mirror of
https://github.com/thorvg/thorvg.git
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113 lines
4.2 KiB
C++
113 lines
4.2 KiB
C++
/*
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* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "tvgGlPropertyInterface.h"
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/************************************************************************/
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/* Internal Class Implementation */
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/************************************************************************/
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VertexProperty PropertyInterface::mEmptyProperty;
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/************************************************************************/
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/* External Class Implementation */
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/************************************************************************/
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VertexProperty& PropertyInterface::addProperty(GlRenderTask* rTask, std::shared_ptr<GlProgram> prog, std::string name, uint32_t propFormatSize, VertexProperty::PropertyType propType, VertexProperty::DataType dataType)
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{
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std::map<int32_t, VertexProperty>* vertexProperty = nullptr;
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int32_t id;
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switch (propType) {
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case VertexProperty::PropertyType::ATTRIBUTE: {
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id = prog->getAttributeLocation(name.c_str());
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vertexProperty = &rTask->getAttributeVertexProperty();
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break;
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}
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case VertexProperty::PropertyType::UNIFORM: {
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id = prog->getUniformLocation(name.c_str());
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vertexProperty = &rTask->getUniformVertexProperty();
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break;
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}
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default: break;
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}
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if (id != -1)
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{
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VertexProperty property = { id, name, propType, dataType };
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property.propertyValues.setStride(propFormatSize);
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if (vertexProperty)
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{
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(*vertexProperty)[id] = property;
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return (*vertexProperty)[id];
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}
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}
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return mEmptyProperty;
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}
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void PropertyInterface::setProperty(GlRenderTask* rTask, int32_t propId, int32_t count, float* data)
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{
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std::map<int32_t, VertexProperty>::iterator itr = rTask->getUniformVertexProperty().find(propId);
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if (itr->second.propertyId == -1) return;
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VertexProperty& prop = itr->second;
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for (int i = 0; i < count; ++i) {
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prop.propertyValues.set(data[i]);
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}
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}
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int32_t PropertyInterface::getPropertyId(GlRenderTask* rTask, std::string name)
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{
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std::map<int32_t, VertexProperty>& vertexProperty = rTask->getUniformVertexProperty();
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for (auto& property : vertexProperty) {
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if (property.second.propertyName == name) return property.second.propertyId;
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}
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return -1;
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}
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VertexProperty& PropertyInterface::getProperty(GlRenderTask* rTask, std::string name)
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{
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std::map<int32_t, VertexProperty>& vertexProperty = rTask->getUniformVertexProperty();
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for (auto& property : vertexProperty) {
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if (property.second.propertyName == name) return property.second;
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}
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return mEmptyProperty;
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}
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VertexProperty& PropertyInterface::getProperty(GlRenderTask* rTask, int32_t propId)
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{
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std::map<int32_t, VertexProperty>& vertexProperty = rTask->getUniformVertexProperty();
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if (vertexProperty.find(propId) != vertexProperty.end()) return vertexProperty[propId];
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return mEmptyProperty;
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}
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void PropertyInterface::clearData(GlRenderTask* rTask)
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{
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std::map<int32_t, VertexProperty>& vertexProperty = rTask->getUniformVertexProperty();
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for (auto& prop : vertexProperty) {
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prop.second.propertyValues.clear();
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}
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}
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