thorvg/src/bindings/capi/tvgCapi.cpp
Mateusz Palkowski 52ece17fc3 capi: Added wrapper for tvg::Shape::rotate
Change-Id: I2cef6600586c037caaf8d2f45fc6d78e93dce925
2020-07-27 15:11:38 +02:00

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/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd All Rights Reserved
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <thorvg.h>
#include "thorvg_capi.h"
using namespace std;
using namespace tvg;
#ifdef __cplusplus
extern "C" {
#endif
struct _Tvg_Canvas
{
//Dummy for Direct Casting
};
struct _Tvg_Paint
{
//Dummy for Direct Casting
};
/************************************************************************/
/* Engine API */
/************************************************************************/
TVG_EXPORT Tvg_Result tvg_engine_init(unsigned engine_method) {
Result ret = Result::Success;
if (engine_method & TVG_ENGINE_SW) ret = tvg::Initializer::init(tvg::CanvasEngine::Sw);
if (ret != Result::Success) return (Tvg_Result) ret;
if (engine_method & TVG_ENGINE_GL) ret = tvg::Initializer::init(tvg::CanvasEngine::Gl);
return (Tvg_Result) ret;
}
TVG_EXPORT Tvg_Result tvg_engine_term(unsigned engine_method) {
Result ret = Result::Success;
if (engine_method & TVG_ENGINE_SW) ret = tvg::Initializer::init(tvg::CanvasEngine::Sw);
if (ret != Result::Success) return (Tvg_Result) ret;
if (engine_method & TVG_ENGINE_GL) ret = tvg::Initializer::init(tvg::CanvasEngine::Gl);
return (Tvg_Result) ret;
}
/************************************************************************/
/* Canvas API */
/************************************************************************/
TVG_EXPORT Tvg_Canvas* tvg_swcanvas_create()
{
return (Tvg_Canvas*) SwCanvas::gen().release();
}
TVG_EXPORT Tvg_Result tvg_canvas_destroy(Tvg_Canvas* canvas)
{
delete(canvas);
return TVG_RESULT_SUCCESS;
}
TVG_EXPORT Tvg_Result tvg_swcanvas_set_target(Tvg_Canvas* canvas, uint32_t* buffer, uint32_t stride, uint32_t w, uint32_t h)
{
return (Tvg_Result) reinterpret_cast<SwCanvas*>(canvas)->target(buffer, stride, w, h);
}
TVG_EXPORT Tvg_Result tvg_canvas_push(Tvg_Canvas* canvas, Tvg_Paint* paint)
{
return (Tvg_Result) reinterpret_cast<Canvas*>(canvas)->push(unique_ptr<Paint>((Paint*)paint));
}
TVG_EXPORT Tvg_Result tvg_canvas_reserve(Tvg_Canvas* canvas, uint32_t n)
{
return (Tvg_Result) reinterpret_cast<Canvas*>(canvas)->reserve(n);
}
TVG_EXPORT Tvg_Result tvg_canvas_clear(Tvg_Canvas* canvas)
{
return (Tvg_Result) reinterpret_cast<Canvas*>(canvas)->clear();
}
TVG_EXPORT Tvg_Result tvg_canvas_update(Tvg_Canvas* canvas)
{
return (Tvg_Result) reinterpret_cast<Canvas*>(canvas)->update();
}
TVG_EXPORT Tvg_Result tvg_canvas_update_paint(Tvg_Canvas* canvas, Tvg_Paint* paint)
{
return (Tvg_Result) reinterpret_cast<Canvas*>(canvas)->update((Paint*) paint);
}
TVG_EXPORT Tvg_Result tvg_canvas_draw(Tvg_Canvas* canvas, unsigned char async)
{
return (Tvg_Result) reinterpret_cast<Canvas*>(canvas)->draw(async);
}
TVG_EXPORT Tvg_Result tvg_canvas_sync(Tvg_Canvas* canvas)
{
return (Tvg_Result) reinterpret_cast<Canvas*>(canvas)->sync();
}
/************************************************************************/
/* Shape API */
/************************************************************************/
TVG_EXPORT Tvg_Paint* tvg_shape_new()
{
return (Tvg_Paint*) Shape::gen().release();
}
TVG_EXPORT Tvg_Result tvg_shape_del(Tvg_Paint* paint)
{
delete(paint);
return TVG_RESULT_SUCCESS;
}
TVG_EXPORT Tvg_Result tvg_shape_reset(Tvg_Paint* paint)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->reset();
}
TVG_EXPORT Tvg_Result tvg_shape_move_to(Tvg_Paint* paint, float x, float y)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->moveTo(x, y);
}
TVG_EXPORT Tvg_Result tvg_shape_line_to(Tvg_Paint* paint, float x, float y)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->lineTo(x, y);
}
TVG_EXPORT Tvg_Result tvg_shape_cubic_to(Tvg_Paint* paint, float cx1, float cy1, float cx2, float cy2, float x, float y)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->cubicTo(cx1, cy1, cx2, cy2, x, y);
}
TVG_EXPORT Tvg_Result tvg_shape_close(Tvg_Paint* paint)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->close();
}
TVG_EXPORT Tvg_Result tvg_shape_append_rect(Tvg_Paint* paint, float x, float y, float w, float h, float rx, float ry)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->appendRect(x, y, w, h, rx, ry);
}
TVG_EXPORT Tvg_Result tvg_shape_append_circle(Tvg_Paint* paint, float cx, float cy, float rx, float ry)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->appendCircle(cx, cy, rx, ry);
}
TVG_EXPORT Tvg_Result tvg_shape_append_path(Tvg_Paint* paint, const Tvg_Path_Command* cmds, uint32_t cmdCnt, const Tvg_Point* pts, uint32_t ptsCnt)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->appendPath((PathCommand*)cmds, cmdCnt, (Point*)pts, ptsCnt);
}
TVG_EXPORT Tvg_Result tvg_shape_set_stroke_width(Tvg_Paint* paint, float width)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->stroke(width);
}
TVG_EXPORT Tvg_Result tvg_shape_set_stroke_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->stroke(r, g, b, a);
}
TVG_EXPORT Tvg_Result tvg_shape_set_stroke_dash(Tvg_Paint* paint, const float* dashPattern, uint32_t cnt)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->stroke(dashPattern, cnt);
}
TVG_EXPORT Tvg_Result tvg_shape_set_stroke_cap(Tvg_Paint* paint, Tvg_Stroke_Cap cap)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->stroke((StrokeCap)cap);
}
TVG_EXPORT Tvg_Result tvg_shape_set_stroke_join(Tvg_Paint* paint, Tvg_Stroke_Join join)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->stroke((StrokeJoin)join);
}
TVG_EXPORT Tvg_Result tvg_shape_fill_color(Tvg_Paint* paint, uint8_t r, uint8_t g, uint8_t b, uint8_t a)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->fill(r, g, b, a);
}
TVG_EXPORT Tvg_Result tvg_shape_scale(Tvg_Paint* paint, float factor)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->scale(factor);
}
TVG_EXPORT Tvg_Result tvg_shape_rotate(Tvg_Paint* paint, float degree)
{
return (Tvg_Result) reinterpret_cast<Shape*>(paint)->rotate(degree);
}
#ifdef __cplusplus
}
#endif