0;
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virtual bool postRender() = 0;
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virtual void dispose(RenderData data) = 0;
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virtual RenderRegion region(RenderData data) = 0;
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virtual RenderRegion viewport() = 0;
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virtual bool viewport(const RenderRegion& vp) = 0;
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virtual bool blend(BlendMethod method) = 0;
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virtual ColorSpace colorSpace() = 0;
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virtual const Surface* mainSurface() = 0;
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virtual bool clear() = 0;
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virtual bool sync() = 0;
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virtual Compositor* target(const RenderRegion& region, ColorSpace cs) = 0;
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virtual bool beginComposite(Compositor* cmp, CompositeMethod method, uint8_t opacity) = 0;
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virtual bool endComposite(Compositor* cmp) = 0;
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};
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static inline bool MASK_REGION_MERGING(CompositeMethod method)
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{
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switch(method) {
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case CompositeMethod::AlphaMask:
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case CompositeMethod::InvAlphaMask:
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case CompositeMethod::LumaMask:
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case CompositeMethod::InvLumaMask:
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case CompositeMethod::SubtractMask:
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case CompositeMethod::IntersectMask:
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return false;
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//these might expand the rendering region
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case CompositeMethod::AddMask:
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case CompositeMethod::DifferenceMask:
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return true;
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default:
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TVGERR("RENDERER", "Unsupported Composite Method! = %d", (int)method);
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return false;
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}
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}
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static inline uint8_t CHANNEL_SIZE(ColorSpace cs)
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{
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switch(cs) {
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case ColorSpace::ABGR8888:
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case ColorSpace::ABGR8888S:
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case ColorSpace::ARGB8888:
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case ColorSpace::ARGB8888S:
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return sizeof(uint32_t);
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case ColorSpace::Grayscale8:
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return sizeof(uint8_t);
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case ColorSpace::Unsupported:
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default:
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TVGERR("RENDERER", "Unsupported Channel Size! = %d", (int)cs);
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return 0;
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}
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}
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static inline ColorSpace COMPOSITE_TO_COLORSPACE(RenderMethod* renderer, CompositeMethod method)
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{
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switch(method) {
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case CompositeMethod::AlphaMask:
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case CompositeMethod::InvAlphaMask:
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case CompositeMethod::AddMask:
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case CompositeMethod::DifferenceMask:
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case CompositeMethod::SubtractMask:
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case CompositeMethod::IntersectMask:
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return ColorSpace::Grayscale8;
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//TODO: Optimize Luma/InvLuma colorspace to Grayscale8
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case CompositeMethod::LumaMask:
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case CompositeMethod::InvLumaMask:
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return renderer->colorSpace();
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default:
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TVGERR("RENDERER", "Unsupported Composite Size! = %d", (int)method);
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return ColorSpace::Unsupported;
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}
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}
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static inline uint8_t MULTIPLY(uint8_t c, uint8_t a)
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{
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return (((c) * (a) + 0xff) >> 8);
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}
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}
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#endif //_TVG_RENDER_H_
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