mirror of
https://github.com/thorvg/thorvg.git
synced 2025-06-07 21:23:32 +00:00

default is sw engine, please run sample app with "gl" argument $./testShape gl Change-Id: Iff7da624ff17827df957919341737b9f129f502e
147 lines
4.7 KiB
C++
147 lines
4.7 KiB
C++
#include <thorvg.h>
|
|
#include <Elementary.h>
|
|
|
|
using namespace std;
|
|
|
|
#define WIDTH 800
|
|
#define HEIGHT 800
|
|
|
|
unique_ptr<tvg::Paint> tvgDrawCmds()
|
|
{
|
|
//Prepare a Shape (Rectangle + Rectangle + Circle + Circle)
|
|
auto shape1 = tvg::Shape::gen();
|
|
shape1->appendRect(0, 0, 200, 200, 0); //x, y, w, h, cornerRadius
|
|
shape1->appendRect(100, 100, 300, 300, 100); //x, y, w, h, cornerRadius
|
|
shape1->appendCircle(400, 400, 100, 100); //cx, cy, radiusW, radiusH
|
|
shape1->appendCircle(400, 500, 170, 100); //cx, cy, radiusW, radiusH
|
|
shape1->fill(255, 255, 0, 255); //r, g, b, a
|
|
|
|
return move(shape1);
|
|
}
|
|
|
|
/************************************************************************/
|
|
/* Sw Engine Test Code */
|
|
/************************************************************************/
|
|
|
|
void tvgSwTest(uint32_t* buffer)
|
|
{
|
|
//Initialize ThorVG Engine
|
|
tvg::Initializer::init(tvg::CanvasEngine::Sw);
|
|
|
|
//Create a Canvas
|
|
auto canvas = tvg::SwCanvas::gen();
|
|
canvas->target(buffer, WIDTH, WIDTH, HEIGHT);
|
|
|
|
/* Push the shape into the Canvas drawing list
|
|
When this shape is into the canvas list, the shape could update & prepare
|
|
internal data asynchronously for coming rendering.
|
|
Canvas keeps this shape node unless user call canvas->clear() */
|
|
canvas->push(tvgDrawCmds());
|
|
canvas->draw();
|
|
canvas->sync();
|
|
|
|
//Terminate ThorVG Engine
|
|
tvg::Initializer::term(tvg::CanvasEngine::Sw);
|
|
}
|
|
|
|
/************************************************************************/
|
|
/* GL Engine Test Code */
|
|
/************************************************************************/
|
|
|
|
static unique_ptr<tvg::GlCanvas> canvas;
|
|
|
|
void initGLview(Evas_Object *obj)
|
|
{
|
|
static constexpr auto BPP = 4;
|
|
|
|
//Initialize ThorVG Engine
|
|
tvg::Initializer::init(tvg::CanvasEngine::Gl);
|
|
|
|
//Create a Canvas
|
|
canvas = tvg::GlCanvas::gen();
|
|
canvas->target(nullptr, WIDTH * BPP, WIDTH, HEIGHT);
|
|
|
|
/* Push the shape into the Canvas drawing list
|
|
When this shape is into the canvas list, the shape could update & prepare
|
|
internal data asynchronously for coming rendering.
|
|
Canvas keeps this shape node unless user call canvas->clear() */
|
|
canvas->push(tvgDrawCmds());
|
|
}
|
|
|
|
void delGLview(Evas_Object *obj)
|
|
{
|
|
//Terminate ThorVG Engine
|
|
tvg::Initializer::term(tvg::CanvasEngine::Gl);
|
|
}
|
|
|
|
void drawGLview(Evas_Object *obj)
|
|
{
|
|
auto gl = elm_glview_gl_api_get(obj);
|
|
int w, h;
|
|
elm_glview_size_get(obj, &w, &h);
|
|
gl->glViewport(0, 0, w, h);
|
|
gl->glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
|
gl->glClear(GL_COLOR_BUFFER_BIT);
|
|
gl->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
gl->glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
|
|
gl->glEnable(GL_BLEND);
|
|
|
|
canvas->draw();
|
|
canvas->sync();
|
|
}
|
|
|
|
/************************************************************************/
|
|
/* Common Infrastructure Code */
|
|
/************************************************************************/
|
|
|
|
void win_del(void *data, Evas_Object *o, void *ev)
|
|
{
|
|
elm_exit();
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
bool swEngine = true;
|
|
|
|
if (argc > 1) {
|
|
if (!strcmp(argv[1], "gl")) swEngine = false;
|
|
}
|
|
|
|
elm_init(argc, argv);
|
|
|
|
//Show the result using EFL...
|
|
elm_config_accel_preference_set("gl");
|
|
|
|
Eo* win = elm_win_util_standard_add(NULL, "ThorVG Test");
|
|
evas_object_smart_callback_add(win, "delete,request", win_del, 0);
|
|
|
|
Eo* viewer;
|
|
|
|
if (swEngine) {
|
|
static uint32_t buffer[WIDTH * HEIGHT];
|
|
viewer = evas_object_image_filled_add(evas_object_evas_get(win));
|
|
evas_object_image_size_set(viewer, WIDTH, HEIGHT);
|
|
evas_object_image_data_set(viewer, buffer);
|
|
evas_object_size_hint_weight_set(viewer, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
|
|
evas_object_show(viewer);
|
|
tvgSwTest(buffer);
|
|
//GlEngine
|
|
} else {
|
|
viewer = elm_glview_add(win);
|
|
evas_object_size_hint_weight_set(viewer, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
|
|
elm_glview_mode_set(viewer, ELM_GLVIEW_ALPHA);
|
|
elm_glview_resize_policy_set(viewer, ELM_GLVIEW_RESIZE_POLICY_RECREATE);
|
|
elm_glview_render_policy_set(viewer, ELM_GLVIEW_RENDER_POLICY_ON_DEMAND);
|
|
elm_glview_init_func_set(viewer, initGLview);
|
|
elm_glview_del_func_set(viewer, delGLview);
|
|
elm_glview_render_func_set(viewer, drawGLview);
|
|
evas_object_show(viewer);
|
|
}
|
|
|
|
elm_win_resize_object_add(win, viewer);
|
|
evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
|
|
evas_object_show(win);
|
|
|
|
elm_run();
|
|
elm_shutdown();
|
|
}
|